Fix polygon 2D rendering black

This commit is contained in:
Gilles Roudière 2021-06-24 09:26:51 +02:00
parent 9ace46a7d2
commit f8c03151be

View file

@ -365,7 +365,7 @@ void Polygon2D::_notification(int p_what) {
arr[RS::ARRAY_INDEX] = index_array;
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(), texture.is_valid() ? texture->get_rid() : RID());
RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(1, 1, 1), texture.is_valid() ? texture->get_rid() : RID());
}
} break;