Commit graph

32 commits

Author SHA1 Message Date
Thomas ten Cate
117c666fce Document return value of yield() with signals
Fixes godotengine/godot-docs#1478
2018-07-02 21:33:21 +02:00
Max Hilbrunner
5002db6be1
[DOCS] Builtin keywords because search is terribad 2018-06-18 04:25:27 +02:00
Rémi Verschelde
9165e550f8 Style fixes for commit d5bb6faa 2018-06-13 14:42:55 +02:00
Juan Linietsky
d5bb6faac7 -Make sure that ProjectSettings are properly dumped when dumping docs.
-Documented all properties of project settings

Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Rémi Verschelde
3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00
Will Vincent
b6b8c7b215 Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.

e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Rémi Verschelde
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
fee29570d0 doc: Sync classref with current source 2018-02-19 10:47:16 +01:00
Rémi Verschelde
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Max Hilbrunner
82b8f1729d [DOCS] parse_json: Objects do not keep key order
Document JSON not guaranteeing key order.
2018-02-02 17:28:36 +01:00
Rémi Verschelde
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Chaosus
fc5cc57d82 few doc fixes 2018-01-17 13:28:59 +03:00
Rémi Verschelde
6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Chaosus
0c9312c6b8 Fixes for parameter names of builtin functions in visual scripts/core 2018-01-16 19:49:45 +03:00
Rémi Verschelde
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Jerome67000
feef8615d2 Add standardised color names to doc 2018-01-08 11:55:49 +01:00
Poommetee Ketson
7753b8ba0f
Minor docs fix 2017-12-31 03:19:52 +07:00
Rémi Verschelde
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Rémi Verschelde
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
pablotato
054a2ac579 Add cartesian to polar conversion functions 2017-11-20 23:34:40 +01:00
Rémi Verschelde
4cfc29611e GDScript: Refactor "GD" class prefix to "GDScript" 2017-11-16 18:54:56 +01:00
Rémi Verschelde
e7701bb2de doc: Rename "@Global Scope" to "@GlobalScope"
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
2fce0010f0 classref: Sync with current source
[ci skip]
2017-11-13 09:25:53 +01:00
Goutte
91ca725f9b Add support for the TAU constant. Fixes #12094. 2017-11-12 13:32:35 +01:00
Chaosus
bd41cb197b Docs for wrap functions 2017-11-04 19:09:37 +03:00
RaTi17
608c2eb3b5 Added code tags and corrected some lines 2017-09-18 10:26:28 +02:00
Rémi Verschelde
574a5714dc doc: Sync classref and escape comparators
[ci skip]
2017-09-17 18:57:17 +02:00
Rémi Verschelde
5d8d899385 Merge pull request #11227 from willt/@GDScript
In @GDScript added previous changes that went missing. added more des…

[ci skip]
2017-09-17 12:35:40 +02:00
William Taylor
b1894e6016 Fix up examples/descriptions based on feedback. Added more content
In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Rémi Verschelde
a4005221f5 doc: Sync classref with current source
[ci skip]
2017-09-13 08:53:01 +02:00
Juan Linietsky
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00