Removing unneeded FuncRef code in C#

This commit is contained in:
Grzegorz Puławski 2020-11-11 21:57:16 +01:00
parent 2a0debd077
commit c49810046e

View file

@ -39,14 +39,6 @@ namespace Godot
return val * sgn;
}
public static FuncRef FuncRef(Object instance, StringName funcName)
{
var ret = new FuncRef();
ret.SetInstance(instance);
ret.SetFunction(funcName);
return ret;
}
public static int Hash(object var)
{
return godot_icall_GD_hash(var);