Fusion the lock/unlock and the group/ungroup buttons

This commit is contained in:
Gilles Roudiere 2017-08-31 00:03:03 +02:00
parent 975f7eeec3
commit fc52a74ffc

View file

@ -2504,6 +2504,36 @@ void CanvasItemEditor::_draw_viewport_base() {
}
void CanvasItemEditor::_draw_viewport() {
// hide/show buttons depending on the selection
bool all_locked = true;
bool all_group = true;
List<Node *> &selection = editor_selection->get_selected_node_list();
if (selection.empty()) {
all_locked = false;
all_group = false;
} else {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (Object::cast_to<Control>(E->get()) && !Object::cast_to<Control>(E->get())->has_meta("_edit_lock_")) {
all_locked = false;
break;
}
}
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (Object::cast_to<Control>(E->get()) && !Object::cast_to<Control>(E->get())->has_meta("_edit_group_")) {
all_group = false;
break;
}
}
}
lock_button->set_visible(!all_locked);
lock_button->set_disabled(selection.empty());
unlock_button->set_visible(all_locked);
group_button->set_visible(!all_group);
group_button->set_disabled(selection.empty());
ungroup_button->set_visible(all_group);
_update_scrollbars();
_draw_grid();
@ -2709,6 +2739,7 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
drag = DRAG_NONE;
// Clear the selection
editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
//_add_canvas_item(p_canvas_item);