GDScript: Refactor builtin functions

They are now called "utility functions" to avoid confusion with methods
of builtin types, and be consistent with the naming in Variant.

Core utility functions are now available in GDScript. The ones missing
in core are added specifically to GDScript as helpers for convenience.

Some functions were remove when there are better ways to do, reducing
redundancy and cleaning up the global scope.
This commit is contained in:
George Marques 2020-11-26 11:56:32 -03:00
parent 613b76cfd5
commit c7b6a7adcc
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
17 changed files with 1085 additions and 2116 deletions

View file

@ -1889,8 +1889,11 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
w++;
}
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
p_words->push_back(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i)));
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
p_words->push_back(String(E->get()));
}
}

View file

@ -71,8 +71,8 @@ class GDScript : public Script {
friend class GDScriptFunction;
friend class GDScriptAnalyzer;
friend class GDScriptCompiler;
friend class GDScriptFunctions;
friend class GDScriptLanguage;
friend struct GDScriptUtilityFunctionsDefinitions;
Ref<GDScriptNativeClass> native;
Ref<GDScript> base;
@ -244,8 +244,8 @@ public:
class GDScriptInstance : public ScriptInstance {
friend class GDScript;
friend class GDScriptFunction;
friend class GDScriptFunctions;
friend class GDScriptCompiler;
friend struct GDScriptUtilityFunctionsDefinitions;
ObjectID owner_id;
Object *owner;

View file

@ -37,6 +37,7 @@
#include "core/os/file_access.h"
#include "core/templates/hash_map.h"
#include "gdscript.h"
#include "gdscript_utility_functions.h"
// TODO: Move this to a central location (maybe core?).
static HashMap<StringName, StringName> underscore_map;
@ -72,6 +73,39 @@ static StringName get_real_class_name(const StringName &p_source) {
return p_source;
}
static MethodInfo info_from_utility_func(const StringName &p_function) {
ERR_FAIL_COND_V(!Variant::has_utility_function(p_function), MethodInfo());
MethodInfo info(p_function);
if (Variant::has_utility_function_return_value(p_function)) {
info.return_val.type = Variant::get_utility_function_return_type(p_function);
if (info.return_val.type == Variant::NIL) {
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
}
}
if (Variant::is_utility_function_vararg(p_function)) {
info.flags |= METHOD_FLAG_VARARG;
} else {
for (int i = 0; i < Variant::get_utility_function_argument_count(p_function); i++) {
PropertyInfo pi;
#ifdef DEBUG_METHODS_ENABLED
pi.name = Variant::get_utility_function_argument_name(p_function, i);
#else
pi.name = "arg" + itos(i + 1);
#endif
pi.type = Variant::get_utility_function_argument_type(p_function, i);
if (pi.type == Variant::NIL) {
pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
}
info.arguments.push_back(pi);
}
}
return info;
}
void GDScriptAnalyzer::cleanup() {
underscore_map.clear();
}
@ -1694,7 +1728,6 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
// Call to name directly.
StringName function_name = p_call->function_name;
Variant::Type builtin_type = GDScriptParser::get_builtin_type(function_name);
GDScriptFunctions::Function builtin_function = GDScriptParser::get_builtin_function(function_name);
if (builtin_type < Variant::VARIANT_MAX) {
// Is a builtin constructor.
@ -1816,10 +1849,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
p_call->set_datatype(call_type);
return;
} else if (builtin_function < GDScriptFunctions::FUNC_MAX) {
MethodInfo function_info = GDScriptFunctions::get_info(builtin_function);
} else if (GDScriptUtilityFunctions::function_exists(function_name)) {
MethodInfo function_info = GDScriptUtilityFunctions::get_function_info(function_name);
if (all_is_constant && GDScriptFunctions::is_deterministic(builtin_function)) {
if (all_is_constant && GDScriptUtilityFunctions::is_function_constant(function_name)) {
// Can call on compilation.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
@ -1828,23 +1861,65 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
Variant value;
Callable::CallError err;
GDScriptFunctions::call(builtin_function, (const Variant **)args.ptr(), args.size(), value, err);
GDScriptUtilityFunctions::get_function(function_name)(&value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
PropertyInfo wrong_arg = function_info.arguments[err.argument];
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", GDScriptFunctions::get_func_name(builtin_function), err.argument + 1,
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
push_error(vformat(R"(Invalid call for function "%s".)", GDScriptFunctions::get_func_name(builtin_function)), p_call);
push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
case Callable::CallError::CALL_OK:
p_call->is_constant = true;
p_call->reduced_value = value;
break;
}
} else {
validate_call_arg(function_info, p_call);
}
p_call->set_datatype(type_from_property(function_info.return_val));
return;
} else if (Variant::has_utility_function(function_name)) {
MethodInfo function_info = info_from_utility_func(function_name);
if (all_is_constant && Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH) {
// Can call on compilation.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
args.push_back(&(p_call->arguments[i]->reduced_value));
}
Variant value;
Callable::CallError err;
Variant::call_utility_function(function_name, &value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
PropertyInfo wrong_arg = function_info.arguments[err.argument];
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
@ -2350,7 +2425,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
// Not found.
// Check if it's a builtin function.
if (parser->get_builtin_function(name) < GDScriptFunctions::FUNC_MAX) {
if (GDScriptUtilityFunctions::function_exists(name)) {
push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);
} else {
push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);

View file

@ -282,6 +282,30 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
function->_constructors_count = 0;
}
if (utilities_map.size()) {
function->utilities.resize(utilities_map.size());
function->_utilities_ptr = function->utilities.ptr();
function->_utilities_count = utilities_map.size();
for (const Map<Variant::ValidatedUtilityFunction, int>::Element *E = utilities_map.front(); E; E = E->next()) {
function->utilities.write[E->get()] = E->key();
}
} else {
function->_utilities_ptr = nullptr;
function->_utilities_count = 0;
}
if (gds_utilities_map.size()) {
function->gds_utilities.resize(gds_utilities_map.size());
function->_gds_utilities_ptr = function->gds_utilities.ptr();
function->_gds_utilities_count = gds_utilities_map.size();
for (const Map<GDScriptUtilityFunctions::FunctionPtr, int>::Element *E = gds_utilities_map.front(); E; E = E->next()) {
function->gds_utilities.write[E->get()] = E->key();
}
} else {
function->_gds_utilities_ptr = nullptr;
function->_gds_utilities_count = 0;
}
if (method_bind_map.size()) {
function->methods.resize(method_bind_map.size());
function->_methods_ptr = function->methods.ptrw();
@ -677,8 +701,8 @@ void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const
append(p_function_name);
}
void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
append(GDScriptFunction::OPCODE_CALL_BUILT_IN, 1 + p_arguments.size());
void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {
append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
@ -687,6 +711,41 @@ void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDSc
append(p_function);
}
void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
bool is_validated = true;
if (Variant::is_utility_function_vararg(p_function)) {
is_validated = true; // Vararg works fine with any argument, since they can be any type.
} else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
bool all_types_exact = true;
for (int i = 0; i < p_arguments.size(); i++) {
if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
all_types_exact = false;
break;
}
}
is_validated = all_types_exact;
}
if (is_validated) {
append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
append(p_arguments.size());
append(Variant::get_validated_utility_function(p_function));
} else {
append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
append(p_arguments.size());
append(p_function);
}
}
void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
bool is_validated = false;

View file

@ -34,6 +34,7 @@
#include "gdscript_codegen.h"
#include "gdscript_function.h"
#include "gdscript_utility_functions.h"
class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
bool ended = false;
@ -76,6 +77,8 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
Map<Variant::ValidatedConstructor, int> constructors_map;
Map<Variant::ValidatedUtilityFunction, int> utilities_map;
Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
Map<MethodBind *, int> method_bind_map;
// Lists since these can be nested.
@ -241,6 +244,24 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
return pos;
}
int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) {
if (utilities_map.has(p_utility)) {
return utilities_map[p_utility];
}
int pos = utilities_map.size();
utilities_map[p_utility] = pos;
return pos;
}
int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
if (gds_utilities_map.has(p_gds_utility)) {
return gds_utilities_map[p_gds_utility];
}
int pos = gds_utilities_map.size();
gds_utilities_map[p_gds_utility] = pos;
return pos;
}
int get_method_bind_pos(MethodBind *p_method) {
if (method_bind_map.has(p_method)) {
return method_bind_map[p_method];
@ -346,6 +367,14 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
opcodes.push_back(get_constructor_pos(p_constructor));
}
void append(const Variant::ValidatedUtilityFunction p_utility) {
opcodes.push_back(get_utility_pos(p_utility));
}
void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
opcodes.push_back(get_gds_utility_pos(p_gds_utility));
}
void append(MethodBind *p_method) {
opcodes.push_back(get_method_bind_pos(p_method));
}
@ -404,7 +433,8 @@ public:
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override;
virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override;
virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;

View file

@ -35,7 +35,7 @@
#include "core/string/string_name.h"
#include "core/variant/variant.h"
#include "gdscript_function.h"
#include "gdscript_functions.h"
#include "gdscript_utility_functions.h"
class GDScriptCodeGenerator {
public:
@ -125,7 +125,8 @@ public:
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0;
virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) = 0;
virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) = 0;
virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;

View file

@ -33,6 +33,7 @@
#include "gdscript.h"
#include "gdscript_byte_codegen.h"
#include "gdscript_cache.h"
#include "gdscript_utility_functions.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
@ -453,15 +454,17 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
arguments.push_back(arg);
}
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
// Construct a built-in type.
Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
gen->write_construct(result, vtype, arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
// Built-in function.
GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
gen->write_call_builtin(result, func, arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
// Variant utility function.
gen->write_call_utility(result, call->function_name, arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
// GDScript utility function.
gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
} else {
// Regular function.
const GDScriptParser::ExpressionNode *callee = call->callee;
@ -1132,7 +1135,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Evaluate expression type.
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(expr_addr);
codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args);
codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
// Check type equality.
codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
@ -1196,7 +1199,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
Vector<GDScriptCodeGenerator::Address> len_args;
len_args.push_back(p_value_addr);
codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args);
codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
// Test length compatibility.
temp_type.builtin_type = Variant::BOOL;
@ -1250,7 +1253,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Also get type of element.
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(element_addr);
codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args);
codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
// Try the pattern inside the element.
test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
@ -1295,7 +1298,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
Vector<GDScriptCodeGenerator::Address> func_args;
func_args.push_back(p_value_addr);
codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args);
codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
// Test length compatibility.
temp_type.builtin_type = Variant::BOOL;
@ -1364,7 +1367,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Also get type of value.
func_args.clear();
func_args.push_back(element_addr);
codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args);
codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
// Try the pattern inside the value.
test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
@ -1497,7 +1500,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(value);
gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args);
gen->write_call_utility(type, "typeof", typeof_args);
// Now we can actually start testing.
// For each branch.

View file

@ -34,7 +34,6 @@
#include "core/string/string_builder.h"
#include "gdscript.h"
#include "gdscript_functions.h"
static String _get_variant_string(const Variant &p_variant) {
String txt;
@ -610,13 +609,49 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr = 5 + argc;
} break;
case OPCODE_CALL_BUILT_IN: {
text += "call-built-in ";
case OPCODE_CALL_UTILITY: {
text += "call-utility ";
int argc = _code_ptr[ip + 1 + instr_var_args];
text += DADDR(1 + argc) + " = ";
text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 2 + instr_var_args]));
text += _global_names_ptr[_code_ptr[ip + 2 + instr_var_args]];
text += "(";
for (int i = 0; i < argc; i++) {
if (i > 0)
text += ", ";
text += DADDR(1 + i);
}
text += ")";
incr = 4 + argc;
} break;
case OPCODE_CALL_UTILITY_VALIDATED: {
text += "call-utility ";
int argc = _code_ptr[ip + 1 + instr_var_args];
text += DADDR(1 + argc) + " = ";
text += "<unkown function>";
text += "(";
for (int i = 0; i < argc; i++) {
if (i > 0)
text += ", ";
text += DADDR(1 + i);
}
text += ")";
incr = 4 + argc;
} break;
case OPCODE_CALL_GDSCRIPT_UTILITY: {
text += "call-gscript-utility ";
int argc = _code_ptr[ip + 1 + instr_var_args];
text += DADDR(1 + argc) + " = ";
text += "<unknown function>";
text += "(";
for (int i = 0; i < argc; i++) {

View file

@ -37,6 +37,7 @@
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
#include "gdscript_tokenizer.h"
#include "gdscript_utility_functions.h"
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
@ -407,11 +408,14 @@ void GDScriptLanguage::get_recognized_extensions(List<String> *p_extensions) con
}
void GDScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
p_functions->push_back(GDScriptFunctions::get_info(GDScriptFunctions::Function(i)));
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
p_functions->push_back(GDScriptUtilityFunctions::get_function_info(E->get()));
}
//not really "functions", but..
// Not really "functions", but show in documentation.
{
MethodInfo mi;
mi.name = "preload";
@ -1026,9 +1030,12 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
_find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1);
}
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
MethodInfo function = GDScriptFunctions::get_info(GDScriptFunctions::Function(i));
ScriptCodeCompletionOption option(String(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))), ScriptCodeCompletionOption::KIND_FUNCTION);
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
MethodInfo function = GDScriptUtilityFunctions::get_function_info(E->get());
ScriptCodeCompletionOption option(String(E->get()), ScriptCodeCompletionOption::KIND_FUNCTION);
if (function.arguments.size() || (function.flags & METHOD_FLAG_VARARG)) {
option.insert_text += "(";
} else {
@ -1259,8 +1266,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
r_type.type.builtin_type = GDScriptParser::get_builtin_type(call->function_name);
found = true;
break;
} else if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) {
MethodInfo mi = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name));
} else if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
MethodInfo mi = GDScriptUtilityFunctions::get_function_info(call->function_name);
r_type = _type_from_property(mi.return_val);
found = true;
break;
@ -2313,8 +2320,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
GDScriptCompletionIdentifier connect_base;
if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) {
MethodInfo info = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name));
if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name);
r_arghint = _make_arguments_hint(info, p_argidx);
return;
} else if (GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) {
@ -2942,13 +2949,11 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
}
}
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
if (GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i)) == p_symbol) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD;
r_result.class_name = "@GDScript";
r_result.class_member = p_symbol;
return OK;
}
if (GDScriptUtilityFunctions::function_exists(p_symbol)) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD;
r_result.class_name = "@GDScript";
r_result.class_member = p_symbol;
return OK;
}
if ("PI" == p_symbol || "TAU" == p_symbol || "INF" == p_symbol || "NAN" == p_symbol) {

View file

@ -38,6 +38,7 @@
#include "core/templates/pair.h"
#include "core/templates/self_list.h"
#include "core/variant/variant.h"
#include "gdscript_utility_functions.h"
class GDScriptInstance;
class GDScript;
@ -190,7 +191,9 @@ public:
OPCODE_CALL,
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
OPCODE_CALL_BUILT_IN,
OPCODE_CALL_UTILITY,
OPCODE_CALL_UTILITY_VALIDATED,
OPCODE_CALL_GDSCRIPT_UTILITY,
OPCODE_CALL_BUILTIN_TYPE_VALIDATED,
OPCODE_CALL_SELF_BASE,
OPCODE_CALL_METHOD_BIND,
@ -344,6 +347,10 @@ private:
const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
int _constructors_count = 0;
const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
int _utilities_count = 0;
const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr;
int _gds_utilities_count = 0;
const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
int _methods_count = 0;
MethodBind **_methods_ptr = nullptr;
const int *_code_ptr = nullptr;
@ -372,6 +379,8 @@ private:
Vector<Variant::ValidatedIndexedGetter> indexed_getters;
Vector<Variant::ValidatedBuiltInMethod> builtin_methods;
Vector<Variant::ValidatedConstructor> constructors;
Vector<Variant::ValidatedUtilityFunction> utilities;
Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities;
Vector<MethodBind *> methods;
Vector<int> code;
Vector<GDScriptDataType> argument_types;

File diff suppressed because it is too large Load diff

View file

@ -98,15 +98,6 @@ void GDScriptParser::cleanup() {
builtin_types.clear();
}
GDScriptFunctions::Function GDScriptParser::get_builtin_function(const StringName &p_name) {
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
if (p_name == GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))) {
return GDScriptFunctions::Function(i);
}
}
return GDScriptFunctions::FUNC_MAX;
}
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
List<StringName> keys;
valid_annotations.get_key_list(&keys);
@ -2488,7 +2479,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
// Arguments.
CompletionType ct = COMPLETION_CALL_ARGUMENTS;
if (get_builtin_function(call->function_name) == GDScriptFunctions::RESOURCE_LOAD) {
if (call->function_name == "load") {
ct = COMPLETION_RESOURCE_PATH;
}
push_completion_call(call);

View file

@ -43,7 +43,6 @@
#include "core/templates/vector.h"
#include "core/variant/variant.h"
#include "gdscript_cache.h"
#include "gdscript_functions.h"
#include "gdscript_tokenizer.h"
#ifdef DEBUG_ENABLED
@ -1276,7 +1275,6 @@ public:
ClassNode *get_tree() const { return head; }
bool is_tool() const { return _is_tool; }
static Variant::Type get_builtin_type(const StringName &p_type);
static GDScriptFunctions::Function get_builtin_function(const StringName &p_name);
CompletionContext get_completion_context() const { return completion_context; }
CompletionCall get_completion_call() const { return completion_call; }

View file

@ -0,0 +1,718 @@
/*************************************************************************/
/* gdscript_utility_functions.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_utility_functions.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/method_bind.h"
#include "core/object/object.h"
#include "core/templates/oa_hash_map.h"
#include "core/templates/vector.h"
#include "gdscript.h"
#ifdef DEBUG_ENABLED
#define VALIDATE_ARG_COUNT(m_count) \
if (p_arg_count < m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
} \
if (p_arg_count > m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_INT(m_arg) \
if (p_args[m_arg]->get_type() != Variant::INT) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::INT; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_NUM(m_arg) \
if (!p_args[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::FLOAT; \
*r_ret = Variant(); \
return; \
}
#else
#define VALIDATE_ARG_COUNT(m_count)
#define VALIDATE_ARG_INT(m_arg)
#define VALIDATE_ARG_NUM(m_arg)
#endif
struct GDScriptUtilityFunctionsDefinitions {
static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(2);
VALIDATE_ARG_INT(1);
int type = *p_args[1];
if (type < 0 || type >= Variant::VARIANT_MAX) {
*r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return;
} else {
Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
}
}
static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
*r_ret = ClassDB::class_exists(*p_args[0]);
}
static inline void _char(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_INT(0);
char32_t result[2] = { *p_args[0], 0 };
*r_ret = String(result);
}
static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
*r_ret = Variant();
return;
}
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
if (i == 0) {
str = os;
} else {
str += os;
}
}
*r_ret = str;
}
static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
switch (p_arg_count) {
case 0: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
r_error.expected = 1;
*r_ret = Variant();
} break;
case 1: {
VALIDATE_ARG_NUM(0);
int count = *p_args[0];
Array arr;
if (count <= 0) {
*r_ret = arr;
return;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = 0; i < count; i++) {
arr[i] = i;
}
*r_ret = arr;
} break;
case 2: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
int from = *p_args[0];
int to = *p_args[1];
Array arr;
if (from >= to) {
*r_ret = arr;
return;
}
Error err = arr.resize(to - from);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = from; i < to; i++) {
arr[i - from] = i;
}
*r_ret = arr;
} break;
case 3: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
int from = *p_args[0];
int to = *p_args[1];
int incr = *p_args[2];
if (incr == 0) {
*r_ret = RTR("Step argument is zero!");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return;
}
Array arr;
if (from >= to && incr > 0) {
*r_ret = arr;
return;
}
if (from <= to && incr < 0) {
*r_ret = arr;
return;
}
// Calculate how many.
int count = 0;
if (incr > 0) {
count = ((to - from - 1) / incr) + 1;
} else {
count = ((from - to - 1) / -incr) + 1;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
if (incr > 0) {
int idx = 0;
for (int i = from; i < to; i += incr) {
arr[idx++] = i;
}
} else {
int idx = 0;
for (int i = from; i > to; i += incr) {
arr[idx++] = i;
}
}
*r_ret = arr;
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 3;
r_error.expected = 3;
*r_ret = Variant();
} break;
}
}
static inline void load(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
*r_ret = Variant();
} else {
*r_ret = ResourceLoader::load(*p_args[0]);
}
}
static inline void inst2dict(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() == Variant::NIL) {
*r_ret = Variant();
} else if (p_args[0]->get_type() != Variant::OBJECT) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
*r_ret = Variant();
} else {
Object *obj = *p_args[0];
if (!obj) {
*r_ret = Variant();
} else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not a script with an instance");
return;
} else {
GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance());
Ref<GDScript> base = ins->get_script();
if (base.is_null()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not based on a script");
return;
}
GDScript *p = base.ptr();
Vector<StringName> sname;
while (p->_owner) {
sname.push_back(p->name);
p = p->_owner;
}
sname.invert();
if (!p->path.is_resource_file()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
*r_ret = RTR("Not based on a resource file");
return;
}
NodePath cp(sname, Vector<StringName>(), false);
Dictionary d;
d["@subpath"] = cp;
d["@path"] = p->get_path();
for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) {
if (!d.has(E->key())) {
d[E->key()] = ins->members[E->get().index];
}
}
*r_ret = d;
}
}
}
static inline void dict2inst(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::DICTIONARY) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
return;
}
Dictionary d = *p_args[0];
if (!d.has("@path")) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (missing @path)");
return;
}
Ref<Script> scr = ResourceLoader::load(d["@path"]);
if (!scr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (can't load script at @path)");
return;
}
Ref<GDScript> gdscr = scr;
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary format (invalid script at @path)");
return;
}
NodePath sub;
if (d.has("@subpath")) {
sub = d["@subpath"];
}
for (int i = 0; i < sub.get_name_count(); i++) {
gdscr = gdscr->subclasses[sub.get_name(i)];
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary (invalid subclasses)");
return;
}
}
*r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
*r_ret = Variant();
return;
}
GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(*r_ret)->get_script_instance());
Ref<GDScript> gd_ref = ins->get_script();
for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) {
if (d.has(E->key())) {
ins->members.write[E->get().index] = d[E->key()];
}
}
}
static inline void Color8(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 3) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 3;
*r_ret = Variant();
return;
}
if (p_arg_count > 4) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 4;
*r_ret = Variant();
return;
}
VALIDATE_ARG_INT(0);
VALIDATE_ARG_INT(1);
VALIDATE_ARG_INT(2);
Color color((int64_t)*p_args[0] / 255.0f, (int64_t)*p_args[1] / 255.0f, (int64_t)*p_args[2] / 255.0f);
if (p_arg_count == 4) {
VALIDATE_ARG_INT(3);
color.a = (int64_t)*p_args[3] / 255.0f;
}
*r_ret = color;
}
static inline void print_debug(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
String str;
for (int i = 0; i < p_arg_count; i++) {
str += p_args[i]->operator String();
}
ScriptLanguage *script = GDScriptLanguage::get_singleton();
if (script->debug_get_stack_level_count() > 0) {
str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
}
print_line(str);
*r_ret = Variant();
}
static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
ScriptLanguage *script = GDScriptLanguage::get_singleton();
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'");
};
}
static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
ScriptLanguage *script = GDScriptLanguage::get_singleton();
Array ret;
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
Dictionary frame;
frame["source"] = script->debug_get_stack_level_source(i);
frame["function"] = script->debug_get_stack_level_function(i);
frame["line"] = script->debug_get_stack_level_line(i);
ret.push_back(frame);
};
*r_ret = ret;
}
static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
switch (p_args[0]->get_type()) {
case Variant::STRING: {
String d = *p_args[0];
*r_ret = d.length();
} break;
case Variant::DICTIONARY: {
Dictionary d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::ARRAY: {
Array d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_BYTE_ARRAY: {
Vector<uint8_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT32_ARRAY: {
Vector<int32_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT64_ARRAY: {
Vector<int64_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
Vector<float> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
Vector<double> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_STRING_ARRAY: {
Vector<String> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
Vector<Vector2> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
Vector<Vector3> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_COLOR_ARRAY: {
Vector<Color> d = *p_args[0];
*r_ret = d.size();
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::NIL;
*r_ret = vformat(RTR("Value of type '%s' can't provide a length."), Variant::get_type_name(p_args[0]->get_type()));
}
}
}
};
struct GDScriptUtilityFunctionInfo {
GDScriptUtilityFunctions::FunctionPtr function;
MethodInfo info;
bool is_constant = false;
};
static OAHashMap<StringName, GDScriptUtilityFunctionInfo> utility_function_table;
static List<StringName> utility_function_name_table;
static void _register_function(const String &p_name, const MethodInfo &p_method_info, GDScriptUtilityFunctions::FunctionPtr p_function, bool p_is_const) {
StringName sname(p_name);
ERR_FAIL_COND(utility_function_table.has(sname));
GDScriptUtilityFunctionInfo function;
function.function = p_function;
function.info = p_method_info;
function.is_constant = p_is_const;
utility_function_table.insert(sname, function);
utility_function_name_table.push_back(sname);
}
#define REGISTER_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_NO_ARGS(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARARG_FUNC(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
info.flags |= METHOD_FLAG_VARARG; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARIANT_FUNC(m_func, m_is_const, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::NIL; \
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_CLASS_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::OBJECT; \
info.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; \
info.return_val.class_name = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_DEF(m_func, m_is_const, m_default, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
info.default_arguments.push_back(m_default); \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define ARG(m_name, m_type) \
PropertyInfo(m_type, m_name)
#define VARARG(m_name) \
PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
void GDScriptUtilityFunctions::register_functions() {
REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
REGISTER_VARARG_FUNC(str, true, Variant::STRING);
REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
REGISTER_FUNC(inst2dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
REGISTER_FUNC(dict2inst, false, Variant::OBJECT, ARG("dictionary", Variant::DICTIONARY));
REGISTER_FUNC_DEF(Color8, true, 255, Variant::COLOR, ARG("r8", Variant::INT), ARG("g8", Variant::INT), ARG("b8", Variant::INT), ARG("a8", Variant::INT));
REGISTER_VARARG_FUNC(print_debug, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(print_stack, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(get_stack, false, Variant::ARRAY);
REGISTER_FUNC(len, true, Variant::INT, VARARG("var"));
}
void GDScriptUtilityFunctions::unregister_functions() {
utility_function_name_table.clear();
utility_function_table.clear();
}
GDScriptUtilityFunctions::FunctionPtr GDScriptUtilityFunctions::get_function(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, nullptr);
return info->function;
}
bool GDScriptUtilityFunctions::has_function_return_value(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->info.return_val.type != Variant::NIL || bool(info->info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
}
Variant::Type GDScriptUtilityFunctions::get_function_return_type(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
return info->info.return_val.type;
}
StringName GDScriptUtilityFunctions::get_function_return_class(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, StringName());
return info->info.return_val.class_name;
}
Variant::Type GDScriptUtilityFunctions::get_function_argument_type(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
ERR_FAIL_COND_V(p_arg >= info->info.arguments.size(), Variant::NIL);
return info->info.arguments[p_arg].type;
}
int GDScriptUtilityFunctions::get_function_argument_count(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, 0);
return info->info.arguments.size();
}
bool GDScriptUtilityFunctions::is_function_vararg(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return (bool)(info->info.flags & METHOD_FLAG_VARARG);
}
bool GDScriptUtilityFunctions::is_function_constant(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->is_constant;
}
bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) {
return utility_function_table.has(p_function);
}
void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) {
for (const List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) {
r_functions->push_back(E->get());
}
}
MethodInfo GDScriptUtilityFunctions::get_function_info(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, MethodInfo());
return info->info;
}

View file

@ -1,5 +1,5 @@
/*************************************************************************/
/* gdscript_functions.h */
/* gdscript_utility_functions.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -28,110 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GDSCRIPT_FUNCTIONS_H
#define GDSCRIPT_FUNCTIONS_H
#ifndef GDSCRIPT_UTILITY_FUNCTIONS_H
#define GDSCRIPT_UTILITY_FUNCTIONS_H
#include "core/string/string_name.h"
#include "core/variant/variant.h"
class GDScriptFunctions {
class GDScriptUtilityFunctions {
public:
enum Function {
MATH_SIN,
MATH_COS,
MATH_TAN,
MATH_SINH,
MATH_COSH,
MATH_TANH,
MATH_ASIN,
MATH_ACOS,
MATH_ATAN,
MATH_ATAN2,
MATH_SQRT,
MATH_FMOD,
MATH_FPOSMOD,
MATH_POSMOD,
MATH_FLOOR,
MATH_CEIL,
MATH_ROUND,
MATH_ABS,
MATH_SIGN,
MATH_POW,
MATH_LOG,
MATH_EXP,
MATH_ISNAN,
MATH_ISINF,
MATH_ISEQUALAPPROX,
MATH_ISZEROAPPROX,
MATH_EASE,
MATH_STEP_DECIMALS,
MATH_STEPIFY,
MATH_LERP,
MATH_LERP_ANGLE,
MATH_INVERSE_LERP,
MATH_RANGE_LERP,
MATH_SMOOTHSTEP,
MATH_MOVE_TOWARD,
MATH_DECTIME,
MATH_RANDOMIZE,
MATH_RANDI,
MATH_RANDF,
MATH_RANDF_RANGE,
MATH_RANDI_RANGE,
MATH_SEED,
MATH_RANDSEED,
MATH_DEG2RAD,
MATH_RAD2DEG,
MATH_LINEAR2DB,
MATH_DB2LINEAR,
MATH_POLAR2CARTESIAN,
MATH_CARTESIAN2POLAR,
MATH_WRAP,
MATH_WRAPF,
LOGIC_MAX,
LOGIC_MIN,
LOGIC_CLAMP,
LOGIC_NEAREST_PO2,
OBJ_WEAKREF,
TYPE_CONVERT,
TYPE_OF,
TYPE_EXISTS,
TEXT_CHAR,
TEXT_ORD,
TEXT_STR,
TEXT_PRINT,
TEXT_PRINT_TABBED,
TEXT_PRINT_SPACED,
TEXT_PRINTERR,
TEXT_PRINTRAW,
TEXT_PRINT_DEBUG,
PUSH_ERROR,
PUSH_WARNING,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
BYTES_TO_VAR,
GEN_RANGE,
RESOURCE_LOAD,
INST2DICT,
DICT2INST,
VALIDATE_JSON,
PARSE_JSON,
TO_JSON,
HASH,
COLOR8,
COLORN,
PRINT_STACK,
GET_STACK,
INSTANCE_FROM_ID,
LEN,
IS_INSTANCE_VALID,
FUNC_MAX
};
typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error);
static const char *get_func_name(Function p_func);
static void call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Callable::CallError &r_error);
static bool is_deterministic(Function p_func);
static MethodInfo get_info(Function p_func);
static FunctionPtr get_function(const StringName &p_function);
static bool has_function_return_value(const StringName &p_function);
static Variant::Type get_function_return_type(const StringName &p_function);
static StringName get_function_return_class(const StringName &p_function);
static Variant::Type get_function_argument_type(const StringName &p_function, int p_arg);
static int get_function_argument_count(const StringName &p_function, int p_arg);
static bool is_function_vararg(const StringName &p_function);
static bool is_function_constant(const StringName &p_function);
static bool function_exists(const StringName &p_function);
static void get_function_list(List<StringName> *r_functions);
static MethodInfo get_function_info(const StringName &p_function);
static void register_functions();
static void unregister_functions();
};
#endif // GDSCRIPT_FUNCTIONS_H
#endif // GDSCRIPT_UTILITY_FUNCTIONS_H

View file

@ -33,7 +33,6 @@
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "gdscript.h"
#include "gdscript_functions.h"
Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
int address = p_address & ADDR_MASK;
@ -220,7 +219,9 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_CALL, \
&&OPCODE_CALL_RETURN, \
&&OPCODE_CALL_ASYNC, \
&&OPCODE_CALL_BUILT_IN, \
&&OPCODE_CALL_UTILITY, \
&&OPCODE_CALL_UTILITY_VALIDATED, \
&&OPCODE_CALL_GDSCRIPT_UTILITY, \
&&OPCODE_CALL_BUILTIN_TYPE_VALIDATED, \
&&OPCODE_CALL_SELF_BASE, \
&&OPCODE_CALL_METHOD_BIND, \
@ -1749,7 +1750,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
OPCODE(OPCODE_CALL_BUILT_IN) {
OPCODE(OPCODE_CALL_UTILITY) {
CHECK_SPACE(3 + instr_arg_count);
ip += instr_arg_count;
@ -1757,22 +1758,80 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
int argc = _code_ptr[ip + 1];
GD_ERR_BREAK(argc < 0);
GDScriptFunctions::Function func = GDScriptFunctions::Function(_code_ptr[ip + 2]);
GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _global_names_count);
StringName function = _global_names_ptr[_code_ptr[ip + 2]];
Variant **argptrs = instruction_args;
GET_INSTRUCTION_ARG(dst, argc);
Callable::CallError err;
GDScriptFunctions::call(func, (const Variant **)argptrs, argc, *dst, err);
Variant::call_utility_function(function, dst, (const Variant **)argptrs, argc, err);
#ifdef DEBUG_ENABLED
if (err.error != Callable::CallError::CALL_OK) {
String methodstr = GDScriptFunctions::get_func_name(func);
String methodstr = function;
if (dst->get_type() == Variant::STRING) {
//call provided error string
err_text = "Error calling built-in function '" + methodstr + "': " + String(*dst);
// Call provided error string.
err_text = "Error calling utility function '" + methodstr + "': " + String(*dst);
} else {
err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs);
err_text = _get_call_error(err, "utility function '" + methodstr + "'", (const Variant **)argptrs);
}
OPCODE_BREAK;
}
#endif
ip += 3;
}
DISPATCH_OPCODE;
OPCODE(OPCODE_CALL_UTILITY_VALIDATED) {
CHECK_SPACE(3 + instr_arg_count);
ip += instr_arg_count;
int argc = _code_ptr[ip + 1];
GD_ERR_BREAK(argc < 0);
GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _utilities_count);
Variant::ValidatedUtilityFunction function = _utilities_ptr[_code_ptr[ip + 2]];
Variant **argptrs = instruction_args;
GET_INSTRUCTION_ARG(dst, argc);
function(dst, (const Variant **)argptrs, argc);
ip += 3;
}
DISPATCH_OPCODE;
OPCODE(OPCODE_CALL_GDSCRIPT_UTILITY) {
CHECK_SPACE(3 + instr_arg_count);
ip += instr_arg_count;
int argc = _code_ptr[ip + 1];
GD_ERR_BREAK(argc < 0);
GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _gds_utilities_count);
GDScriptUtilityFunctions::FunctionPtr function = _gds_utilities_ptr[_code_ptr[ip + 2]];
Variant **argptrs = instruction_args;
GET_INSTRUCTION_ARG(dst, argc);
Callable::CallError err;
function(dst, (const Variant **)argptrs, argc, err);
#ifdef DEBUG_ENABLED
if (err.error != Callable::CallError::CALL_OK) {
// TODO: Add this information in debug.
String methodstr = "<unkown function>";
if (dst->get_type() == Variant::STRING) {
// Call provided error string.
err_text = "Error calling GDScript utility function '" + methodstr + "': " + String(*dst);
} else {
err_text = _get_call_error(err, "GDScript utility function '" + methodstr + "'", (const Variant **)argptrs);
}
OPCODE_BREAK;
}

View file

@ -38,6 +38,7 @@
#include "gdscript_analyzer.h"
#include "gdscript_cache.h"
#include "gdscript_tokenizer.h"
#include "gdscript_utility_functions.h"
#ifdef TESTS_ENABLED
#include "tests/test_gdscript.h"
@ -131,6 +132,8 @@ void register_gdscript_types() {
gdscript_translation_parser_plugin.instance();
EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
#endif // TOOLS_ENABLED
GDScriptUtilityFunctions::register_functions();
}
void unregister_gdscript_types() {
@ -157,6 +160,7 @@ void unregister_gdscript_types() {
GDScriptParser::cleanup();
GDScriptAnalyzer::cleanup();
GDScriptUtilityFunctions::unregister_functions();
}
#ifdef TESTS_ENABLED