Update Camera.project_position to not return get_global_transform().origin if projection mode is orthogonal

This commit is contained in:
SIYU FU 2019-12-09 15:10:09 -05:00 committed by Rémi Verschelde
parent bde52cc688
commit d80e979a48

View file

@ -390,10 +390,9 @@ Vector3 Camera::project_position(const Point2 &p_point, float p_z_depth) const {
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
if (p_z_depth == 0) {
if (p_z_depth == 0 && mode != PROJECTION_ORTHOGONAL) {
return get_global_transform().origin;
}
Size2 viewport_size = get_viewport()->get_visible_rect().size;
CameraMatrix cm;