Fix some editor crashes

This commit is contained in:
qarmin 2019-06-21 11:34:32 +02:00
parent 5c66771e3e
commit c77ff48a85
4 changed files with 33 additions and 20 deletions

View file

@ -241,6 +241,7 @@ Vector3 GridMap::get_cell_size() const {
void GridMap::set_octant_size(int p_size) {
ERR_FAIL_COND(p_size == 0);
octant_size = p_size;
_recreate_octant_data();
}

View file

@ -892,6 +892,8 @@ void Tabs::ensure_tab_visible(int p_idx) {
}
Rect2 Tabs::get_tab_rect(int p_tab) const {
ERR_FAIL_INDEX_V(p_tab, tabs.size(), Rect2());
return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height);
}

View file

@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) {
}
void Gradient::set_offset(int pos, const float offset) {
ERR_FAIL_COND(pos < 0);
if (points.size() <= pos)
points.resize(pos + 1);
points.write[pos].offset = offset;
@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) {
}
float Gradient::get_offset(int pos) const {
if (points.size() && points.size() > pos)
return points[pos].offset;
return 0; //TODO: Maybe throw some error instead?
ERR_FAIL_INDEX_V(pos, points.size(), 0.0);
return points[pos].offset;
}
void Gradient::set_color(int pos, const Color &color) {
ERR_FAIL_COND(pos < 0);
if (points.size() <= pos) {
points.resize(pos + 1);
is_sorted = false;
@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) {
}
Color Gradient::get_color(int pos) const {
if (points.size() && points.size() > pos)
return points[pos].color;
return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead?
ERR_FAIL_INDEX_V(pos, points.size(), Color());
return points[pos].color;
}
int Gradient::get_points_count() const {

View file

@ -692,6 +692,8 @@ String TileSet::tile_get_name(int p_id) const {
}
void TileSet::tile_clear_shapes(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes_data.clear();
}
@ -711,13 +713,14 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
int TileSet::tile_get_shape_count(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].shapes_data.size();
}
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (tile_map[p_id].shapes_data.size() <= p_shape_id)
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
@ -728,15 +731,16 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha
Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
if (tile_map[p_id].shapes_data.size() > p_shape_id)
return tile_map[p_id].shapes_data[p_shape_id].shape;
ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Ref<Shape2D>());
return Ref<Shape2D>();
return tile_map[p_id].shapes_data[p_shape_id].shape;
}
void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_INDEX(p_shape_id, tile_map[p_id].shapes_data.size());
if (tile_map[p_id].shapes_data.size() <= p_shape_id)
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
@ -746,10 +750,9 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform
Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
if (tile_map[p_id].shapes_data.size() > p_shape_id)
return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Transform2D());
return Transform2D();
return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
}
void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
@ -765,6 +768,8 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (tile_map[p_id].shapes_data.size() <= p_shape_id)
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
@ -774,14 +779,16 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_
bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
if (tile_map[p_id].shapes_data.size() > p_shape_id)
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), false);
return false;
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
}
void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (tile_map[p_id].shapes_data.size() <= p_shape_id)
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
@ -789,11 +796,11 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma
}
float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
if (tile_map[p_id].shapes_data.size() > p_shape_id)
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
return 0;
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), 0.0);
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
}
void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
@ -820,7 +827,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D>
}
Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
return Ref<OccluderPolygon2D>();
} else {