Commit graph

1567 commits

Author SHA1 Message Date
Paulb23 2fedd2559c Fix crash when restoring script editor state 2019-04-23 20:52:30 +01:00
Tomasz Chabora a93ff8d210 Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
Chaosus be11b6f04d Removed incorrect "Transform" preview from visual shaders 2019-04-23 21:52:06 +03:00
homer666 1aaab30a2b Hide "Tilemap" menu properly in CanvasItem view 2019-04-24 04:31:53 +10:00
Chaosus eb53c0fb32 Enlarge Vector3 constant node in visual shaders 2019-04-23 21:21:17 +03:00
Guilherme Felipe 0fcbf4da8f [StateMachine] Fix play position
Continuation of 771fbd282a
2019-04-23 14:59:16 -03:00
Hein-Pieter van Braam 2ea75764c0
Merge pull request #24796 from guilhermefelipecgs/fix_play_pos_sm
Show play position of sub state machine
2019-04-23 06:32:07 +03:00
Hein-Pieter van Braam 696d9d20cf
Merge pull request #25510 from groud/tilemap_editor_enhancement
Move some tilemap options to the toolbar
2019-04-23 06:26:46 +03:00
Hein-Pieter van Braam c794107988
Merge pull request #25744 from YeldhamDev/enhanced_theme_preview
Enhance theme preview
2019-04-23 06:23:00 +03:00
Hein-Pieter van Braam a112eb599f
Merge pull request #28064 from DarknessCatt/issue-27077
Moving Polygon2D vertices along axis
2019-04-23 05:55:57 +03:00
Mariano Javier Suligoy 1bbe95b452
Merge pull request #28178 from dankan1890/tileset_editor_add_1
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-22 14:08:50 -03:00
Rémi Verschelde a342131eba
Merge pull request #27673 from qarmin/small_fixes
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde 22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Hugo Locurcio 0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog 2019-04-22 00:51:48 +02:00
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde 78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde 71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde 7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
Small ux improvement
2019-04-21 12:50:45 +02:00
Rémi Verschelde db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Michael Alexsander Silva Dias aa7d10b2bc Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
dankan1890 12a01a33aa Tileset-Editor: Added alternative tool for drawing a rectangular shape. 2019-04-21 02:51:49 +02:00
Guilherme Felipe d835738045 Small ux improvement 2019-04-20 17:43:23 -03:00
Paulb23 a6562cd004 Display connection information in the script editor 2019-04-20 13:13:54 +01:00
Rémi Verschelde c1444ebeaf Fix typo in SpriteFrameEditor preview draw
As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
JFonS 42043a22e8 Add grouping to 3D editor 2019-04-17 18:24:28 +02:00
Matheus Lima Cunha 0110a88547 Move vertex along a single axis while editing and holding shift 2019-04-16 20:26:22 -03:00
mawenzy d87021de93 Bind goto_line function for Script Editor #9153
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Rémi Verschelde 6420768887
Merge pull request #28073 from lupoDharkael/early-validation
Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
homer666 557122fdda Misc improvements to visual shader Add Node dialog 2019-04-16 15:40:54 +10:00
lupoDharkael f137166251 Validate scripts when they are loaded in the text editor 2019-04-16 02:14:58 +02:00
James Buck ae646261e3 Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias 55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Yuri Roubinsky f213055e11
Merge pull request #28005 from Chaosus/vs_delete
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky 296c74072c Implement autokeying in Animation editor. 2019-04-15 00:49:03 -03:00
Anders Stenberg 645c656571 Proper passing of the "transform_key_request"
signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky 4203266923 Add support for FPS snap in Animation Editor. 2019-04-14 16:43:38 -03:00
Chaosus 24faddc211 Added possibilty to delete multiple nodes in visual shaders via Delete key 2019-04-14 09:49:51 +03:00
Juan Linietsky 3f76d2c2f3 Ability to create sprite frames in AnimatedSprite from sprite sheet. 2019-04-13 22:15:31 -03:00
Chaosus 87f87839a6 Added conditional nodes to visual shaders 2019-04-13 18:17:20 +03:00
Paulb23 6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias d2a7624687 Fix position of tile names in TileSet editor when zooming in/out
Fixes #27713.
2019-04-11 19:03:03 -03:00
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde 07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Hugo Locurcio 156faf535c
Make 3D snapping finer when holding Shift
This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde 38104bb89d Fix TTR string for class reference tooltip
Fixes #27852.
2019-04-09 16:06:39 +02:00
Rémi Verschelde def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
qarmin 856a8226a5 Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
Rémi Verschelde 853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe ccbf57611b [AnimationNodeBlendTreeEditor] Usability improvements
- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht a3af9d5714 + Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Tomasz Chabora 7abd0a3976 Allow panning while moving a node 2019-04-07 16:43:21 +02:00
Chaosus 54bf313e07 Small hotfix to visual shader entries.. 2019-04-07 16:25:32 +03:00
Rémi Verschelde 3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde 6475c990a2
Merge pull request #25311 from qarmin/third_point
Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Chaosus 5fd671b8a7 Major improvements for visual shader system 2019-04-07 08:17:38 +03:00
Rémi Verschelde f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo 1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde 72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed c218c631f6 Add converters / generators to Sprite
Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias 9501900e1b Fix crash when using the Tileset Editor when the given shape has no points 2019-04-05 21:32:48 -03:00
Rémi Verschelde e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00
Rémi Verschelde a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
Rémi Verschelde 945f7f83d3
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
Show bones after creating
2019-04-05 16:39:55 +02:00
Rémi Verschelde a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
LATRio f38173fb19 Fix TextureRegion margin bug introduced in #27122 2019-04-05 22:33:53 +09:00
Rémi Verschelde 570fa6a477
Merge pull request #27254 from piyushdagar/fix-animation
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05 15:28:28 +02:00
Juan Linietsky 19a6a6286a Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
Mariano Javier Suligoy bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter 63e0fd7675 added negative X and negative Y offset to TileMap
clang-format

added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Mariano Javier Suligoy 1ab9b86a21
Merge pull request #27500 from samdze/master
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-04 23:17:29 -03:00
Mariano Javier Suligoy 60fbbba398
Merge pull request #27201 from siddharth952/issue1
Fixed Tileset Editor bug related to polygon size
2019-04-04 23:09:50 -03:00
Mariano Javier Suligoy a6e9af7222
Merge pull request #27122 from LATRio/fix_texture_region_zoom
Fix zooming in TextureRegion
2019-04-04 23:09:25 -03:00
qarmin 8460d0678c Small fixes to static analyzer bugs 2019-04-04 22:00:16 +02:00
Rémi Verschelde d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Rémi Verschelde de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Samuele Zolfanelli a6f5cf7de7 Allow TileMap to override set_cell behaviour while using TileMap editor 2019-04-01 13:03:35 +02:00
Rémi Verschelde 9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde 9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Hugo Locurcio d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations 2019-03-31 23:54:46 +02:00
Siddharth fcd39a506a Update tile_set_editor_plugin.cpp 2019-03-27 22:50:52 +05:30
Siddharth ba2b09b034 Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
This reverts commit 2d995372d8.
2019-03-27 22:49:19 +05:30
Rémi Verschelde 37969e71e4
Merge pull request #27383 from SpechtMagnus/master
TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Michael Alexsander Silva Dias d819ad6f78 Small tooltip changes to filesystem-related UI componentes in editor 2019-03-27 01:50:50 -03:00
Juan Linietsky 6574c557c9 Add a "Request Docs" button to code editor. 2019-03-26 16:36:19 -07:00
Magnus Specht 601acdf0e1 Fixed unfinished max_lines handling for crash avoidance. 2019-03-24 19:17:02 +01:00
Siddharth 13ead635d9 Merge branch 'master' of https://github.com/godotengine/godot into issue1 2019-03-23 20:09:08 +05:30
Siddharth 2d995372d8 Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
Updated tile_set_editor_plugin.cpp And area.cpp

Updated with clang-format

Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
qarmin 1b6e0d04f0 Show bones after creating 2019-03-22 19:14:54 +01:00
piyushdagar d86d7981cc Fixes Adding animation to AnimatedSprite doesn't update inspector immediately 2019-03-20 09:08:39 +05:30
ShyRed dcd268e183 Add Emission Mask to CPUParticle2D
Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
PouleyKetchoupp 8346d90c5e Properly handle different border widths in rounded corner aa
Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
Paulb23 6f6d4a6c2e Fix script editor attempting to set current line to -1 on script open 2019-03-17 20:02:05 +00:00
Timo Schwarzer 7a0dfc04aa
Allow whitespaces in warning-ignore comments 2019-03-17 18:42:59 +01:00
LATRio 22030d4cc4 Fixing zooming in TextureRegion
Fixes #20710
2019-03-17 10:37:58 +09:00
Rémi Verschelde e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde 43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde 8965ff90ca
Merge pull request #26919 from jabcross/master
Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde 18fa1846ea
Merge pull request #27115 from Janglee123/master
Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Fabio Alessandrelli 37c0ac1d6d Enabled logging of failed image download. 2019-03-16 10:58:07 +01:00
janglee123 05446e8b53 fixed toggelling snap mode while transforming 2019-03-16 13:45:39 +05:30
Sebastian Hartte 7bab7fd777 Don't crash when the saved editor state contains fewer viewports than currently supported. 2019-03-12 12:17:17 +01:00
JFonS 2658e5d03d Add priority to gizmos and fix small issues
User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
qarmin 2e5b6b5bde Fix perspective button hide when it should be actually disabled 2019-03-11 18:10:00 +01:00
Pedro Ciambra e8fe174616 Implement source lookup for class_name defined classes
Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.

Fixes #26882
2019-03-11 12:52:17 -03:00
Martin Wallin ed06ed38fb Display vertex number when hovering point in collision polygon 2019-03-11 10:42:55 +01:00
Juan Linietsky 95c6d9caba Fix crash in texture previeer, closes #26749, probably others 2019-03-08 14:18:12 -03:00
Juan Linietsky 9af7fa193f Do not annoy unrelated textures with texture editor. 2019-03-07 13:54:05 -03:00
Rémi Verschelde b38f44e177
Merge pull request #26758 from qarmin/fix_error_dragging_empty_script_editor
Fix error when dragging empty script list in Script Editor
2019-03-07 17:40:42 +01:00
qarmin 7837276597 Fix error when dragging empty script list in Script Editor 2019-03-07 16:09:02 +01:00
Mariano Suligoy 6c08f4ea4e TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238 2019-03-06 15:31:16 -03:00
Juan Linietsky 6eac688952 Don't hide/show top editor if they did not change, fixes #26644 2019-03-06 12:42:01 -03:00
qarmin 138698e51f Do not lose focus when moving through scene tree 2019-03-06 12:10:09 +01:00
merumelu e4b20a9a51 AssetLib: convert video thumbnails to RGBA
Image::blend_rect only works with images that have the same format.
2019-03-05 21:02:56 +01:00
Rémi Verschelde f43ee4aff8
Merge pull request #26639 from YeldhamDev/tileeditor_coordnav_disable
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 16:59:05 +01:00
Rémi Verschelde ae24258842
Merge pull request #26622 from pyrophone/TilesetPreviewFix
Fixed Tileset preview stretching textures
2019-03-05 16:57:21 +01:00
Gio Aleman 4cf197fa48 Fixed Tileset preview stretching textures 2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias 9b52ad5caf Disable coord navigation buttons in TileSet editor when no texture is selected 2019-03-05 11:22:44 -03:00
Andrii Doroshenko (Xrayez) a4e6e2f342 Ensure to disable freelook when leaving spatial editor
Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
Rémi Verschelde 3aff78f532
Merge pull request #26599 from MarianoGnu/fix_25817
TileSetEditor: Expose to the user OneWayCollision+Margin properties.
2019-03-05 00:19:48 +01:00
Juan Linietsky 5b77aa6bea Ensure shader is not set if code did not change 2019-03-04 19:39:06 -03:00
Tomasz Chabora 4599e98341 Add UndoRedo for Generate AABB (Particles) 2019-03-04 21:00:56 +01:00
Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Mariano Suligoy 33406131c1 TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817. 2019-03-04 14:10:31 -03:00
Rémi Verschelde 878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Chaosus 8b5e070ec7 Fix editor crash when converting sprite to 2D mesh 2019-03-04 17:37:38 +03:00
xDGameStudios d2f73d4a27 Add UndoRedo on Generate Visibility Rect (Particles2D) 2019-03-04 12:49:32 +00:00
Rémi Verschelde c0e1c66e3d
Merge pull request #26385 from MarianoGnu/tileset_editor
TileSetEditor: Improvements and fixes
2019-03-03 11:24:16 +01:00
Mariano Suligoy 7b933d70a8 TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to #24003 2019-03-02 19:40:56 -03:00
Mariano Suligoy 65084a70fd Allow to change selection of collision shapes added to the same tile. Fixes #26369. 2019-02-28 22:45:16 -03:00
Mariano Suligoy 33be8b0701 Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077 2019-02-28 20:48:34 -03:00
Michael Alexsander Silva Dias 6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Rémi Verschelde ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Rémi Verschelde f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Peter Oberrauner 657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Bojidar Marinov 1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy 5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00