Commit graph

21 commits

Author SHA1 Message Date
Rémi Verschelde efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
unknown 8786075ec0 Added description to get_noise_1d() in OpenSimplexNoise 2019-06-17 13:22:48 +05:30
Rémi Verschelde ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Tomasz Chabora b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
Rémi Verschelde 09e94aa087 doc: Sync classref with current source 2019-04-15 14:49:41 +02:00
Rémi Verschelde 39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Rémi Verschelde 8f5d9b6391 doc: Sync classref with current source 2019-03-07 10:54:42 +01:00
Rémi Verschelde 7a42df3626 doc: Sync with current source 2018-10-25 15:14:47 +02:00
Kelly Thomas b150ceb62c Update class documentation xml 2018-10-07 21:57:26 +08:00
JFonS e14ead32dd Remove redundant size property from NoiseTexture 2018-10-03 10:27:24 +02:00
santouits 2694053be3 Renaming SimplexNoise refs to OpenSimplexNoise
Because I think github doesn't show history of renamed files
- The original work is done in commit f12a1b8
by JFonS
- Improved Documentation in commit a386af6
- Last change on the files was in commit 463af5b
- and Fixed compiler warnings in commit e5bbcb8bcf
2018-09-28 14:31:36 +03:00
Rémi Verschelde ef7b384861 doc: Misc formatting fixes 2018-09-21 15:34:11 +02:00
Rémi Verschelde 83758a9004 doc: Sync classref with current source 2018-09-21 09:33:05 +02:00
JFonS 463af5b6ef Fix typo in SimplexNoise documentation 2018-09-20 11:03:23 +02:00
JFonS 4faa5acaa7 Replace "persistance" with "persistence"
Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
Hugo Locurcio a386af67ec
Improve SimplexNoise documentation and fix typos
Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
Fabio Alessandrelli 1e9b46d687 Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00