Commit graph

4236 commits

Author SHA1 Message Date
Marcel Admiraal
f31b2a1bba Move Bullet physics query flush from Bullet space pre-tick callback to
Bullet physics flush_queries() as is done in Godot physics, and remove
the pre-tick callback.
2020-07-08 11:39:41 +01:00
Rémi Verschelde
bd3a468fc2
Merge pull request #39726 from AndreaCatania/add_body_impr_physics
Optimized physics object spawn time
2020-07-07 12:15:09 +02:00
Rémi Verschelde
480cb25961
Merge pull request #39735 from AndreaCatania/bullet_phy_add_api
Added BulletPhysics APIs to return internal objects.
2020-07-07 12:13:51 +02:00
Aaron Franke
af80bcd2f8
Add sort and has methods to PackedArrays 2020-07-06 22:16:39 -04:00
Rémi Verschelde
b96b0d90d7
Merge pull request #40162 from vnen/autoloads-list
Add a map of autoloads to ProjectSettings
2020-07-07 00:12:59 +02:00
SkyJJ
e9c8bf5e1b Fix GDScriptEditorTranslationParserPlugin instance leak 2020-07-06 22:40:52 +02:00
Rémi Verschelde
b5a73c9e5c
Merge pull request #40157 from madmiraal/fix-39765
Clear a Bullet Area's overlappingObjects vector when removing an area from a space.
2020-07-06 19:16:51 +02:00
George Marques
9654365547
Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00
Rémi Verschelde
a535b9160d
Merge pull request #40155 from rcorre/warning-names
Include gdscript warning name in the warning message.
2020-07-06 16:49:54 +02:00
Rémi Verschelde
80582d1f82
Merge pull request #40116 from ThakeeNathees/editor-crash-on-super-constructor
Fix: editor crash on super constructor called
2020-07-06 16:45:37 +02:00
Ryan Roden-Corrent
de3ad3b30e
Include gdscript warning name in the warning message.
Occasionally you want to ignore a warning with a `warning-ignore`
comment, and you have to go into the settings to look up what the
actual name of the warning is. This patch appends the warning name to
the end of the warning so you know what string to use to ignore it,
similar to other linters like pylint.

For example

```
"The signal 'blah' is declared but never emitted.";
```

is now

```
"The signal 'blah' is declared but never emitted. (UNUSED_SIGNAL)";
```
2020-07-06 07:22:34 -04:00
Marcel Admiraal
a615d359e8 Clear a Bullet Area's overlappingObjects vector when removing an area
from a space.
2020-07-06 12:04:15 +01:00
Daniel Doran
c3b16e825c Fix Mono PackedArray Marshalling 2020-07-05 14:54:31 -06:00
Rémi Verschelde
c95fbd50fe
Merge pull request #40102 from SkyLucilfer/PotGenerationFix
Change translation parser plugin API to parse_file()
2020-07-05 22:35:18 +02:00
Rémi Verschelde
347a55d4c2
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 22:32:27 +02:00
Ignacio Etcheverry
2511c43972 Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
SkyJJ
cae6f0bda2 Change translation parser plugin API to parse_file() 2020-07-05 12:14:56 +02:00
Thakee Nathees
023b3f2786 Fix: editor crash on super constructor called
Fix: #39909
2020-07-04 16:06:07 +05:30
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Rémi Verschelde
96644d23a0 doc: Sync classref with current source 2020-07-03 16:09:12 +02:00
Stijn Hinlopen
929b98d24b Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
Rémi Verschelde
488576ade9
Merge pull request #40078 from endlesstravel/fix-print-null-in-array-3
fix crash when pass null in print array in GD.print
2020-07-03 15:22:25 +02:00
Rémi Verschelde
8ff99d2a8e
Merge pull request #39958 from aaronfranke/gridmap-vec3i
Update GridMap to use Vector3i instead of three ints
2020-07-03 13:38:46 +02:00
endlesstravel
d2461bad63 fix crash when pass null in print array in GD.print
fix crash when pass null in print array in GD.print 2

fix crash when pass null in print array in GD.print 3

fix space
2020-07-03 16:55:09 +08:00
Rémi Verschelde
64aa25b2e5
Merge pull request #40050 from naithar/feature/ios-gdnative-master-2
[4.0] Add support of iOS's dynamic libraries to GDNative
2020-07-03 07:48:13 +02:00
Aaron Franke
8a333cdf9f
Update GridMap to use Vector3i instead of three ints 2020-07-02 16:50:55 -04:00
Rémi Verschelde
f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Rémi Verschelde
67e4082b1e
Merge pull request #37350 from aaronfranke/force-impulse
Refactor physics force and impulse code to use (force, position) order
2020-07-02 18:39:16 +02:00
Rémi Verschelde
d121248562
Merge pull request #40049 from hinlopen/remove-pane-drag
Remove unused class PaneDrag
2020-07-02 18:33:36 +02:00
Sergey Minakov
294416c84c GDNative export: do not add fake lookup table if static lib is not used 2020-07-02 17:43:04 +03:00
SkyJJ
efb4609425 Add translation parser plugin support 2020-07-02 14:47:35 +02:00
Stijn Hinlopen
c3d9f12a10 Remove unused class PaneDrag 2020-07-02 13:50:31 +02:00
Sergey Minakov
ad2248a3bd GDNative Editor: Support selecting frameworks for iOS 2020-07-02 13:00:27 +03:00
Sergey Minakov
9086599ae6 GDNative: support dynamic loading of iOS frameworks 2020-07-02 12:55:49 +03:00
Rémi Verschelde
f71e258512
Merge pull request #30424 from raphael10241024/fix_noise
Fix OpenSimplexNoise get_image() swap axes
2020-07-02 11:50:57 +02:00
Rémi Verschelde
5c9ee93f3e
Merge pull request #39788 from bruvzg/macos_apple_silicon
[macOS] Add support for the Apple Silicon (ARM64) build target.
2020-07-01 16:45:23 +02:00
Rémi Verschelde
a8a2769bb6
Merge pull request #38713 from aaronfranke/string-64bit
Make all String integer conversion methods be 64-bit
2020-07-01 16:01:05 +02:00
RaphaelHunter
00cac6e9b6 Fix OpenSimplexNoise get_image() swap axes 2020-07-01 11:40:14 +08:00
G'lek
a5abacd1e7
Change assembly watcher after notification changes
Fixed Mono not building after #39986 was merged due to a constant that got renamed.
2020-06-30 17:41:38 -04:00
Rémi Verschelde
5f2295f2df
Merge pull request #39986 from reduz/app-inout-notification
Add a separate application focus/in notification
2020-06-30 16:58:46 +02:00
Rémi Verschelde
f3c5f12e39
Merge pull request #38920 from paulherman/tga
Expose loading TGA images in Image.
2020-06-30 16:40:28 +02:00
Juan Linietsky
438c380458 Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
Marcel Admiraal
63f4e92195 Use is_equal_approx() instead of vertex_snap when checking if ray is
colliding with equiplanar CSG faces.
2020-06-29 18:21:15 +01:00
Marcel Admiraal
1a559c9889 Create degenerate triangles when inserting an edge into a CSG face.
They will be deleted when the faces are merged, but their edges are
needed for merging faces.
2020-06-29 17:57:07 +01:00
bruvzg
00299f15b4
[macOS] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 12:33:51 +03:00
Tomasz Chabora
13298ed873 Improve the preload and load descriptions 2020-06-28 20:51:46 +02:00
Mark Kuo
3b05d2c989 VideoStreamGDNative: close file in cleanup
We should close the file handle when we are done.
2020-06-28 10:20:07 +10:00
Rémi Verschelde
87d2397273
Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int
Mono/C#: Fix InvalidCast because of attempt to unbox long as int
2020-06-26 07:56:42 +02:00
Rémi Verschelde
aa42bd14ac
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
Mono/C#: Use /restore instead of /t:restore when building
2020-06-26 07:49:40 +02:00
Ignacio Etcheverry
4b0c78b3ca Mono/C#: Use /restore instead of /t:restore when building
Documentation recommends not to use /t:restore
together with other targets (like /t:build),
as it messes with the environment.
2020-06-25 23:50:05 +02:00