Juan Linietsky
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c2a217c350
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WIP particle system
Ability to enable and change MSAA settings
Ability to change VCT quality
Ability to enable/disable HDR rendering
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2017-01-01 22:16:52 -03:00 |
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Juan Linietsky
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27a46d78ec
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Subsurface scattering material param is now working!
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2016-12-02 22:23:16 -03:00 |
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Juan Linietsky
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a2505542ff
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Huge amount of improvement in the material system. Materials should be
a lot more complete and usable now.
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2016-11-20 22:49:53 -03:00 |
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Juan Linietsky
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cacf9ebb7f
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all light types and shadows are working, pending a lot of clean-up
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2016-11-09 23:55:06 -03:00 |
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Juan Linietsky
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53d8f2b1ec
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PBR more or less working, still working on bringing gizmos back
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2016-10-27 11:50:26 -03:00 |
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Juan Linietsky
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4428115916
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Everything returning to normal in 3D, still a long way to go
-implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only
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2016-10-19 11:14:41 -03:00 |
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Juan Linietsky
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1527cf8c0d
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2D Shaders are working again using the new syntax, though all is buggy in general
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2016-10-10 18:31:01 -03:00 |
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Juan Linietsky
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850eaf7ed7
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-the new shader language seems to work
-shader editor plugin can edit shaders
-code completion in shader editor plugin
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2016-10-07 11:31:18 -03:00 |
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