Merge pull request #38835 from madmiraal/fix-38829

Fix may be used unitialized warnings in _render_pass_create() and  _draw_list_insert_clear_region().
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Rémi Verschelde 2020-07-22 16:12:54 +02:00 committed by GitHub
commit f54fd5ac10
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@ -2992,16 +2992,21 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
Vector<VkAttachmentReference> resolve_references;
for (int i = 0; i < p_format.size(); i++) {
VkAttachmentDescription description;
description.flags = 0;
ERR_FAIL_INDEX_V(p_format[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
description.format = vulkan_formats[p_format[i].format];
ERR_FAIL_INDEX_V(p_format[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
ERR_FAIL_COND_V_MSG(!(p_format[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)),
VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set.");
VkAttachmentDescription description;
description.flags = 0;
description.format = vulkan_formats[p_format[i].format];
description.samples = rasterization_sample_count[p_format[i].samples];
//anything below does not really matter, as vulkan just ignores it when creating a pipeline
ERR_FAIL_COND_V_MSG(!(p_format[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)), VK_NULL_HANDLE,
"Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set.");
description.loadOp = VK_ATTACHMENT_LOAD_OP_MAX_ENUM; // Invalid value.
description.storeOp = VK_ATTACHMENT_STORE_OP_MAX_ENUM; // Invalid value.
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_MAX_ENUM; // Invalid value.
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_MAX_ENUM; // Invalid value.
description.initialLayout = VK_IMAGE_LAYOUT_MAX_ENUM; // Invalid value.
description.finalLayout = VK_IMAGE_LAYOUT_MAX_ENUM; // Invalid value.
bool is_depth_stencil = p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
bool is_sampled = p_format[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
@ -3115,6 +3120,15 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
}
// Ensure VkAttachmentDescription has been initialized properly.
ERR_CONTINUE_MSG(description.loadOp == VK_ATTACHMENT_LOAD_OP_MAX_ENUM ||
description.storeOp == VK_ATTACHMENT_STORE_OP_MAX_ENUM ||
description.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_MAX_ENUM ||
description.stencilStoreOp == VK_ATTACHMENT_STORE_OP_MAX_ENUM ||
description.initialLayout == VK_IMAGE_LAYOUT_MAX_ENUM ||
description.finalLayout == VK_IMAGE_LAYOUT_MAX_ENUM,
"Bug: VkAttachmentDescription not initialized properly.");
attachments.push_back(description);
VkAttachmentReference reference;
@ -5645,6 +5659,10 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list,
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
VkClearAttachment clear_at;
clear_at.aspectMask = VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM; // Invalid value.
clear_at.colorAttachment = uint32_t(-1); // Invalid value.
clear_at.clearValue.depthStencil.stencil = uint32_t(-1); // Invalid value.
if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
ERR_FAIL_INDEX(color_index, p_clear_colors.size()); //a bug
Color clear_color = p_clear_colors[color_index];
@ -5665,6 +5683,13 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list,
} else {
ERR_CONTINUE(true);
}
// Ensure VkClearAttachment has been initialized properly.
ERR_CONTINUE_MSG(clear_at.aspectMask == VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM ||
clear_at.colorAttachment == uint32_t(-1) ||
clear_at.clearValue.depthStencil.stencil == uint32_t(-1),
"Bug: VkClearAttachment not initialized properly.");
clear_attachments.push_back(clear_at);
}