Added wrap functions to C#

This commit is contained in:
Chaosus 2018-03-26 14:33:09 +03:00
parent 928cdb4f8a
commit d52722c6da

View file

@ -257,5 +257,17 @@ namespace Godot
{
return (real_t)Math.Tanh(s);
}
public static int Wrap(int val, int min, int max)
{
int rng = max - min;
return min + ((((val - min) % rng) + rng) % rng);
}
public static real_t Wrap(real_t val, real_t min, real_t max)
{
real_t rng = max - min;
return min + (val - min) - (rng * Floor((val - min) / rng));
}
}
}