Fix rounding error in Clip Content

Rounds the position and size of the final clip rect to avoid flickering issues.

Fixes https://github.com/godotengine/godot/issues/46493
This commit is contained in:
asheraryam 2021-03-02 18:36:28 +03:00
parent 8faecd6a47
commit c3d8538bb4

View file

@ -148,6 +148,8 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
} else {
ci->final_clip_rect = global_rect;
}
ci->final_clip_rect.position = ci->final_clip_rect.position.round();
ci->final_clip_rect.size = ci->final_clip_rect.size.round();
ci->final_clip_owner = ci;
} else {