Fix to category in material.

This commit is contained in:
Juan Linietsky 2019-11-01 00:35:26 -03:00
parent 8deb977551
commit f4c5e88ef2

View file

@ -412,6 +412,7 @@ void MeshInstance::_bind_methods() {
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "skin", PROPERTY_HINT_RESOURCE_TYPE, "Skin"), "set_skin", "get_skin");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton"), "set_skeleton_path", "get_skeleton_path");
ADD_GROUP("", "");
}
MeshInstance::MeshInstance() {