Merge pull request #50207 from SirQuartz/patch-17

Add note to `SceneTree` about pausing
This commit is contained in:
Max Hilbrunner 2021-09-15 23:56:23 +02:00 committed by GitHub
commit f4b088c2d7
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -219,7 +219,7 @@
</member>
<member name="paused" type="bool" setter="set_pause" getter="is_paused" default="false">
If [code]true[/code], the [SceneTree] is paused. Doing so will have the following behavior:
- 2D and 3D physics will be stopped.
- 2D and 3D physics will be stopped. This includes signals and collision detection.
- [method Node._process], [method Node._physics_process] and [method Node._input] will not be called anymore in nodes.
</member>
<member name="root" type="Window" setter="" getter="get_root">