Commit graph

62 commits

Author SHA1 Message Date
Tomasz Chabora 6891c942a1 Clarify better what Node.raise does
(cherry picked from commit a26f52db33)
2019-07-29 17:47:46 +02:00
Tomasz Chabora e7899b9e35 Clarify docs for _ready and request_ready
(cherry picked from commit b71a339160)
2019-07-29 17:47:46 +02:00
Rémi Verschelde 055f9f075f doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.

(cherry picked from commit 867dda1124)
2019-07-29 16:35:23 +02:00
Rémi Verschelde df6a6a2004 doc: Sync classref with current source 2019-07-05 11:34:47 +02:00
Rémi Verschelde f156b2e1cd doc: Make all tutorial links track "3.1" in 3.1 branch
See discussion in #29104.
2019-06-01 11:39:37 +02:00
Rémi Verschelde a485d862f1 doc: Sync classref with current source 2019-04-25 14:00:31 +02:00
Tomasz Chabora 7a94bac34e Document SceneTree.get_frame() and persistent in add_to_group
(cherry picked from commit 1e9128238e)
2019-04-19 13:12:30 +02:00
Rémi Verschelde 53d73f59eb doc: Drop unused <demos> tag
(cherry picked from commit 6af69f851a)
2019-04-19 13:10:25 +02:00
Hasan Yusuf Ahmed 0eeb1a7d0d Added minimal documentation for _get_configuration_warning method 2019-04-12 02:56:26 -04:00
Rémi Verschelde 74932b905e doc: Sync classref with current source 2019-02-10 13:01:03 +01:00
Rémi Verschelde ee6f1fa3f8 doc: Fix references to setters and misc formatting 2018-12-29 00:17:09 +01:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Rémi Verschelde 7a42df3626 doc: Sync with current source 2018-10-25 15:14:47 +02:00
Kelly Thomas b1ab7b4acf [Docs] Fix some broken links 2018-10-06 04:20:16 +08:00
florian c14e034f06 Document find_node()'s owner argument behaviour 2018-10-03 18:16:27 +02:00
Unknown 0fdbf6b2ef Added find_parent method to node class 2018-09-15 18:22:29 +02:00
Fabio Alessandrelli 1e9b46d687 Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
Fabio Alessandrelli d6b31daec6 Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
Rémi Verschelde ebc07ad5a2 doc: Mention get_node in Node.get_child documentation
See #22052.
2018-09-14 11:11:38 +02:00
Mel Collins 2d0a55c86c Clarify direction of input event propagation 2018-08-26 15:14:55 +02:00
Rémi Verschelde 4ea3e4f551 doc: Sync classref with current source 2018-08-21 00:35:46 +02:00
Michael Alexsander Silva Dias 79ab43299a Small doc formating changes and Linux cursor theme note 2018-08-05 04:07:04 -03:00
Rémi Verschelde 391e46830f doc: Sync classref with current source
Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
robojumper 98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Fabio Alessandrelli 1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
Max Hilbrunner 4c69a495c9
Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
Fabio Alessandrelli 9de4ffde61 Refactor RPCMode enum and checks 2018-05-26 10:43:43 +02:00
Fabio Alessandrelli 0ad07a823c Fix and improve docs, adds send_bytes 2018-05-12 23:22:09 +02:00
Fabio Alessandrelli cbb744c4e0 Document MultiplayerAPI class 2018-05-08 21:15:50 +02:00
Juan Linietsky 7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
Add ready signal to Node
2018-05-07 17:56:10 -03:00
Rémi Verschelde cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
Geoffrey 8362ce4769 Made print_tree_pretty() function which displays scene tree graphically 2018-04-09 15:01:37 +02:00
Max Hilbrunner 13d5ee01f9
[DOCS] Node & PackedScene (#17833)
* [DOCS] Node: SceneSaver -> PackedScene

* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner 7275fb6170
[DOCS] Node: Remove duplicate information 2018-03-16 11:48:45 +01:00
mhilbrunner 5a3e841c60 [DOCS] Node: Networking updates, fix outdated and missing docs 2018-03-15 20:00:34 +01:00
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Zephilinox a826fb8d8b Add ready signal to Node
Closes #15889
2018-01-20 21:57:59 +00:00
Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Rémi Verschelde c01575b312 doc: Sync with current source 2018-01-13 11:43:49 +01:00
Rémi Verschelde e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Juan Linietsky a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Bojidar Marinov ad79c70300
Update docs
[ci skip]
2018-01-12 00:58:22 +02:00
Rémi Verschelde aa6772d7ab Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"
This partially reverts commits e79456519d
and 2d07fe2920, which introduced API changes
needing more in-depth review at this stage.

Kept the removal of "get_position" binding, redundant with
"get_current_animation_position". Kept docs changes where applicable.
Also removed the obsolete "stop_all" method which does the same as "stop".

Fixes #14602.
2017-12-14 00:36:41 +01:00
Chris Bradfield 6264a52999 [DOC] Update Node class ref 2017-12-11 10:17:09 -08:00
Andrew Silver ccd0599501 Fixed a typo in the Node docs
Fixed a typo in `remove_and_skip`
[ci skip]
2017-12-10 12:29:36 +01:00