Commit graph

61 commits

Author SHA1 Message Date
Rémi Verschelde 6883325f92 math: Fix rounding error for 0 in Math::round (#4495)
Thus revert the previous workaround in commit b123bc4a2a.
Fixes #3221.
2016-05-01 11:37:46 +02:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde cbdcd99b85 Merge pull request #3257 from TheHX/pr-range-properties
Fix error caused by dragging a Range property
2016-01-11 11:50:50 +01:00
Richard Nespithal b123bc4a2a do not return zero with minus-sign within range value, fixes #3221 2016-01-08 15:57:03 +01:00
Franklin Sobrinho a906bce9a0 Fix error caused by dragging a Range property 2016-01-06 09:58:22 -03:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Rémi Verschelde 9fddc69769 Style fix for rounded_values methods in Range 2015-12-28 00:12:13 +01:00
Franklin Sobrinho 467ee040c4 Fix Range exp_edit property 2015-11-04 15:38:02 -03:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00