Commit graph

14618 commits

Author SHA1 Message Date
Marcelo Fernandez 1dfb95de22 Fix compile error with clang 2018-05-15 20:43:00 -03:00
Juan Linietsky 005b69cf6e -New inspector.
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

-
2018-05-15 17:14:31 -03:00
Pieter-Jan Briers 0f303c9f43 Fix missing registration for new param of TextEdit::cursor_set_line.
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96 ce434bca82 fix get_char_width for non-latin characters 2018-05-15 15:32:09 -04:00
volzhs 5c5918a52d Update zstd to 1.3.4 2018-05-16 02:45:22 +09:00
volzhs 7e563f75b5 Update minizip to 1.2.11 2018-05-16 01:58:34 +09:00
volzhs 6ed8124923 Update libwebp to 1.0.0 2018-05-16 01:00:55 +09:00
Rémi Verschelde 3b8bd50b41
Merge pull request #18894 from volzhs/fix-toggle-visibility
Respect visibility change by Scene dock when using Sync Scene Changes
2018-05-15 17:34:02 +02:00
volzhs bcb24a0bb7 Respect visibility change by Scene dock when using Sync Scene Changes
Fix #18757 with keeping a feature introduced at 8343c9fbd
2018-05-15 23:13:48 +09:00
Gilles Roudiere 0021df3da3 Bring back 2D bone selection 2018-05-15 15:18:46 +02:00
Adam Cigánek f25240cfe6 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849
2018-05-15 15:09:40 +02:00
Bojidar Marinov ee52d12921
Fix a corner-case bug in _copy_texscreen in the gles3 renderer
Fixes #17698
2018-05-15 14:35:46 +03:00
Rémi Verschelde 0738ba6bc1
Merge pull request #18798 from jfaust/bugfix/scene-import-on-server-platform
Fix two issues preventing model import from working properly when platform=server
2018-05-15 10:28:17 +02:00
Rémi Verschelde 57d257c361
Merge pull request #18680 from Gamblify/DummyTextureLoader
Dummy texture importer
2018-05-15 10:27:07 +02:00
Rémi Verschelde 911d01c102
Merge pull request #18881 from groud/fix_hovered_nodes2D
Fixes hovered Nodes2D display in the editor (remove duplicates)
2018-05-15 10:24:44 +02:00
Rémi Verschelde e928473190
Merge pull request #14848 from ianb96/ww
TextEdit Word Wrap
2018-05-15 10:23:24 +02:00
Gilles Roudiere e614789882 Fixes hovered Nodes2D display in the editor (remove duplicates) 2018-05-15 09:37:23 +02:00
clayjohn 6711691d10 added documentation for procedural sky
Added documentation for procedural sky

added documentation for procedural sky

added documentation for procedural sky
2018-05-14 21:06:41 -07:00
Juan Linietsky 47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
Enable autoload in editor
2018-05-14 17:59:34 -03:00
Ian e1fff4bc09 TextEdit word wrap 2018-05-14 16:17:48 -04:00
Pieter-Jan Briers 622a754584 ImageTexture.load returns an error code. 2018-05-14 19:11:41 +02:00
Rémi Verschelde 92f1debf08
Merge pull request #18866 from KellyThomas/class-docs-links
[docs] fix links in class docs
2018-05-14 17:28:29 +02:00
bruvzg b68222e4e7
Workaround for clang 6 bug. 2018-05-14 18:11:26 +03:00
Kelly Thomas 888eefa0fd [docs] fix links in class docs 2018-05-14 23:06:22 +08:00
Ruslan Mustakov d5a0b5f35b Ceil char width within Label instead of Font
Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d (PR #17504) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.

Fixes #18835.
2018-05-14 20:32:14 +07:00
Leon Krause 975c0516a4 Build HTML5 release_debug with -Os, like release.
The increased build time is negligible in comparison to the decreased
file size.
2018-05-14 15:31:16 +02:00
Leon Krause 504ffda8d7 Small refactoring in HTML5 build scripts
Drop logic for non-existent 'profile' target
2018-05-14 15:30:27 +02:00
Rémi Verschelde 8c71cbbe3f
Merge pull request #18797 from TailyFair/assetlib-video-overlay
Added video thumbnail overlay in asset description
2018-05-14 08:39:27 +02:00
Rémi Verschelde aba499965c
Merge pull request #18851 from groud/fix_animatedsprite
Updates frame timeout when changing speed scale
2018-05-14 08:30:22 +02:00
Rémi Verschelde dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Rémi Verschelde e036eb648b
Merge pull request #18782 from toger5/fix_no_a_input_script_editor_osx
fixed 'A' input not registered in osx script editor
2018-05-14 07:24:34 +02:00
Michael Alexsander Silva Dias 7f72d6476b Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
Max Hilbrunner 0db3d1d2a7
Merge pull request #15739 from poke1024/macos-catch-exception
Catch NSException in macOS run loop to prevent crashs
2018-05-13 23:51:20 +02:00
Max Hilbrunner af6513b7ff
Merge pull request #18821 from PJB3005/18-05-12-doc-enums
Makes doc methods display enums.
2018-05-13 23:46:27 +02:00
groud d7f25f7adb Updates frame timeout when changing speed scale 2018-05-13 23:29:06 +02:00
Max Hilbrunner 71abd73c00
Merge pull request #18845 from bruvzg/fix_osx_num_scancodes
[macOS] Fix numeric keys scan-codes remapping.
2018-05-13 23:20:19 +02:00
Max Hilbrunner b01e1f04bf
Merge pull request #18847 from clayjohn/doc_panorama_sky
Filled in Docs for Panorama Sky
2018-05-13 23:19:15 +02:00
clayjohn 1bf7f8fcd1 filled in docs for panorama sky
filled in docs for panorama sky
2018-05-13 13:56:34 -07:00
Hein-Pieter van Braam 55d71e68aa
Merge pull request #18846 from godotengine/revert-17367-audio_playing_
Revert "Use fake audio playing property in editor"
2018-05-13 21:37:25 +02:00
Hein-Pieter van Braam 3cfb9df325
Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
Hein-Pieter van Braam 24dbe5e310
Merge pull request #17367 from ShyRed/audio_playing_
Use fake audio playing property in editor
2018-05-13 21:35:44 +02:00
bruvzg 096eb38fb0
[macOS] Fix numeric keys scan-codes remapping. 2018-05-13 22:19:08 +03:00
Juan Linietsky dc7060973c
Merge pull request #18764 from AndreaCatania/rag
Improved API to active / deactive ragdoll
2018-05-13 15:34:48 -03:00
Rémi Verschelde 2014bb485a
Merge pull request #18810 from eska014/cmdline
Fix command line II
2018-05-13 19:49:09 +02:00
Max Hilbrunner 5e29741615
Merge pull request #18830 from cbscribe/kcc_api_fixes
[DOCS] Vector2/Vector3/TileMap wording fixes
2018-05-13 17:55:53 +02:00
Max Hilbrunner 30289e8831
Merge pull request #18832 from capnm/fix-editor-font-bold
Editor: make custom bold font config work
2018-05-13 17:54:42 +02:00
Max Hilbrunner 0a3621ebaf
Merge pull request #18838 from eska014/freetype-build
Fix duplicate definitions with FreeType
2018-05-13 17:52:01 +02:00
Leon Krause b8c35b4078 Fix duplicate definitions with FreeType 2018-05-13 15:20:05 +02:00
Martin Capitanio 1b8146f77b Editor: make custom bold font config working
Fixes #18737
2018-05-13 05:58:16 +02:00
Chris Bradfield 8bc4882dd3 [DOCS] Vector2/Vector3/TileMap wording fixes 2018-05-12 17:58:45 -07:00