Commit graph

2061 commits

Author SHA1 Message Date
Rémi Verschelde 4075c80ea9
Merge pull request #22165 from DualMatrix/atan2_plain_wrong
Fixed argument names having wrong order for atan2
2018-09-17 12:33:26 +02:00
Rémi Verschelde dbee7856e3
Merge pull request #22157 from muiroc/fix_cast_crash
Add null check in godot result callback
2018-09-17 11:09:06 +02:00
DualMatrix 4bad2beeed Fixed argument names being swapped for atan2
The arguments of atan2() should be y,x instead of x,y This was just wrong since the internal atan2 already had y,x as parameters, so if you followed the autocomplete the result would just be wrong.
2018-09-16 21:27:54 +02:00
Mariusz Chwalba 47bf26c40d test for depreciacion warnings only on debug builds
Fix adherence to clang-format rules
2018-09-16 19:37:51 +02:00
muiroc 23a61c7342 Add null check in godot result callback 2018-09-16 16:02:15 +02:00
Rémi Verschelde 68e1ef49b1
Merge pull request #22095 from KellyThomas/transform-interpolatewith
[Mono] Transform - add InterpolateWith()
2018-09-16 01:37:19 +02:00
Fabio Alessandrelli 0e56377e96 Allow system certs file to be used by Editor.
Note, it will only used by the Editor, not when running the game.
This allows package maintainer to compile Godot to use system installed
certificates when accessing the AssetLib.
2018-09-15 14:45:54 +02:00
Kelly Thomas d4b2423428 [Mono] implement Transform.InterpolateWith() 2018-09-15 13:08:21 +08:00
Fabio Alessandrelli c0e4d7efca Add GDScript slave keyword deprecation warning. 2018-09-15 01:50:34 +02:00
Fabio Alessandrelli 1e9b46d687 Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
Fabio Alessandrelli d6b31daec6 Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
Rémi Verschelde 5961a6da03
Merge pull request #21717 from willnationsdev/edicon-refactor
Refactor editor icon retrieval
2018-09-14 17:24:04 +02:00
Rémi Verschelde 2aad7f1376
Merge pull request #21569 from JFonS/add_noise_textures
Add SimplexNoise and NoiseTexture as new resources
2018-09-14 16:57:26 +02:00
willnationsdev 5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
Thomas Herzog e0f763f1c9 [GDNative] add Variant::Operator 2018-09-13 17:23:38 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Ignacio Etcheverry 995a40e8ef Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00
Ignacio Etcheverry 5e57beebb1 Mono: Fix build regression due to wrong return type 2018-09-12 21:08:18 +02:00
Ignacio Etcheverry 6ae47ff19b C#: Fix explicit enum values when exporting member 2018-09-12 18:54:20 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Ignacio Etcheverry d21c64cc3b C#: Fix cs_files glue mismatch bug 2018-09-12 03:24:08 +02:00
Ignacio Etcheverry e558e1ec09 Fix/workaround for issue #21667
When a Reference managed instance is garbage collected and its finalizer is called, it could happen that the native instance is referenced once again before the finalizer can unreference and memdelete it. The workaround is to create a new managed instance when this happens (at least for now).
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry 61426464ea Add some mono root hint dirs for OSX
Fixes #13355
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry 691d4e3835 Allow special characters in C# glue files
Fixes #21139

- Surround the generated file modules/mono/glue/cs_compressed.gen.h with ifdef TOOLS_ENABLED
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry b1356a3590 Cleanup of c# api files and bindings generator
- We no longer generate RID and NodePath C# classes. Both will be maintained manually.
- We no longer generate C# declarations and runtime registration of internal calls for the following classes: RID, NodePath, String, GD, SignalAwaiter and Godot.Object (partial base).
- We no longer auto-generate the base members of Godot.Object. They will be maintained manually as a partial class.

This makes it easier to maintain these C# classes and their internal calls, as well as the bindings generator which no longer generates C# classes that don't derive from Godot Object, and it no longer generates the Godot.Object base members (which where unreadable in the bindings generator code).

- Added missing 'RID(Object from)' constructor to the RID C# class.
- Replaced MONO_GLUE_DISABLED constant macro with MONO_GLUE_ENABLED.
- Add sources in module/mono/glue even if glue is disabled, but surround glue files with ifdef MONO_GLUE_ENABLED.
2018-09-12 03:23:45 +02:00
Rémi Verschelde 0d04fb76e1 Fix mistake in previous commit 2018-09-11 18:12:40 +02:00
Rémi Verschelde af57515775 UPnP: Fix includes of thirdparty headers 2018-09-11 18:09:12 +02:00
Ignacio Etcheverry 8366da5bc6
Merge pull request #21822 from aaronfranke/mono-pascal
[Mono] Various style changes and naming standardization
2018-09-10 23:52:00 +02:00
Aaron Franke 627ed98ed1 [Mono] Various style changes and naming standardization 2018-09-10 15:22:10 -04:00
Aaron Franke 4743852466 [Mono] Tabs -> Spaces 2018-09-10 15:12:49 -04:00
Rémi Verschelde 0faafa6f4d Fix crash when extending non-existing GDScript file
Fixes #21682 with a partial revert of #21411.
The ~Ref() destructor (from 'scriptres') already takes care
of freeing the 'script' resource.
2018-09-10 20:46:20 +02:00
Rémi Verschelde d9a96878f2
Merge pull request #21921 from AndreaCatania/bugfix2
Fix bullet crashes
2018-09-10 08:20:15 +02:00
Andrea Catania b252e66414 Fiex bullet crash 2018-09-10 07:55:11 +02:00
Poommetee Ketson bb0e8d260c Fix indentation in bullet SCsub 2018-09-10 12:22:23 +07:00
George Marques af290f7b7d
Merge pull request #21866 from Paulb23/fix_scientific_notation_highlight_issue_21435
Fixed scientific notation not highlighting correctly, issue 21435
2018-09-09 18:21:33 -03:00
Juan Linietsky ffe158ae85
Merge pull request #21861 from fire/visual_script_18024
Change the default variable Visual Script constructor to use EditorInspector and etc
2018-09-08 17:05:03 -03:00
Paulb23 f051f5110e Fixed scientific notaion not highlighting correctly, issue 21435 2018-09-08 13:42:11 +01:00
K. S. Ernest (iFire) Lee 7ce9e67355 Change the default variable constructor to use EditorInspector and updated property hints that were changed. 2018-09-08 02:51:23 -07:00
Andrea Catania 3eaaf712db Fixed crash during raycast and CCD radius calculation 2018-09-07 20:38:30 +02:00
Juan Linietsky fc50728d45
Merge pull request #21808 from AndreaCatania/optitri
Optimized bullet trimesh collision
2018-09-07 15:09:26 -03:00
Andrea Catania 6142448417 Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9 2018-09-07 16:11:04 +02:00
Andrea Catania 88967e4001 Fixing trimesh precision 2018-09-06 18:53:03 +02:00
Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 2018-09-06 18:19:05 +02:00
Rémi Verschelde 3a8f8381f2
Merge pull request #21771 from WiggleWizard/get-stack-fix
Fixed return type for get_stack() function call
2018-09-05 19:46:12 +02:00
Andrea Catania ce138d3449 Fixed bullet area vs Trimesh shape overlap 2018-09-05 13:43:02 +02:00
WiggleWizard d227a9ae12 Fixed return type for get_stack() function call 2018-09-05 11:29:06 +01:00
Will Nations fadf2d2afd Fix invalid deref in NativeScript script classes 2018-09-04 08:35:28 -05:00
Max Hilbrunner 21ea1d89ef
Merge pull request #21605 from Faless/ws_no_proto
Allow WebSocket connect with no sub-protocols.
2018-08-31 13:15:46 +02:00