Clear connection from/to empty after used

The connection data provided by _connection_from_empty and
_connection_to_empty was not cleared and caused unwanted
connections in some cases.
This commit is contained in:
lupoDharkael 2020-11-25 01:03:15 +01:00
parent 19f72beebb
commit eeedef8295

View file

@ -1808,6 +1808,7 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
}
}
}
_member_cancel();
VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr());
if (uniform) {