Commit graph

20903 commits

Author SHA1 Message Date
Rémi Verschelde 61b78e7f3b
Merge pull request #28891 from clayjohn/brdf-fix
Fix lighting bug introduced in clear color changes
2019-05-15 09:34:13 +02:00
clayjohn 55d11330b0 fix lighting bug introduced in clear color changes 2019-05-14 15:04:54 -07:00
Michael Alexsander Silva Dias 15cda53d80
Merge pull request #28583 from theoniko/show-long-name-variables-correctly
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-14 21:53:36 +00:00
Max Hilbrunner 256bac6ba5
Merge pull request #28153 from DrMoriarty/recursive-framework-search-paths
Make Xcode recursively search frameworks in project dir
2019-05-14 21:06:05 +02:00
Vasiliy Makarov 641922782e Make Xcode recursive search frameworks in project dir 2019-05-14 19:12:20 +03:00
Max Hilbrunner bdf79f4c6e
Merge pull request #27569 from Faless/net/ipv4_link_local
Exclude link-local IPv4s from editor host list.
2019-05-14 16:08:16 +02:00
Max Hilbrunner d7114a68ad
Merge pull request #28875 from Calinou/doc-improve-canvasitem
Improve the CanvasItem documentation
2019-05-14 15:56:57 +02:00
Hugo Locurcio 1cfa74bf92
Improve the CanvasItem documentation
This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see #16448).
2019-05-14 09:10:00 +02:00
Rémi Verschelde aa3c5f59f2
Merge pull request #27898 from clayjohn/metallic_radiance
Added radiance when using clear color
2019-05-14 07:32:01 +02:00
Michael Alexsander Silva Dias c66bcedb7a Make "Onion Skinning" toggle its own button 2019-05-14 00:42:05 -03:00
Michael Alexsander Silva Dias 587986f654 Properly update script button when undoing a script addition
Fixes #28870.
2019-05-13 22:58:41 -03:00
clayjohn 5c252092e1 added radiance when using clear color and fixed brdf 2019-05-13 12:26:54 -07:00
Rémi Verschelde 86a74e2cb3
Merge pull request #27798 from clayjohn/gles2-proj-mat-bug
Fixes bug when setting projection matrix in shader GLES2
2019-05-13 17:59:40 +02:00
Rémi Verschelde e0517a12c5
Merge pull request #28518 from clayjohn/GLES2-MSAA
Added MSAA to GLES2 backend
2019-05-13 17:46:11 +02:00
Rémi Verschelde a0a5047cfd
Merge pull request #28723 from SouzaGuilherme/fix_shadows
Fix SHADOWS_DISABLED flag in GLES2
2019-05-13 17:22:57 +02:00
Rémi Verschelde 868ee3ea10
Merge pull request #28761 from aqnuep/texture_resource_reload_fix
Fix texture resource reload bug
2019-05-13 17:20:42 +02:00
Rémi Verschelde 8667e4abf7
Merge pull request #28750 from YeldhamDev/filedock_rmb_inherent
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-13 13:51:22 +02:00
Rémi Verschelde 0594db96a9
Merge pull request #28780 from bojidar-bg/x-audio-record-passthrough
Fix AudioEffectRecord messing up the effect stack by not writing to dst_frames
2019-05-13 13:50:34 +02:00
Rémi Verschelde 9beb26cef3
Merge pull request #28809 from bojidar-bg/x-navmesh-wrong-vertex-order
Fix orientation of generated navmeshes
2019-05-13 13:49:02 +02:00
Rémi Verschelde abc6dd7fa2
Merge pull request #28839 from Faless/gdnative/lib_resource_fix
Fix GDNative library resource loading.
2019-05-13 13:33:10 +02:00
Rémi Verschelde 647021e864
Merge pull request #28326 from BastiaanOlij/center_heightmap
Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
Rémi Verschelde 3fa84efb03
Merge pull request #28831 from dankan1890/spriteframes_sheet_fix
AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
2019-05-13 12:13:07 +02:00
Rémi Verschelde 136f90ed77
Merge pull request #28729 from freestraws/animated_sprite_fps
Apply sprite frames editor FPS value correctly upon _animation_select
2019-05-13 10:09:03 +02:00
Max Hilbrunner 02fa58f4a7
Merge pull request #28832 from hbina/issue_28689_new
[Old PR was messed up] Document reproducability of Array.shuffle()
2019-05-13 02:30:20 +02:00
Fabio Alessandrelli aecbb330f3 Fix GDNative library resource loading.
Store general properties in ConfigFile too when modifying them.
Additionally set config_file property as internal as it's not editable
from inspector. It also does not appear to get saved in a meaningful way
(saved as Object(ConfigFile, ...))
2019-05-12 21:26:22 +02:00
Max Hilbrunner be3251b5c0
Merge pull request #28783 from Faless/mp/avoid_selfcall
Better handle some self-RSET/RPC in MultiplayerAPI
2019-05-12 20:18:32 +02:00
Fabio Alessandrelli 76f262d2f4 Better handle some self-RSET/RPC in MultiplayerAPI
Allow calling yourself via RPC/RSET if the mode allows it.
Better error messages when you are not allowed to call yourself.
2019-05-12 11:37:26 +02:00
dankan1890 abeb61f220 AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 2019-05-12 02:33:05 +02:00
hbina085 d02ecd5a18 updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general 2019-05-11 18:04:47 -04:00
freestraws 537ee747be Apply sprite frames editor FPS value correctly upon _animation_select 2019-05-11 16:32:32 -04:00
Bojidar Marinov 4cf3113a1a
Fix orientation of generated navmeshes
Fixes #23817
2019-05-11 21:39:52 +03:00
Michael Alexsander Silva Dias dcf27c71b7 Make possible to create inherited scenes via the RMB menu in the FileSystem dock 2019-05-11 05:13:29 -03:00
Rémi Verschelde 89c37dae49
Merge pull request #28807 from bojidar-bg/28798-open-filesystem
Open selected folder when pressing the "Open" option in the menu
2019-05-11 09:49:34 +02:00
Rémi Verschelde 58c5eb781e
Merge pull request #28742 from guilhermefelipecgs/fix_28737
[EditorSpatialGizmo] Fix error in intersect_ray
2019-05-11 09:45:08 +02:00
Rémi Verschelde fea0c8858e
Merge pull request #28770 from volzhs/fix-scroll-back-top
Fix scroll back top
2019-05-11 09:44:11 +02:00
Ryan Stein 42d6205e8c Add RegEx substitution testcase and fix relevant docs
(cherry picked from commit a31bbb4bd9)
2019-05-11 09:03:19 +02:00
Rémi Verschelde 06d28a7722
Merge pull request #28806 from bojidar-bg/28624-navmesh-cellsize
Allow or_greater for most properties of NavMesh
2019-05-11 08:41:07 +02:00
Bojidar Marinov fedf9cd379
Open selected folder when pressing the "Open" option in the menu
An attempt to fix #28798
2019-05-10 18:55:50 +03:00
Bojidar Marinov 68bee3d9a2
Allow or_greater for most properties of NavMesh
Closes #28624
2019-05-10 18:05:17 +03:00
Rémi Verschelde ecceabea7e
Merge pull request #28800 from JFonS/fix_clipped_camera
Fixes to ClippedCamera
2019-05-10 11:13:20 +02:00
JFonS 9e97bac0cf Fixes to ClippedCamera
This work has been kindly sponsored by IMVU.
2019-05-10 10:35:15 +02:00
Rémi Verschelde 7112a45d99
Merge pull request #28784 from bruvzg/x11_check_extents_atoms
X11: Check if "_NET_FRAME_EXTENTS" atom is supported.
2019-05-09 18:30:08 +02:00
bruvzg 5714a5f4ea
X11: Check if "_NET_FRAME_EXTENTS" atom is supported. 2019-05-09 19:12:31 +03:00
Bojidar Marinov 9285aad8b3
Fix AudioEffectRecord messing up the effect stack by not writing to dst_frames 2019-05-09 18:03:08 +03:00
Rémi Verschelde e581eb1359
Merge pull request #28778 from aaronfranke/lowercase-id
Change "ID" to lowercase "id"
2019-05-09 16:27:18 +02:00
Aaron Franke 702b539405
Change "ID" to lowercase "id"
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
Max Hilbrunner 84058ab8ac
Merge pull request #28773 from Faless/mp/err_explain_fix2
Avoid _can_call_mode resetting error message in MultiplayerAPI
2019-05-08 23:07:15 +02:00
Fabio Alessandrelli bba77fe387 Avoid _can_call_mode resetting error message in MultiplayerAPI 2019-05-08 22:14:41 +02:00
Rémi Verschelde 2cf34534a1
Merge pull request #28765 from guilhermefelipecgs/update_class_ref
Docs: Add tutorials for KinematicBody2D
2019-05-08 22:13:03 +02:00
Guilherme Felipe 70ead9455f [EditorSpatialGizmo] Fix error in intersect_ray 2019-05-08 16:51:23 -03:00