Rename C# string extensions to follow GDScript
Follow up to d9d77291bc
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Renames `String.Extension` -> `String.GetExtension()` and
`String.BaseName()` -> `String.GetBaseName()`.
This makes those methods more consistent with GDScript and with
the `GetBaseDir` method.
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@ -64,7 +64,7 @@ namespace Godot
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/// <summary>
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/// If the string is a path to a file, return the path to the file without the extension.
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/// </summary>
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public static string BaseName(this string instance)
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public static string GetBaseName(this string instance)
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{
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int index = instance.LastIndexOf('.');
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@ -339,7 +339,7 @@ namespace Godot
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/// <summary>
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/// If the string is a path to a file, return the extension.
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/// </summary>
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public static string Extension(this string instance)
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public static string GetExtension(this string instance)
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{
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int pos = instance.FindLast(".");
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