Replace the -show in filesystem- button by a RMB entry

This commit is contained in:
groud 2018-09-13 19:06:40 +02:00
parent bc5dfdde78
commit d7b638ed32
4 changed files with 11 additions and 20 deletions

View file

@ -2045,6 +2045,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
emit_signal("stop_pressed");
} break;
case FILE_SHOW_IN_FILESYSTEM: {
String path = editor_data.get_scene_path(editor_data.get_edited_scene());
if (path != String()) {
filesystem_dock->navigate_to_path(path);
}
} break;
case RUN_PLAY_SCENE: {
_save_default_environment();
@ -3901,6 +3909,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
if (scene_tabs->get_hovered_tab() >= 0) {
scene_tabs_context_menu->add_separator();
scene_tabs_context_menu->add_item(TTR("Show in filesystem"), FILE_SHOW_IN_FILESYSTEM);
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
}

View file

@ -125,6 +125,7 @@ private:
FILE_SAVE_ALL_SCENES,
FILE_SAVE_BEFORE_RUN,
FILE_SAVE_AND_RUN,
FILE_SHOW_IN_FILESYSTEM,
FILE_IMPORT_SUBSCENE,
FILE_EXPORT_PROJECT,
FILE_EXPORT_MESH_LIBRARY,

View file

@ -97,6 +97,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
file_item->set_metadata(0, file_metadata);
if (path == file_metadata) {
file_item->select(0);
file_item->set_as_cursor(0);
}
Array udata;
udata.push_back(tree_update_id);
@ -263,7 +264,6 @@ void FileSystemDock::_notification(int p_what) {
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
button_show->set_icon(get_icon("GuiVisibilityVisible", "EditorIcons"));
file_list_popup->connect("id_pressed", this, "_file_list_rmb_option");
tree_popup->connect("id_pressed", this, "_tree_rmb_option");
@ -368,15 +368,6 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
}
}
void FileSystemDock::_show_current_scene_file() {
int index = EditorNode::get_editor_data().get_edited_scene();
String path = EditorNode::get_editor_data().get_scene_path(index);
if (path != String()) {
navigate_to_path(path);
}
}
String FileSystemDock::get_selected_path() const {
if (path.ends_with("/"))
return path;
@ -2061,7 +2052,6 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_tree"), &FileSystemDock::_update_tree);
ClassDB::bind_method(D_METHOD("_rescan"), &FileSystemDock::_rescan);
ClassDB::bind_method(D_METHOD("_show_current_scene_file"), &FileSystemDock::_show_current_scene_file);
//ClassDB::bind_method(D_METHOD("_instance_pressed"),&ScenesDock::_instance_pressed);
ClassDB::bind_method(D_METHOD("_tree_rmb_option", "option"), &FileSystemDock::_tree_rmb_option);
@ -2145,13 +2135,6 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
//toolbar_hbc->add_spacer();
button_show = memnew(Button);
button_show->set_flat(true);
button_show->connect("pressed", this, "_show_current_scene_file");
toolbar_hbc->add_child(button_show);
button_show->set_focus_mode(FOCUS_NONE);
button_show->set_tooltip(TTR("Show current scene file."));
//Control *spacer = memnew( Control);
/*

View file

@ -112,7 +112,6 @@ private:
Button *button_file_list_display_mode;
Button *button_hist_next;
Button *button_hist_prev;
Button *button_show;
LineEdit *current_path;
LineEdit *search_box;
TextureRect *search_icon;
@ -227,7 +226,6 @@ private:
void _set_scanning_mode();
void _rescan();
void _show_current_scene_file();
void _search_changed(const String &p_text);
void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths);