[HTML5] Improve the editor HTML template.

This commit is contained in:
Hugo Locurcio 2020-10-27 20:40:33 +01:00 committed by Fabio Alessandrelli
parent f579b1d1f8
commit e31c6d484e

View file

@ -9,11 +9,12 @@
body {
touch-action: none;
font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
margin: 0;
border: 0 none;
padding: 0;
text-align: center;
background-color: black;
background-color: #333b4f;
overflow: hidden;
}
@ -28,7 +29,6 @@
}
.godot {
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
color: #e0e0e0;
background-color: #3b3943;
background-image: linear-gradient(to bottom, #403e48, #35333c);
@ -36,6 +36,44 @@
box-shadow: 0 0 1px 1px #2f2d35;
}
.btn {
appearance: none;
color: #e0e0e0;
background-color: #262c3b;
border: 1px solid #202531;
padding: 0.5rem 1rem;
margin: 0 0.5rem;
}
.btn:focus {
outline: 1px solid #699ce8;
}
.btn:not(:disabled):hover {
color: #e0e1e5;
border-color: #666c7b;
}
.btn:active {
border-color: #699ce8;
color: #699ce8;
}
.btn:disabled {
color: #aaa;
border-color: #242937;
}
.btn.tab-btn {
padding: 0.3rem 1rem;
}
.btn.close-btn {
padding: 0.3rem 1rem;
margin-left: -0.75rem;
font-weight: 700;
}
/* Status display
* ============== */
@ -116,27 +154,26 @@
</head>
<body>
<div id="tabs-buttons">
<button id="btn-tab-loader" class="tab-btn" onclick="showTab('loader')">Loader</button>
<button id="btn-tab-editor" class="tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
<button id="btn-close-editor" class="close-btn" disabled="disabled" onclick="closeEditor()">X</button>
<button id="btn-tab-game" class="tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
<button id="btn-close-game" class="close-btn" disabled="disabled" onclick="closeGame()">X</button>
<button id="btn-tab-loader" class="btn tab-btn" onclick="showTab('loader')">Loader</button>
<button id="btn-tab-editor" class="btn tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
<button id="btn-close-editor" class="btn close-btn" disabled="disabled" onclick="closeEditor()">×</button>
<button id="btn-tab-game" class="btn tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
<button id="btn-close-game" class="btn close-btn" disabled="disabled" onclick="closeGame()">×</button>
</div>
<div id='tabs'>
<div id='tab-loader'>
<div style="color: white;" id="persistence">
<div style="color: #e0e0e0;" id="persistence">
<label for="videoMode" style="display: none;">Select video driver:</label><br />
<select id="videoMode" style="display: none;">
<option value="GLES2" selected="selected">WebGL</option>
<option value="GLES3">WebGL 2</option>
</select>
<br />
<label for="zip-file">Preload project zip: </label><input id="zip-file" type="file" id="files" name="files"/>
<label for="zip-file" style="margin-right: 1rem">Preload project ZIP:</label> <input id="zip-file" type="file" id="files" name="files" style="margin-bottom: 1rem"/>
<br />
<button id="startButton">Start Godot Editor</button>
<button id="startButton" class="btn" style="margin-bottom: 4rem">Start Godot editor</button>
<br />
<br />
<button onclick="clearPersistence()">Clear persistent data</button>
<button class="btn" onclick="clearPersistence()">Clear persistent data</button>
</div>
</div>
<div id='tab-editor' style="display: none;">