Corrected GLTFDocument::save_scene from processing a nullptr

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Matthew Newall 2021-09-20 01:35:00 +00:00
parent b1063a7c02
commit ca55dfc00c

View file

@ -6744,6 +6744,8 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) {
Error GLTFDocument::save_scene(Node *p_node, const String &p_path,
const String &p_src_path, uint32_t p_flags,
float p_bake_fps, Ref<GLTFState> r_state) {
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
Ref<GLTFDocument> gltf_document;
gltf_document.instantiate();
if (r_state == Ref<GLTFState>()) {