Commit graph

966 commits

Author SHA1 Message Date
Rémi Verschelde
2845e6a21a
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
Removed unused variables, add some constants numbers
2019-12-10 08:25:31 +01:00
Rafał Mikrut
ed1c4bc77d Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
Rémi Verschelde
4eff13d768 doc: Markup fixes for enums and constants 2019-12-06 23:09:20 +01:00
Rémi Verschelde
f326913f4d
Merge pull request #34067 from bojidar-bg/32370-retype-message
Make error when accidentially redeclaring a variable's type clearer
2019-12-04 06:52:22 +01:00
Hugo Locurcio
1fcdeaee39
Mention that int() can be used as an alternative to floor() 2019-12-03 08:43:24 +01:00
Bojidar Marinov
79c26344e8
Make error when accidentially redeclaring a variable's type clearer
Fixes #32370
2019-12-02 22:26:05 +02:00
Aaron Franke
3231fca934
Add docs for is_equal_approx on structures 2019-11-30 16:52:27 -05:00
miere43
d747c61187 Fixed typo in docs for Script and GDScript classes ("exends" -> "extends") 2019-11-30 21:16:11 +03:00
Hugo Locurcio
247767eb89
Document how to bypass the unused argument/variable warning in message
Note that prefixing with an underscore only works with unused arguments
and local variables, not class variables and signals.

This closes #26056.
2019-11-27 22:52:43 +01:00
Hugo Locurcio
4f14a1f59c
Remove type hint from the @GDScript class documentation
The current consensus in the Godot documentation is to avoid using
type hints unless they're relevant to the behavior explained.
2019-11-26 19:13:55 +01:00
Zak Stam
5cfff77ca6 Added missing documentation for yield()
Added some missing documentation about yield() being able to wait for a function also. I cant believe something like that was missing from the docs, it would have saved me so much time (and others i assume).
2019-11-25 18:08:18 +02:00
Rémi Verschelde
ab3bccdb78 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Michael Alexsander
7ecaff578b Make the script templates' blank lines conform with the official style guide 2019-11-17 08:54:43 -03:00
lupoDharkael
9254961297 Parser: Check all the arguments of the ternary operator 2019-11-15 01:29:18 +01:00
Rémi Verschelde
30d4c923cb
Merge pull request #32966 from ffaristocrat/fix-hex-parsing
Fix base 16 hex literal parsing
2019-11-12 23:04:20 +01:00
Micheál Keane
4b9fd961d6 Fixes #32963 by correctly parsing bin/hex literals 2019-11-12 15:57:38 -05:00
Marcel Admiraal
83069a3c0f Remove ERR_EXPLAIN macros and the scaffolding they needed. 2019-11-11 10:57:00 +01:00
Marcel Admiraal
d18b2e599d Remove all uses of ERR_EXPLAIN macros. 2019-11-11 10:24:04 +01:00
mashumafi
d7137a6b72 Add setting to exclude addons from script warnings 2019-11-07 23:01:22 -05:00
Rémi Verschelde
91518defa5
Merge pull request #33257 from aaronfranke/printraw
Document behavior of GDScript printraw
2019-11-07 13:21:09 +01:00
Rémi Verschelde
76aa975460
Merge pull request #33266 from Xrayez/inst2dict-original-path
Use GDScript resource path over script path for `inst2dict`
2019-11-04 08:59:30 +01:00
Andrii Doroshenko (Xrayez)
7f40b69022 Use GDScript resource path over script path for inst2dict
The resource path holds the original path which can be used to convert
a dictionary to instance consistently both within editor and exported projects
as the original path is automatically remapped from `gd` to `gdc` or `gde` in
exported projects.
2019-11-02 15:11:52 +02:00
Aaron Franke
c4e46b8800
Document behavior of printraw 2019-11-02 04:55:39 -04:00
Aaron Franke
b67f252016
Fix Color8 GDScript documentation 2019-11-02 04:48:08 -04:00
George Marques
9fcd38fc70
GDScript: validate instance before accessing it on error
Make sure the instance is valid before trying to access the script in
after an error happened. If the instance is not valid it's possible that
the script is invalid as well.

Fix #29623
2019-11-01 14:41:52 -03:00
George Marques
15800b4db8
GDScript: Avoid editor crashes when there's cyclic inheritance
Make sure the script is fully compiled before looking into the base.
2019-11-01 12:00:20 -03:00
Andrii Doroshenko (Xrayez)
56925b9c28 Provide and print error messages for JSON parsing
Core is not touched, only for binding and scripting.
2019-10-31 13:15:44 +02:00
PouleyKetchoupp
bcbe5b5850 Fixed leak in gdscript when creating empty WeakRef
Fixes #33150
2019-10-29 23:53:56 +01:00
Rémi Verschelde
c43c3747cf
Merge pull request #32808 from bojidar-bg/30937-less-strict-mixed-spacing
Allow mixed tabs and spaces when indentation does not depend on tab size
2019-10-25 23:16:04 +02:00
Bojidar Marinov
afbde3314a
Allow mixed tabs and spaces when indentation does not depend on tab size
(hopefully) Closes #30937, fixes #32612
2019-10-25 14:54:57 +03:00
Rémi Verschelde
8228b93fcd
Merge pull request #32919 from vnen/gdscript-unused-args
Fix wrong counting of function argument usage
2019-10-22 14:15:58 +02:00
Rémi Verschelde
e4cfb77961
Merge pull request #32903 from madmiraal/fix-27649-part9
Remove duplicate valid value check in gdscript_tokenizer.cpp.
2019-10-22 13:51:28 +02:00
Rémi Verschelde
fddc60c85c
Merge pull request #32878 from EbbDrop/no_autocompletion_for_singeltons
Fixes auto completion for singletons
2019-10-22 13:50:25 +02:00
George Marques
05465b9693
GDScript: Add _ prefix on class name in type compatibility check
This makes sure that the classes internally represented with an
underscore (_) prefix, such as singletons, are still properly checked
for inheritance in the ClassDB.
2019-10-19 13:45:52 -03:00
George Marques
bb20e420af
Fix wrong counting of function argument usage
There's no need to subtract 1 from the assignment usages because it's
not incremented anywhere else.

Also put back the assignment with operators because they should not
count as usage if the argument is on the left side.
2019-10-19 10:59:57 -03:00
Marcel Admiraal
5b96233c34 Remove duplicate valid value check in gdscript_tokenizer.cpp. 2019-10-18 11:58:34 +02:00
EbbDrop
f70fd781fc Fix autocompletion for singletons 2019-10-17 10:48:13 +02:00
qarmin
616ab4fac2 Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
HaSa1002
d9dfc4496c fix #32588 crash in language server 2019-10-11 14:43:39 +02:00
Hugo Locurcio
7f49c5dd42
Decrease polling frequency to 20 Hz in the GDScript language server
This decreases the language server's CPU usage.
2019-10-10 16:42:05 +02:00
Rémi Verschelde
55ef6a0f25
Merge pull request #32671 from GodotExplorer/lsp-send-godot-class-tree
lsp: Send godot class tree to clients
2019-10-09 08:35:05 +02:00
Geequlim
1ab34bc3c2 lsp: Send godot class tree to clients 2019-10-09 13:40:50 +08:00
Geequlim
2b5b5874a2 lsp: Fix signature of void returned functions in native methods 2019-10-09 10:01:48 +08:00
noname1477
3659e3db9d
Fixed some obvious typos in error messages
In some errors, there were closing quotation marks but no opening (e. g. "Unable to iterate on object of type  " + 
Variant::get_type_name(container->get_type()) + "'."
2019-10-05 15:33:30 +02:00
geequlim
9f27a4838c Format documentations to markdown only when needed 2019-10-05 14:09:38 +08:00
geequlim
e199488bc7 Add custom api textDocument/nativeSymbol to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
geequlim
39813939fc Fix enumeration value of SymbolKind.
Add custom notification 'gdscript/show_native_symbol' to show native symbols in clients.
Close client connections when stop gdscript-lsp
2019-10-04 19:36:40 +08:00
Rémi Verschelde
d66cce0215
Merge pull request #32517 from GodotExplorer/gdscript-lsp
GDScript LSP server improvement
2019-10-03 13:40:09 +02:00
geequlim
6a8303f82f Implement DocumentLink of GDScript LSP Server 2019-10-03 18:51:03 +08:00
Rémi Verschelde
c9781df316
Merge pull request #32403 from yeonghoey/enforce4space
Print errors when tab indent found in [codeblock]
2019-10-03 08:41:21 +02:00