added name parameter on animationplayer finished

This commit is contained in:
Alexander Holland 2016-05-02 01:48:00 +02:00
parent 87aa128228
commit f9fafb75dc

View file

@ -728,10 +728,11 @@ void AnimationPlayer::_animation_process(float p_delta) {
emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
} else {
//stop();
String name = playback.assigned;
playing = false;
_set_process(false);
end_notify=false;
emit_signal(SceneStringNames::get_singleton()->finished);
emit_signal(SceneStringNames::get_singleton()->finished, name);
}
}
@ -1347,7 +1348,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback/default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time"));
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root/root"), _SCS("set_root"), _SCS("get_root"));
ADD_SIGNAL( MethodInfo("finished") );
ADD_SIGNAL( MethodInfo("finished", PropertyInfo(Variant::STRING,"name")) );
ADD_SIGNAL( MethodInfo("animation_changed", PropertyInfo(Variant::STRING,"old_name"), PropertyInfo(Variant::STRING,"new_name")) );
ADD_SIGNAL( MethodInfo("animation_started", PropertyInfo(Variant::STRING,"name")) );