Commit graph

6 commits

Author SHA1 Message Date
Juan Linietsky 920f216a14 Small exporter fixes 2017-06-29 07:29:48 -03:00
Rémi Verschelde 13d1df2e4b Fixes to 3.0 exporter: fix rotations, remap animation tracks
Also fixed some spacing issues to better match to .tscn format as written
by Godot 3.0.
2017-05-01 23:09:38 +02:00
Rémi Verschelde f9bde9ddf7 Adapt Godot 3 exporter to new project file extension 2017-04-20 01:55:54 +02:00
Rémi Verschelde a7a5ac596e Godot3 exporter: Convert engine.cfg properly
Use a map to keep track of renamings as done for other properties.
The saving is a bit hackish, there might be simpler solutions.
2017-04-09 02:11:36 +02:00
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde 1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00
Renamed from tools/editor/editor_export_godot3.cpp (Browse further)