Calculate proper animation length.

This commit is contained in:
K. S. Ernest (iFire) Lee 2021-08-22 18:24:27 -07:00
parent 583b6a594a
commit ffe54af0db
2 changed files with 10 additions and 8 deletions

View file

@ -29,9 +29,9 @@
/*************************************************************************/
#include "animation.h"
#include "scene/scene_string_names.h"
#include "core/math/geometry_3d.h"
#include "scene/scene_string_names.h"
bool Animation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
@ -79,17 +79,16 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
TransformTrack *tt = static_cast<TransformTrack *>(tracks[track]);
Vector<real_t> values = p_value;
int vcount = values.size();
ERR_FAIL_COND_V(vcount % 12, false); // should be multiple of 12
ERR_FAIL_COND_V(vcount % TRANSFORM_TRACK_SIZE, false);
const real_t *r = values.ptr();
int transform3d_size = (int)sizeof(Transform3D);
int64_t count = vcount / TRANSFORM_TRACK_SIZE;
tt->transforms.resize(count);
tt->transforms.resize(vcount / transform3d_size);
for (int i = 0; i < (vcount / transform3d_size); i++) {
for (int i = 0; i < count; i++) {
TKey<TransformKey> &tk = tt->transforms.write[i];
const real_t *ofs = &r[i * 12];
const real_t *ofs = &r[i * TRANSFORM_TRACK_SIZE];
tk.time = ofs[0];
tk.transition = ofs[1];
@ -356,7 +355,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
if (track_get_type(track) == TYPE_TRANSFORM3D) {
Vector<real_t> keys;
int kk = track_get_key_count(track);
keys.resize(kk * sizeof(Transform3D));
keys.resize(kk * TRANSFORM_TRACK_SIZE);
real_t *w = keys.ptrw();

View file

@ -92,6 +92,9 @@ private:
Vector3 scale;
};
// Not necessarily the same size as Transform3D. The amount of numbers in Animation::Key and TransformKey.
const int32_t TRANSFORM_TRACK_SIZE = 12;
/* TRANSFORM TRACK */
struct TransformTrack : public Track {