Rename C# string extensions to follow GDScript

Follow up to d9d77291bc.

Renames `String.Extension` -> `String.GetExtension()` and
`String.BaseName()` -> `String.GetBaseName()`.
This makes those methods more consistent with GDScript and with
the `GetBaseDir` method.
This commit is contained in:
Raul Santos 2021-08-20 13:50:57 +02:00
parent 75697c0dfd
commit f6a700e264

View file

@ -64,7 +64,7 @@ namespace Godot
/// <summary>
/// If the string is a path to a file, return the path to the file without the extension.
/// </summary>
public static string BaseName(this string instance)
public static string GetBaseName(this string instance)
{
int index = instance.LastIndexOf('.');
@ -339,7 +339,7 @@ namespace Godot
/// <summary>
/// If the string is a path to a file, return the extension.
/// </summary>
public static string Extension(this string instance)
public static string GetExtension(this string instance)
{
int pos = instance.FindLast(".");