Commit graph

21 commits

Author SHA1 Message Date
Laelaps9 7f691f060e
Fix area_shape_exited's description
area_shape_entered and area_shape_exited had the exact same description. Changed area_shape_exited's description to specify that the signal is emitted when another area's shape exits rather than enters this area's shapes.
2021-10-30 16:59:10 -05:00
skyace65 4dd8ab745a Improve area method descriptions 2021-10-23 08:59:43 -04:00
Maxime Lapointe b66fdb8dd2 Improve area/body_shape_entered/exited signals parameter names and doc
Fix some typoed names from the doc
Add _index to "index" parameters of *_shape_* signals, this is both in doc and in the template. This makes the code, signature and doc easier to understand
Add method to get Node from the _index params of those signals. This was not as easy to find as one would expect. Putting this information where it is needed will help.
2021-10-14 15:41:26 -04:00
Jeffrey Cochran e806397196 Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Rémi Verschelde 7adf4cc9b5
doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
Michael Alexsander Silva Dias 0ff4095b36 Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Jonathan Gollnick 6710ad1737
Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
Rémi Verschelde c340ed6394
Merge pull request #42742 from madmiraal/fix-12215
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-18 20:00:48 +02:00
Aaron Franke ab674a41aa
Area: Uncap the range for gravity and change the slider hints 2021-05-18 07:17:11 -04:00
Marcel Admiraal 071871b787 Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
Lightning_A 80b1a29c46 Put physics override parameters in their own group and document that areas can be used to influence audio 2021-04-18 21:27:06 -06:00
Marcel Admiraal 38f2e32e32 Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-03-06 10:48:17 +00:00
Aaron Franke 548de64742
Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Marcel Admiraal 5fa12da6f9 Rename the final parameter of area_shape_entered-exited local_shape. 2021-01-09 13:34:59 +00:00
Marcel Admiraal a77173b335 Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
Marcel Admiraal daa084d004 Rename Area3D audio_bus_name getter and setter 2020-12-10 08:31:14 +00:00
Tomasz Chabora ebca7d4e4e Correct the doc about linear damping 2020-10-13 11:41:18 +02:00
Aaron Franke 439be614f4
Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Hugo Locurcio c73c327bab
Reference the online documentation in collision layer/mask properties
See https://github.com/godotengine/godot-docs/pull/3863.
2020-08-03 13:58:51 +02:00
Rémi Verschelde d567c15aed doc: Fix parsing typed arrays in makerst.py
`Type[]` typed arrays will link to `Type`, as it's likely the most
interesting information for the user.

And sync classref with current source.
2020-04-24 17:50:20 +02:00
Rémi Verschelde eaaee63b62 doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
2020-03-30 18:23:02 +02:00
Renamed from doc/classes/Area.xml (Browse further)