Set editor hint early for Project Manager and Editor

We need it in setup() already before initializing the renderer,
as it's used to force fallback to GLES2 if GLES3 fails.

Fixes #26806.
This commit is contained in:
Rémi Verschelde 2019-03-09 01:04:53 +01:00
parent 86d6a72c97
commit d462e5153d

View file

@ -856,6 +856,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
if (editor || project_manager) {
Engine::get_singleton()->set_editor_hint(true);
use_custom_res = false;
input_map->load_default(); //keys for editor
} else {