Commit graph

2930 commits

Author SHA1 Message Date
Rémi Verschelde 6c20c3a534
Merge pull request #21819 from DualMatrix/built-in-script
Made editor automatically open the scene of built in scripts
2018-09-13 11:27:22 +02:00
Rémi Verschelde 4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias 3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde f438d311ae
Merge pull request #22002 from akien-mga/doc-unify-editor-rst
Doc: Use same headers and order in-editor and online
2018-09-13 02:07:22 +02:00
Fabio Alessandrelli cdc5264a3e
Merge pull request #21692 from Faless/sockets_rebase
New NetSocket interface with common BSD/Win implementation
2018-09-12 18:25:28 +02:00
Rémi Verschelde ba64ea2283 Doc: Use same headers and order in-editor and online 2018-09-12 17:12:23 +02:00
Rémi Verschelde 68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Fabio Alessandrelli 30327872e0 Unify StreamPeerTCP/TCP_Server with NetSocket API 2018-09-12 15:56:20 +02:00
Rémi Verschelde c4311b62c4
Merge pull request #21884 from RyanStein/feature-error-tree
Resurrect integrated error display for the Debugger.
2018-09-12 14:53:32 +02:00
Rémi Verschelde f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde cc5ab22204
Merge pull request #21935 from goodyttoor/gltf_cubic
Fix cubic spline interpolation in glTF importer
2018-09-12 14:12:32 +02:00
Rémi Verschelde fb77cdf2f2 Fix default script name in ScriptCreateDialog
It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde 1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde ecefd07bcb
Merge pull request #21985 from Calinou/fix-osx-open-editor-path
Fix project and editor data paths not being opened correctly on macOS
2018-09-12 10:58:14 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud 9dc81e6ca7 Fix 2D selection 2018-09-11 20:58:01 +02:00
Hugo Locurcio ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
This closes #21904.
2018-09-11 20:32:08 +02:00
groud 2f316bc608 Add a scale mode to the 2D editor 2018-09-11 17:48:57 +02:00
Rémi Verschelde ed8b75a3e1 Drop obsolete PropertyEditor and SectionedPropertyEditor code
Replaced by EditorInspector.
2018-09-11 16:16:11 +02:00
Rémi Verschelde 45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Rémi Verschelde 4c37ea59be
Merge pull request #21971 from scayze/window_title_update
Update window title when switching scenes
2018-09-11 13:03:11 +02:00
Manuel Strey 909885642a update window title when switching scenes 2018-09-11 12:28:32 +02:00
Rémi Verschelde 0471386a97
Revert "Fix selection of spatial nodes after selecting a non-spatial one." 2018-09-11 11:30:48 +02:00
Rémi Verschelde 96014b6391
Merge pull request #21911 from groud/fix_locked_nodes
Fixes 2D nodes lock not working
2018-09-10 23:43:25 +02:00
Rémi Verschelde efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde fe4c893c88
Merge pull request #21871 from DualMatrix/recent_select
Fixed favorites and recent nodes selecting wrong node
2018-09-10 22:52:08 +02:00
DualMatrix 6ec28de584 Fixed favorites and recent nodes selecting wrong node
Fixed favorites and recent nodes selecting wrong node and fixed a typo.

Fixes #6535
2018-09-10 20:58:29 +02:00
Rémi Verschelde 772b398ad8
Merge pull request #21886 from RyanStein/bugfix-15509
Check for double-colon on open recent script.
2018-09-10 19:06:41 +02:00
Rémi Verschelde ec788e1ac4
Merge pull request #21879 from willnationsdev/script-name-empty
Fix ScriptCreateDialog passing script w/ no filename
2018-09-10 18:58:21 +02:00
Rémi Verschelde fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
Rémi Verschelde 04eb6046c5
Merge pull request #21831 from JFonS/fix_13849
Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-10 15:39:31 +02:00
Vivatchai Kaveeta 463ead1eb7 Fix cubic spline interpolation in glTF importer
Should solve #21001 #14636
2018-09-10 20:02:39 +07:00
groud 1d83f36a26 Fixes 2D nodes lock not working 2018-09-09 22:17:54 +02:00
JFonS 216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Ryan Stein 13370e3e09 Merge debugger's error and stack trace lists into one tree interface. 2018-09-08 22:36:40 -04:00
Ryan Stein 1cdc04c9c4 Check for double-colon on open recent script. 2018-09-08 22:26:05 -04:00
willnationsdev 69c09ab2fd Fix ScriptCreateDialog passing script w/ no filename 2018-09-08 15:04:55 -05:00
Ryan Stein 7fdb8f72c0 Make _sort_list_on_update true before opening new help or script files in the ScriptEditor. 2018-09-08 14:33:54 -04:00
DualMatrix c43ffc8917 Prevent overwriting open scenes when saving
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS b82f037818 Fix selection of spatial nodes after selecting a non-spatial one.
Fixes #13849
2018-09-07 10:49:40 +02:00
DualMatrix 3f672307d7 Made editor automatically open scenes of built in scripts.
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 2f4912ec69
Merge pull request #21767 from volzhs/expand-collapse-all
Make expand/collapse all properties menu working
2018-09-05 18:04:44 +02:00
Rémi Verschelde 021159330c
Merge pull request #21766 from volzhs/bitmask-color
Make better look for bitmask
2018-09-05 18:03:40 +02:00
volzhs ce4067e38b Make expand/collapse all properties menu working 2018-09-05 11:03:10 +09:00
volzhs 192beed068 Make better look for bitmask 2018-09-05 10:49:48 +09:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00