Use BoolVariable in target/component/advanced options.

This commit is contained in:
Elliott Sales de Andrade 2017-09-25 00:04:49 -04:00
parent f9e463bce2
commit ffab67b8da
14 changed files with 44 additions and 44 deletions

View File

@ -136,25 +136,25 @@ opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32
opts.Add('p', "Platform (alias for 'platform')", '')
opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes')
opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True))
# Components
opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes')
opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes')
opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes')
opts.Add('xaudio2', "XAudio2 audio driver (yes/no)", 'no')
opts.Add('xml', "XML format support for resources (yes/no)", 'yes')
opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
opts.Add(BoolVariable('gdscript', "Build GDSCript support", True))
opts.Add(BoolVariable('minizip', "Build minizip archive support", True))
opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False))
opts.Add(BoolVariable('xml', "XML format support for resources", True))
# Advanced options
opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no')
opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no')
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'no')
opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no')
opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False))
opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no')))
opts.Add('progress', "Show a progress indicator during build (yes/no)", 'yes')
opts.Add('dev', "If yes, alias for verbose=yes warnings=all (yes/no)", 'no')
opts.Add(BoolVariable('progress', "Show a progress indicator during build", True))
opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
# Thirdparty libraries
opts.Add('builtin_enet', "Use the builtin enet library (yes/no)", 'yes')
@ -213,7 +213,7 @@ if (env_base['target'] == 'debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
if (env_base['deprecated'] == 'no'):
if not env_base['deprecated']:
env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
env_base.platforms = {}
@ -237,11 +237,11 @@ if selected_platform in platform_list:
else:
env = env_base.Clone()
if (env["dev"] == "yes"):
if env['dev']:
env["warnings"] = "all"
env["verbose"] = "yes"
env['verbose'] = True
if env['vsproj'] == "yes":
if env['vsproj']:
env.vs_incs = []
env.vs_srcs = []
@ -319,19 +319,19 @@ if selected_platform in platform_list:
suffix = "." + selected_platform
if (env["target"] == "release"):
if (env["tools"] == "yes"):
if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CCFLAGS=['-DNDEBUG'])
elif (env["target"] == "release_debug"):
if (env["tools"] == "yes"):
if env["tools"]:
suffix += ".opt.tools"
else:
suffix += ".opt.debug"
else:
if (env["tools"] == "yes"):
if env["tools"]:
suffix += ".tools"
else:
suffix += ".debug"
@ -386,22 +386,22 @@ if selected_platform in platform_list:
# to test 64 bits compiltion
# env.Append(CPPFLAGS=['-m64'])
if (env['tools'] == 'yes'):
if env['tools']:
env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
if (env['disable_3d'] == 'yes'):
if env['disable_3d']:
env.Append(CPPFLAGS=['-D_3D_DISABLED'])
if (env['gdscript'] == 'yes'):
if env['gdscript']:
env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
if (env['disable_advanced_gui'] == 'yes'):
if env['disable_advanced_gui']:
env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
if (env['minizip'] == 'yes'):
if env['minizip']:
env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
if (env['xml'] == 'yes'):
if env['xml']:
env.Append(CPPFLAGS=['-DXML_ENABLED'])
if (env['verbose'] == 'no'):
if not env['verbose']:
methods.no_verbose(sys, env)
if (True): # FIXME: detect GLES3
@ -423,7 +423,7 @@ if selected_platform in platform_list:
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
if (env['vsproj']) == "yes":
if env['vsproj']:
methods.generate_vs_project(env, GetOption("num_jobs"))
# Check for the existence of headers
@ -470,7 +470,7 @@ def progress_finish(target, source, env):
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
if ('env' in locals() and env["progress"] == "yes"):
if 'env' in locals() and env['progress']:
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())

6
drivers/SCsub vendored
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@ -17,7 +17,7 @@ SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("rtaudio/SCsub")
SConscript("wasapi/SCsub")
if (env["xaudio2"] == "yes"):
if env['xaudio2']:
SConscript("xaudio2/SCsub")
# Graphics drivers
@ -29,10 +29,10 @@ SConscript("png/SCsub")
# Tools override
# FIXME: Should likely be integrated in the tools/ codebase
if (env["tools"] == "yes"):
if env['tools']:
SConscript("convex_decomp/SCsub")
if env['vsproj'] == "yes":
if env['vsproj']:
env.AddToVSProject(env.drivers_sources)
if env.split_drivers:

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@ -395,8 +395,8 @@ def _make_doc_data_class_path(to_path):
g.write("{NULL,NULL}\n")
g.write("};\n")
if (env["tools"] == "yes"):
if env['tools']:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'

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@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
if (env["tools"] == "no"):
if not env['tools']:
env["module_etc_enabled"] = "no"
env.disabled_modules.append("etc")

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@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
if (env["tools"] == "no"):
if not env['tools']:
env["module_squish_enabled"] = "no"
env.disabled_modules.append("squish")

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@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
if (env["tools"] == "no"):
if not env['tools']:
env["module_tinyexr_enabled"] = "no"
env.disabled_modules.append("tinyexr")

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@ -32,7 +32,7 @@ def get_opts():
def get_flags():
return [
('tools', 'no'),
('tools', False),
]

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@ -37,7 +37,7 @@ def get_opts():
def get_flags():
return [
('tools', 'no'),
('tools', False),
]

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@ -27,7 +27,7 @@ def get_opts():
def get_flags():
return [
('tools', 'no'),
('tools', False),
('module_theora_enabled', 'no'),
]

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@ -86,7 +86,7 @@ def configure(env):
if (env['builtin_enet'] == 'no'):
env.ParseConfig('pkg-config libenet --cflags --libs')
if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
if env['builtin_squish'] == 'no' and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
if env['builtin_zstd'] == 'no':

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@ -33,8 +33,8 @@ def get_opts():
def get_flags():
return [
('tools', 'no'),
('xaudio2', 'yes'),
('tools', False),
('xaudio2', True),
]

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@ -30,7 +30,7 @@ common_win.append(obj)
binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
# Microsoft Visual Studio Project Generation
if (env['vsproj']) == "yes":
if env['vsproj']:
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]

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@ -159,7 +159,7 @@ def configure(env):
if (env['builtin_enet'] == 'no'):
env.ParseConfig('pkg-config libenet --cflags --libs')
if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
if env['builtin_squish'] == 'no' and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
if env['builtin_zstd'] == 'no':

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@ -3,7 +3,7 @@
Import('env')
if (env["disable_3d"] == "yes"):
if env['disable_3d']:
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")