Fix context menu of first node in a new scene

This commit is contained in:
sersoong 2017-11-24 12:32:57 +08:00
parent 6086252f66
commit feb45aaf4b

View file

@ -1358,7 +1358,7 @@ void SceneTreeDock::_create() {
editor_data->get_undo_redo().commit_action();
editor->push_item(c);
editor_selection->clear();
if (Object::cast_to<Control>(c)) {
//make editor more comfortable, so some controls don't appear super shrunk
Control *ct = Object::cast_to<Control>(c);