Rémi Verschelde
edac127f91
Merge pull request #41584 from TwistedTwigleg/Godot_Physics_2D_Regression_Fix
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Godot master 2D Physics Regression fix
2020-08-29 12:51:26 +02:00
Hugo Locurcio
dec20883c1
Document the GDScript debugger not supporting Thread yet
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See https://github.com/godotengine/godot/issues/2446 .
2020-08-29 02:24:07 +02:00
Hugo Locurcio
eee704e6f6
Document supported platforms for Input.get_accelerometer()
and related
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This closes #41303 .
2020-08-29 02:16:43 +02:00
Spencer Burris
0e3d938968
Make blank project name create an error, not a warning
2020-08-28 15:57:33 -07:00
Michael Alexsander
626d9d5ae4
Add placeholders to the searchbars in the Project/Editor settings
2020-08-28 18:39:19 -03:00
Rémi Verschelde
5abb53be68
Merge pull request #41441 from YeldhamDev/input_docs_mouse_capture
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State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28 23:30:08 +02:00
Rémi Verschelde
61e6cec02e
Merge pull request #41507 from skyace65/AudioListener
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Mention listener node in AudioStreamPlayer3D description
2020-08-28 23:28:44 +02:00
Michael Alexsander
4f13a7f47f
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28 17:19:19 -03:00
TwistedTwigleg
0205eef96b
Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrollably when colliding
2020-08-28 14:16:12 -04:00
Rémi Verschelde
d6510776dc
Merge pull request #41580 from Calinou/doc-gdscript-round-references
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Cross-reference GDScript built-in rounding methods to ease discovery
2020-08-28 19:19:52 +02:00
Rémi Verschelde
0980f0f60f
Merge pull request #41581 from Calinou/doc-media-back-key
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Clarify that `KEY_BACK` is unrelated to the Back button on Android
2020-08-28 19:17:46 +02:00
Rémi Verschelde
9d72ff591f
Merge pull request #41569 from hinlopen/project-manager-refactor
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Refactor project filter in Project Manager
2020-08-28 19:11:56 +02:00
Hugo Locurcio
359c95156a
Clarify that KEY_BACK
is unrelated to the Back button on Android
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This closes #19325 .
2020-08-28 17:10:08 +02:00
Hugo Locurcio
20d0f5bbd7
Cross-reference GDScript built-in rounding methods to ease discovery
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This closes #19315 .
2020-08-28 17:04:22 +02:00
Yuri Roubinsky
4e2d699745
Fix specular render_mode for visual shaders
2020-08-28 12:50:46 +03:00
Rémi Verschelde
a258180723
Merge pull request #41573 from skyace65/Thread
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Add information to get thread id
2020-08-28 10:46:16 +02:00
Rémi Verschelde
2b36a999fa
Merge pull request #41566 from skyace65/TouchScreenButton
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Improve touch screen button description
2020-08-28 10:46:02 +02:00
Rémi Verschelde
c4e4ea1c65
Merge pull request #41563 from skyace65/RigidBody
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Document where the center of mass is for RigidBody nodes
2020-08-28 10:38:13 +02:00
Rémi Verschelde
46809332dd
Merge pull request #41547 from vnen/gdscript-2-fixes
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Some more GDScript fixes
2020-08-28 10:36:09 +02:00
skyace65
aa08023115
Add information to get thread id
2020-08-27 22:11:35 -04:00
Rémi Verschelde
1ff139cb28
Merge pull request #41562 from Calinou/remove-community-health-files
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Remove community health files from this repository
2020-08-27 23:24:37 +02:00
skyace65
416cac96fa
Improve touch screen button description
2020-08-27 16:48:07 -04:00
Stijn Hinlopen
598447c5bc
Refactor project filter in Project Manager
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- Reorder search/sort bar
- Removed ProjectListFilter (unnecessary abstraction)
- Reorder side bar buttons
- Removed some unused variables/methods
2020-08-27 22:14:30 +02:00
skyace65
51367c1bcf
Mention listener node in AudioStreamPlayer3D description
2020-08-27 12:44:20 -04:00
skyace65
555f4f3e17
Document where the center of mass is for RigidBody nodes
2020-08-27 11:20:29 -04:00
Hugo Locurcio
f516dc1198
Remove community health files from this repository
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They've been moved to the @godotengine organization's .github
repository, which works as a fallback for all repositories in the
organization. This way, the Sponsor button is automatically displayed
on all repositories.
This closes #40972 .
2020-08-27 15:53:59 +02:00
Hugo Locurcio
d5ffa42cd2
Add a test suite for Expression
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This also makes the first parameter of `Expression::execute()` optional
from C++. Previously, it was only optional in the scripting API.
2020-08-27 15:16:09 +02:00
Rémi Verschelde
7a62b94bca
Merge pull request #41523 from Lunatoid/theme-editor-h-scrollbar
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Gives the theme editor a horizontal scrollbar
2020-08-27 12:16:56 +02:00
Rémi Verschelde
964b00717c
Merge pull request #41557 from Yetizone/master_small_typo
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rasterizer_rd.cpp: Correct small typo
2020-08-27 12:09:29 +02:00
Yetizone
118a7bc53f
rasterizer_rd.cpp: Correct small typo
2020-08-27 12:44:18 +03:00
Rémi Verschelde
d30c3d06dd
Merge pull request #39440 from simpuid/custom-profilers
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Debugger Plugins in Godot
2020-08-27 11:35:39 +02:00
Rémi Verschelde
6875c9d684
Merge pull request #40302 from verdog/camera-bounds-fix
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Fix Camera2D Incorrect Preview Bounds
2020-08-27 09:58:24 +02:00
Rémi Verschelde
c59e9399e7
Merge pull request #41550 from godotengine/revert-40671-virtual-keyboard-height-fix
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Revert "Fix virtual keyboard height regression"
2020-08-27 08:55:51 +02:00
Aaron Franke
de6f8f9d21
Make the Import dock depend on the FileSystem dock
2020-08-27 02:01:14 -04:00
Aaron Franke
2b44b0cc43
Iterate backwards over EditorPlugin's list of plugins in get_editor etc
2020-08-27 00:26:22 -04:00
Rémi Verschelde
f98b32ff51
Merge pull request #41549 from godotengine/revert-40484-android-virtual-keyboard-adjustment
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Revert "Disable virtual keyboard focus adjustment on Android"
2020-08-26 23:48:09 +02:00
Fredia Huya-Kouadio
db35a008f6
Revert "Fix virtual keyboard height regression"
2020-08-26 14:38:02 -07:00
Rémi Verschelde
580420d25a
Merge pull request #41548 from godotengine/revert-40806-android-keyboard-cleaning
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Revert "Move PopupWindow logic to GodotEditText on Android"
2020-08-26 23:18:58 +02:00
Fredia Huya-Kouadio
ffd0bb1d02
Revert "Disable virtual keyboard focus adjustment on Android"
2020-08-26 13:27:25 -07:00
Fredia Huya-Kouadio
04b402b6f1
Revert "Move PopupWindow logic to GodotEditText on Android"
2020-08-26 13:24:18 -07:00
George Marques
5033d5c71c
GDScript: Fix crash when parsing properties
2020-08-26 16:08:19 -03:00
George Marques
b2b45987d0
GDScript: Show error when there's an inheritance cycle
2020-08-26 16:01:08 -03:00
George Marques
4a3fca47e5
GDScript: Add recursion depth limit for completion
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To avoid crashes when there's a dependency loop.
2020-08-26 15:38:23 -03:00
George Marques
ff16ba1eaa
GDScript: Fix crash when completing code with signals
2020-08-26 15:13:42 -03:00
George Marques
8ccf88a206
GDScript: Fix issues when deriving from other scripts
2020-08-26 14:50:27 -03:00
Tony-Goat
71febfd6e2
Updated LineEdit to address #41278
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Updated set_max_length() function to actually pull a substring of the current text so it's not all thrown away when the new max length is shorter than the current length.
2020-08-26 11:19:24 -06:00
PouleyKetchoupp
bb306750ce
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
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On Windows, WINDOW_EVENT_FOCUS_IN was never sent by the display server
for popups, because WM_ACTIVATE events are received during the call to
_update_window_style, which happened before the callbacks were set.
This was causing some issues with the way Popup is now handling closing on
parent focus.
Now _update_window_style is only called during show_window, after Window
initialized callbacks.
2020-08-26 18:14:36 +02:00
PouleyKetchoupp
5315bff002
Fix menu popups delay and focus in X11 display server
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Now using override_redirect for menu & tooltip popups to prevent the WM from
interfering with them, so we have more control over focus management
and avoid a delay before they show up.
2020-08-26 18:14:07 +02:00
simpu
ea2eaf8c27
Added debugger plugin support
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Changes:
* EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it.
* EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-26 11:24:51 +05:30
Lunatoid
d602be077d
Gives the theme editor a horizontal scrollbar
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Fixes #34509 where the theme editor would push away the inspector
if something like "hseperation" is really high.
Now `set_enable_h_scroll` is true which fixes this.
2020-08-26 01:48:46 +02:00