Commit graph

10 commits

Author SHA1 Message Date
Fabio Alessandrelli
348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Fabio Alessandrelli
4524153b6e New sync RPC modes to match all combinations 2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
Fabio Alessandrelli
19ba3d5da3 New sync RPC modes to match all combinations 2018-05-26 10:43:43 +02:00
Fabio Alessandrelli
9de4ffde61 Refactor RPCMode enum and checks 2018-05-26 10:43:43 +02:00
Kelly Thomas
c6ed46891d [docs] fix links in class docs 2018-05-17 00:15:30 +08:00
Fabio Alessandrelli
0ad07a823c Fix and improve docs, adds send_bytes 2018-05-12 23:22:09 +02:00
Fabio Alessandrelli
cbb744c4e0 Document MultiplayerAPI class 2018-05-08 21:15:50 +02:00
Rémi Verschelde
cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00