ScriptDebuggerRemote use threads

This commit is contained in:
Fabio Alessandrelli 2020-02-25 22:48:15 +01:00
parent 540ca05a80
commit d0009636df
5 changed files with 283 additions and 88 deletions

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@ -0,0 +1,209 @@
/*************************************************************************/
/* script_debugger_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "script_debugger_peer.h"
#include "core/io/packet_peer.h"
#include "core/io/stream_peer_tcp.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
class ScriptDebuggerPeerTCP : public ScriptDebuggerPeer {
private:
enum {
QUEUE_MAX = 2048,
POLL_USEC_MAX = 100,
};
Ref<StreamPeerTCP> tcp_client = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
Ref<PacketPeerStream> packet_peer = Ref<PacketPeerStream>(memnew(PacketPeerStream));
Mutex mutex;
Thread *thread = NULL;
List<Array> in_queue;
List<Array> out_queue;
bool connected = false;
bool running = false;
static void _thread_func(void *p_ud);
void _poll();
public:
void poll();
Error connect_to_host(const String &p_host, uint16_t p_port);
bool is_peer_connected() {
return connected;
}
bool has_message() {
return in_queue.size() > 0;
}
Array get_message() {
MutexLock lock(mutex);
ERR_FAIL_COND_V(!has_message(), Array());
Array out = in_queue[0];
in_queue.pop_front();
return out;
}
Error put_message(const Array &p_arr) {
MutexLock lock(mutex);
if (out_queue.size() >= 2048) // XXX Should we keep track of size instead?
return ERR_OUT_OF_MEMORY;
out_queue.push_back(p_arr);
return OK;
}
void close() {
if (thread) {
running = false;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
}
MutexLock lock(mutex);
tcp_client->disconnect_from_host();
packet_peer->set_stream_peer(Ref<StreamPeer>());
}
ScriptDebuggerPeerTCP() {
packet_peer->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.
}
~ScriptDebuggerPeerTCP() {
close();
}
};
Error ScriptDebuggerPeerTCP::connect_to_host(const String &p_host, uint16_t p_port) {
IP_Address ip;
if (p_host.is_valid_ip_address())
ip = p_host;
else
ip = IP::get_singleton()->resolve_hostname(p_host);
int port = p_port;
const int tries = 6;
int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 };
tcp_client->connect_to_host(ip, port);
for (int i = 0; i < tries; i++) {
if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
print_verbose("Remote Debugger: Connected!");
break;
} else {
const int ms = waits[i];
OS::get_singleton()->delay_usec(ms * 1000);
print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
};
};
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + ".");
return FAILED;
};
packet_peer->set_stream_peer(tcp_client);
connected = true;
#ifndef NO_THREADS
running = true;
thread = Thread::create(_thread_func, this);
#endif
return OK;
}
void ScriptDebuggerPeerTCP::_thread_func(void *p_ud) {
ScriptDebuggerPeerTCP *peer = (ScriptDebuggerPeerTCP *)p_ud;
while (peer->running && peer->is_peer_connected()) {
peer->_poll();
if (!peer->is_peer_connected())
break;
OS::get_singleton()->delay_usec(100);
}
}
void ScriptDebuggerPeerTCP::poll() {
#ifdef NO_THREADS
_poll();
#endif
}
void ScriptDebuggerPeerTCP::_poll() {
MutexLock lock(mutex);
// Poll in
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
while (connected && packet_peer->get_available_packet_count() > 0 && in_queue.size() < QUEUE_MAX && OS::get_singleton()->get_ticks_usec() - ticks < POLL_USEC_MAX) {
Variant var;
const Error err = packet_peer->get_var(var);
connected = tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED;
if (err != OK) {
ERR_PRINT("Error reading variant from peer");
break;
}
ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array.");
in_queue.push_back(var);
}
// Poll out
ticks = OS::get_singleton()->get_ticks_usec();
while (connected && out_queue.size() > 0 && OS::get_singleton()->get_ticks_usec() - ticks < POLL_USEC_MAX) {
Array arr = out_queue[0];
out_queue.pop_front();
const Error err = packet_peer->put_var(arr);
connected = tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED;
if (err != OK) {
ERR_PRINT("Error writing variant to peer");
break;
}
}
}
Ref<ScriptDebuggerPeer> ScriptDebuggerPeer::create_from_uri(const String p_uri) {
String debug_host = p_uri;
uint16_t debug_port = 6007;
if (debug_host.find(":") != -1) {
int sep_pos = debug_host.find_last(":");
debug_port = debug_host.substr(sep_pos + 1, debug_host.length()).to_int();
debug_host = debug_host.substr(0, sep_pos);
}
Ref<ScriptDebuggerPeerTCP> peer = Ref<ScriptDebuggerPeer>(memnew(ScriptDebuggerPeerTCP));
Error err = peer->connect_to_host(debug_host, debug_port);
if (err != OK)
return Ref<ScriptDebuggerPeer>();
return peer;
}

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@ -0,0 +1,48 @@
/*************************************************************************/
/* script_debugger_peer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SCRIPT_DEBUGGER_PEER_H
#define SCRIPT_DEBUGGER_PEER_H
#include "core/reference.h"
#include "core/ustring.h"
class ScriptDebuggerPeer : public Reference {
public:
static Ref<ScriptDebuggerPeer> create_from_uri(const String p_uri);
virtual bool is_peer_connected() = 0;
virtual bool has_message() = 0;
virtual Error put_message(const Array &p_arr) = 0;
virtual Array get_message() = 0;
virtual void close() = 0;
virtual void poll() = 0;
};
#endif

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@ -303,11 +303,11 @@ void ScriptDebuggerRemote::_put_msg(String p_message, Array p_data) {
Array msg;
msg.push_back(p_message);
msg.push_back(p_data);
packet_peer_stream->put_var(msg);
peer->put_message(msg);
}
bool ScriptDebuggerRemote::is_peer_connected() {
return tcp_client->is_connected_to_host() && tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED;
return peer->is_peer_connected();
}
void ScriptDebuggerRemote::_send_video_memory() {
@ -319,48 +319,6 @@ void ScriptDebuggerRemote::_send_video_memory() {
_put_msg("message:video_mem", usage.serialize());
}
Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_port) {
IP_Address ip;
if (p_host.is_valid_ip_address())
ip = p_host;
else
ip = IP::get_singleton()->resolve_hostname(p_host);
int port = p_port;
const int tries = 6;
int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 };
tcp_client->connect_to_host(ip, port);
for (int i = 0; i < tries; i++) {
if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
print_verbose("Remote Debugger: Connected!");
break;
} else {
const int ms = waits[i];
OS::get_singleton()->delay_usec(ms * 1000);
print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
};
};
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + ".");
return FAILED;
};
packet_peer_stream->set_stream_peer(tcp_client);
Array msg;
msg.push_back(OS::get_singleton()->get_process_id());
send_message("set_pid", msg);
return OK;
}
void ScriptDebuggerRemote::_parse_message(const String p_command, const Array &p_data, ScriptLanguage *p_script) {
if (p_command == "request_video_mem") {
@ -539,18 +497,13 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue,
uint64_t loop_time_sec = 0;
while (true) {
loop_begin_usec = OS::get_singleton()->get_ticks_usec();
peer->poll();
_get_output();
if (packet_peer_stream->get_available_packet_count() > 0) {
if (peer->has_message()) {
Variant var;
Error err = packet_peer_stream->get_var(var);
ERR_CONTINUE(err != OK);
ERR_CONTINUE(var.get_type() != Variant::ARRAY);
Array cmd = var;
Array cmd = peer->get_message();
ERR_CONTINUE(cmd.size() != 2);
ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
@ -700,19 +653,13 @@ void ScriptDebuggerRemote::_poll_events() {
//this si called from ::idle_poll, happens only when running the game,
//does not get called while on debug break
while (packet_peer_stream->get_available_packet_count() > 0) {
while (peer->has_message()) {
peer->poll();
//send over output_strings
_get_output();
//send over output_strings
Variant var;
Error err = packet_peer_stream->get_var(var);
ERR_CONTINUE(err != OK);
ERR_CONTINUE(var.get_type() != Variant::ARRAY);
Array cmd = var;
Array cmd = peer->get_message();
ERR_CONTINUE(cmd.size() < 2);
ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
@ -1089,18 +1036,23 @@ void ScriptDebuggerRemote::set_skip_breakpoints(bool p_skip_breakpoints) {
skip_breakpoints = p_skip_breakpoints;
}
ScriptDebuggerRemote *ScriptDebuggerRemote::create_for_uri(const String &p_uri) {
Ref<ScriptDebuggerPeer> peer = ScriptDebuggerPeer::create_from_uri(p_uri);
if (peer.is_valid())
return memnew(ScriptDebuggerRemote(peer));
return NULL;
}
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL;
ScriptDebuggerRemote::ParseMessageFunc ScriptDebuggerRemote::scene_tree_parse_func = NULL;
ScriptDebuggerRemote::ScriptDebuggerRemote() :
ScriptDebuggerRemote::ScriptDebuggerRemote(Ref<ScriptDebuggerPeer> p_peer) :
profiling(false),
visual_profiling(false),
network_profiling(false),
max_frame_functions(16),
skip_profile_frame(false),
reload_all_scripts(false),
tcp_client(Ref<StreamPeerTCP>(memnew(StreamPeerTCP))),
packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))),
last_perf_time(0),
last_net_prof_time(0),
last_net_bandwidth_time(0),
@ -1120,9 +1072,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
locking(false),
poll_every(0) {
packet_peer_stream->set_stream_peer(tcp_client);
packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.
peer = p_peer;
phl.printfunc = _print_handler;
phl.userdata = this;
add_print_handler(&phl);

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@ -31,10 +31,9 @@
#ifndef SCRIPT_DEBUGGER_REMOTE_H
#define SCRIPT_DEBUGGER_REMOTE_H
#include "core/io/packet_peer.h"
#include "core/io/stream_peer_tcp.h"
#include "core/list.h"
#include "core/os/os.h"
#include "core/script_debugger_peer.h"
#include "core/script_language.h"
class ScriptDebuggerRemote : public ScriptDebugger {
@ -222,8 +221,7 @@ protected:
bool skip_profile_frame;
bool reload_all_scripts;
Ref<StreamPeerTCP> tcp_client;
Ref<PacketPeerStream> packet_peer_stream;
Ref<ScriptDebuggerPeer> peer;
uint64_t last_perf_time;
uint64_t last_net_prof_time;
@ -286,7 +284,8 @@ public:
static ResourceUsageFunc resource_usage_func;
static ParseMessageFunc scene_tree_parse_func; // Could be made into list, extensible...
Error connect_to_host(const String &p_host, uint16_t p_port);
static ScriptDebuggerRemote *create_for_uri(const String &p_uri);
bool is_peer_connected();
virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true, bool p_is_error_breakpoint = false);
virtual void idle_poll();
@ -309,7 +308,7 @@ public:
virtual void set_skip_breakpoints(bool p_skip_breakpoints);
ScriptDebuggerRemote();
ScriptDebuggerRemote(Ref<ScriptDebuggerPeer> p_peer);
~ScriptDebuggerRemote();
};

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@ -897,20 +897,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (debug_mode == "remote") {
ScriptDebuggerRemote *sdr = memnew(ScriptDebuggerRemote);
uint16_t debug_port = 6007;
if (debug_host.find(":") != -1) {
int sep_pos = debug_host.find_last(":");
debug_port = debug_host.substr(sep_pos + 1, debug_host.length()).to_int();
debug_host = debug_host.substr(0, sep_pos);
}
Error derr = sdr->connect_to_host(debug_host, debug_port);
sdr->set_skip_breakpoints(skip_breakpoints);
if (derr != OK) {
memdelete(sdr);
} else {
ScriptDebuggerRemote *sdr = ScriptDebuggerRemote::create_for_uri(debug_host);
if (sdr) {
sdr->set_skip_breakpoints(skip_breakpoints);
script_debugger = sdr;
}
} else if (debug_mode == "local") {