MenuButton: Fix event propagation with dialogs

This commit is contained in:
Ignacio Etcheverry 2016-07-18 23:06:14 +02:00
parent 6a5e11c075
commit c45837cf3f

View file

@ -28,6 +28,7 @@
/*************************************************************************/
#include "menu_button.h"
#include "os/keyboard.h"
#include "scene/main/viewport.h"
void MenuButton::_unhandled_key_input(InputEvent p_event) {
@ -38,6 +39,9 @@ void MenuButton::_unhandled_key_input(InputEvent p_event) {
if (!get_parent() || !is_visible() || is_disabled())
return;
if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this))
return; //ignore because of modal window
if (popup->activate_item_by_event(p_event))
accept_event();