Show editable children in the connect dialog

This commit is contained in:
Tomasz Chabora 2020-11-30 00:37:32 +01:00
parent 0167bfa530
commit c93a3bdaef

View file

@ -410,6 +410,7 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
tree->set_show_enabled_subscene(true);
tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
tree->set_connect_to_script_mode(true);