Leon Krause
942f6dfbd6
Fix custom resource path look-up per command line
2018-05-10 20:18:43 +02:00
Leon Krause
af7926cf98
Allow exporting runnable presets from command line
2018-05-10 20:17:51 +02:00
Karolis K
c3e921fba3
Fix icon if remote icon load fails
2018-05-10 18:45:22 +03:00
Max Hilbrunner
486ec499f3
Merge pull request #18766 from eska014/html5-localcustomshell
...
Use local path for custom HTML5 shell export
2018-05-10 16:51:13 +02:00
Fabio Alessandrelli
0cad1417b6
Implement missing methods in dummy rasterizer
2018-05-10 16:07:01 +02:00
Leon Krause
d1970888d3
Use local path for custom HTML5 shell export
2018-05-10 15:31:44 +02:00
Leon Krause
96f907c023
Accept non-default main packs in engine.js startGame()
...
Allows using startGame() with main packs exported as .zip, but also any
other custom extension, for example if a web game host does not allow
the .pck filename extension.
2018-05-10 15:08:19 +02:00
Max Hilbrunner
f20af4b632
Merge pull request #18753 from eska014/html5-iframefocus
...
Fix keyboard focus lock-out with HTML5 canvas in iframe
2018-05-10 15:01:24 +02:00
Max Hilbrunner
b72424c88b
Merge pull request #18755 from volzhs/fix-pointing-emulate
...
Fix setting for pointing emulation
2018-05-10 14:57:24 +02:00
Leon Krause
32eb3e1b7d
Add Engine.setWebAssemblyFilenameExtension()
...
Some web game hosts only allow certain filename extensions. If .wasm is
not allowed, this function allows overriding the WebAssembly filename
extension to work around that restriction.
2018-05-10 14:50:34 +02:00
volzhs
c9bd739a8b
Update FreeType to 2.9.1
...
close #15660
2018-05-10 15:21:33 +09:00
volzhs
99bc7f3f4e
Fix setting for pointing emulation
...
Fix #18582
GLOBAL_DEF("input/something") is treated as Input Map setting, not as General.
2018-05-10 14:26:28 +09:00
Leon Krause
9080e96bc8
Fix keyboard focus lock-out with HTML5 canvas in iframe
2018-05-10 02:42:47 +02:00
Rémi Verschelde
fe82b5a122
Merge pull request #18749 from eska014/html5-mousecapture-rel
...
Fix relative motion with captured mouse in HTML5 platform
2018-05-10 01:26:49 +02:00
Rémi Verschelde
919d802e66
Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes
...
GDScript function definition and get_node shortcut syntax highlighting
2018-05-10 01:25:51 +02:00
Guilherme Felipe
48f9e6a05b
Fix custom cursor disappearing on osx
2018-05-09 20:06:59 -03:00
Leon Krause
d78b10313b
Fix relative mouse motion when captured in HTML5 platform
2018-05-10 01:02:48 +02:00
Rémi Verschelde
c294993d97
Merge pull request #18745 from DmitryKrutskikh/minor-fix-project-manager
...
Disable 'run' button if any project not selected
2018-05-09 19:54:52 +02:00
Rémi Verschelde
1380040337
Merge pull request #18716 from guilhermefelipecgs/support_for_atlas_tex_on_cursor_2
...
Add support for atlas texture on set_custom_mouse_cursor
2018-05-09 19:53:56 +02:00
DmitryKrutskikh
965b6ac273
Disable 'run' button if any project not selected and tiny refactoring
2018-05-09 19:13:53 +03:00
Max Hilbrunner
36787621f9
Merge pull request #18743 from Zouch/master
...
Consider TextEdit paste operation complex.
2018-05-09 17:00:14 +02:00
Guilherme Felipe
8ead09342d
Add support for atlas texture on set_custom_mouse_cursor
2018-05-09 12:44:43 +00:00
Charly Mourglia
b09e0454bb
Consider TextEdit paste operation complex.
...
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.
This fixes issue #18325
2018-05-09 14:07:06 +02:00
Gustav Lund
3dcf338ebb
Dummy texture importer
...
Added a dummy importer for textures to use with the server platform.
Allows for running a project in headless mode without crashing when loading scenes containing textured objects
Also as a result decreases load time as no image files have to be loaded.
2018-05-09 08:13:02 +02:00
George Marques
0f930f8314
Merge pull request #18730 from marcelofg55/bind_fix
...
canvas_item_add_triangle_array bind fixup
2018-05-09 00:05:20 -03:00
George Marques
cf4a506cf1
Merge pull request #18729 from marcelofg55/bind_enums
...
Fix some enums missing its bind
2018-05-08 23:58:27 -03:00
Marcelo Fernandez
3fa352dc9c
canvas_item_add_triangle_array bind fixup
2018-05-08 21:41:41 -03:00
Marcelo Fernandez
e64bbcc429
Fix some enums missing its bind
2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
...
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Max Hilbrunner
9a22a835f6
Merge pull request #18728 from hpvb/fix-uwp-arch
...
For uwp the ARM architecture needs to be in lower case
2018-05-09 01:34:18 +02:00
Hein-Pieter van Braam
07f590046a
For uwp the ARM architecture needs to be in lower case
2018-05-09 01:16:05 +02:00
Rémi Verschelde
720e2f7b09
Merge pull request #18726 from volzhs/remove-legacy
...
Remove android compatibility under API 16
2018-05-08 23:49:37 +02:00
volzhs
2f8f34ceaf
Remove android compatibility under API 16
2018-05-09 06:01:33 +09:00
Rémi Verschelde
a79f4ac382
Merge pull request #18720 from RandomShaper/fix-gdnative-leak
...
Fix Variant leak in call_native
2018-05-08 22:09:35 +02:00
Pedro J. Estébanez
474eda9e30
Fix Variant leak in call_native
2018-05-08 21:27:33 +02:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
Rémi Verschelde
4a98b1575b
Merge pull request #15286 from guilhermefelipecgs/pr_better_find_doc
...
Better find in documentation
2018-05-08 19:18:41 +02:00
Hein-Pieter van Braam
e668757aa9
Merge pull request #14622 from bruvzg/non-rectangular-windows
...
Experimental support for windows with per-pixel transparency.
2018-05-08 16:44:35 +02:00
Juan Linietsky
aacd7f012e
Merge pull request #18374 from JFonS/fix_particles_animation
...
Fix particle animation controls
2018-05-08 11:34:34 -03:00
Juan Linietsky
b190afe084
Merge pull request #15549 from SaracenOne/bmp
...
BMP module
2018-05-08 10:46:13 -03:00
Juan Linietsky
06b076f687
Merge pull request #15305 from poke1024/checks-peer
...
Checks on input_buffer in PacketPeerStream
2018-05-08 10:45:39 -03:00
Juan Linietsky
06f1d1ae23
Merge pull request #15282 from poke1024/check-obj-class
...
Check implicit casts on object classes in bound method calls
2018-05-08 10:43:44 -03:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
...
Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Juan Linietsky
47db64ac00
Merge pull request #15258 from RyanStein/bugfix-15241
...
Use exact positioning for the ItemList::get_tooltip method.
2018-05-08 10:36:22 -03:00
Rémi Verschelde
3fd3dd10f7
Merge pull request #18706 from Calinou/fix-3d-grid-color-hint
...
Fix the 3D grid color setting hints
2018-05-08 15:36:11 +02:00
Rémi Verschelde
a6552819b1
Android: Increase targetSdkVersion to 27
...
Matches the change for 2.1 in #18626 , and the new requirements from Google
for new apps starting with August 2018 (targetSdkVersion 26 or higher):
https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html
2018-05-08 15:29:42 +02:00
Juan Linietsky
d5c3fc1522
Merge pull request #15119 from poke1024/visible-subwindows
...
More efficient subwindow handling
2018-05-08 09:49:34 -03:00
Fabio Alessandrelli
e391b493d5
Internal methods in MultiplayerAPI start with _
2018-05-08 14:46:52 +02:00
Juan Linietsky
c54ac6a15d
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss
...
Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08 09:40:44 -03:00