Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT

This commit is contained in:
NutmegStudio 2020-04-15 15:00:48 +07:00
parent c9de04b628
commit fa6d9e0c01

View file

@ -204,11 +204,11 @@ void Decal::_bind_methods() {
ADD_GROUP("Cull Mask", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
BIND_CONSTANT(TEXTURE_ALBEDO);
BIND_CONSTANT(TEXTURE_NORMAL);
BIND_CONSTANT(TEXTURE_ORM);
BIND_CONSTANT(TEXTURE_EMISSION);
BIND_CONSTANT(TEXTURE_MAX);
BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
BIND_ENUM_CONSTANT(TEXTURE_NORMAL);
BIND_ENUM_CONSTANT(TEXTURE_ORM);
BIND_ENUM_CONSTANT(TEXTURE_EMISSION);
BIND_ENUM_CONSTANT(TEXTURE_MAX);
}
Decal::Decal() {