Fabio Alessandrelli
108de5a734
Editor debugger now always handle connections.
...
The editor debugger used to only take the first client connection,
leaving potential new connections hanging until TCP timeout.
This caused a lock after some time when running multiple game/editor
instances, as the client will fill the write buffer, and then lock until
timeout (as the editor server would never read from that socket).
The editor now drops new connections immediately if it is already
connected to a client.
2019-06-19 11:45:45 +02:00
Rémi Verschelde
57bd26082b
Merge pull request #29547 from santouits/filter-scripts
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Add filter search for script list and the members in the script editor
2019-06-19 00:15:17 +02:00
Rémi Verschelde
d2e8b5bd18
Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profile
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Enhancements and fixes for the editor feature profile
2019-06-19 00:14:05 +02:00
Rémi Verschelde
58fe658f9d
Merge pull request #29859 from KoBeWi/name_sort-inator
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Properly sort projects by name
2019-06-18 20:57:13 +02:00
Tomasz Chabora
39e5c510fc
Properly sort projects by name
2019-06-18 15:51:58 +02:00
Rémi Verschelde
d61d1af64d
Merge pull request #29489 from groud/fixes_nan
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Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
Rémi Verschelde
0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
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Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
Rémi Verschelde
3b3ba7d179
Merge pull request #29847 from yurchor/master
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Fix minor typos
2019-06-17 17:28:55 +02:00
Rémi Verschelde
46bff1ab54
Merge pull request #29806 from sparkart/master
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Bring selected script in view of open scripts list
2019-06-17 15:07:27 +02:00
Yuri Chornoivan
340c2c0584
Fix minor typos
2019-06-17 15:11:49 +03:00
Rémi Verschelde
b5459d9f0a
Merge pull request #29830 from NilsIrl/remove_useless
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Remove useless cast from c-string to String
2019-06-17 11:00:01 +02:00
Rémi Verschelde
cd22551d2d
i18n: Sync translation template with current source
2019-06-16 22:08:53 +02:00
Rémi Verschelde
e864237f1a
i18n: Fix extract.py support for new TTRC
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Also make compatible with Python 3.
2019-06-16 22:02:44 +02:00
Rémi Verschelde
ea9a6672e0
i18n: Sync translations with Weblate
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(cherry picked from commit e50eb830af
)
2019-06-16 21:46:27 +02:00
Emmanuel Barroga
fc568d9d5b
Bring selected script in view of open scripts list
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Resolves issue: #29721
2019-06-16 09:48:42 -07:00
Nils ANDRÉ-CHANG
640ed6baba
Remove useless cast from c-string to String
2019-06-16 13:12:01 +01:00
Hugo Locurcio
a100471f6b
Add support for bold fonts in the editor help
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This also makes it possible to use the strikethrough tag (`[s]`)
in the editor help.
2019-06-15 18:47:42 +02:00
Rémi Verschelde
b486f5dde0
glTF: Fix import of animations with INTERPOLATION_LINEAR
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Bug found thanks to GCC 8's -Wduplicated-branches.
Slight refactor for readability.
2019-06-15 15:20:13 +02:00
Rémi Verschelde
1c1e75a4aa
Merge pull request #29795 from YeldhamDev/dependency_editor_changes
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Minor enhancements to the dependency editor
2019-06-15 10:28:11 +02:00
Michael Alexsander Silva Dias
b3ae58d117
Minor enhancements to the dependency editor
2019-06-15 04:12:23 -03:00
Hugo Locurcio
bf97247cec
Improve the default project naming in the Project Manager
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The Project Manager will now infer a project name from the
project path if the name is empty or equal to the default value.
The project name will also be capitalized automatically.
2019-06-15 00:01:44 +02:00
Rémi Verschelde
b412534e6f
Merge pull request #29779 from akien-mga/font-settings-cleanup
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Fix help source font setting and related cleanup
2019-06-14 15:22:52 +02:00
Rémi Verschelde
c56ef88c5a
Fix help source font setting and related cleanup
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This was a regression from #28107 due to a typo in the `initial_set`
call.
I used the opportunity to harmonize the font settings by ensuring we
only get values in `editor_fonts.cpp` and set them all with proper and
consistent hint ranges in `editor_settings.cpp`.
Fixes #29774 .
2019-06-14 14:25:20 +02:00
Michael Alexsander Silva Dias
28683237c5
Check for inherited methods before attempting to create one when connecting a signal
2019-06-13 15:15:17 -03:00
Rémi Verschelde
8c11f883d9
Merge pull request #29129 from kis3lori/remove-save-theme-for-default
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Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13 12:10:05 +02:00
Kis Levente Lorand
0823d78374
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13 11:26:08 +03:00
Rémi Verschelde
41a62f3ac3
Merge pull request #29737 from YeldhamDev/connections_dialog_minor_cleanup
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Minor cleanup in connections dialog file
2019-06-13 10:17:42 +02:00
Rémi Verschelde
5ec99dc62f
Merge pull request #29644 from YeldhamDev/editor_file_recent_reselect
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Make possible to reselect an item in the "Recent" list in the EditorFileDialog
2019-06-13 10:11:16 +02:00
Rémi Verschelde
d888c50fa3
Merge pull request #29638 from YeldhamDev/editor_file_hidden_toggle
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Add button for toggling hidden files in EditorFileDialog
2019-06-13 10:09:19 +02:00
Rémi Verschelde
006df1f2bc
Merge pull request #29636 from Calinou/project-manager-dim-window-quitting
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Dim the project manager window while it's quitting
2019-06-13 10:07:58 +02:00
Rémi Verschelde
6effe33bba
Merge pull request #29635 from YeldhamDev/editor_file_favorite_fix
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Apply a better fix for the EditorFileDialog crash on favorite
2019-06-13 10:03:52 +02:00
Michael Alexsander Silva Dias
fdd461ddd0
Minor cleanup in connections dialog file
2019-06-13 02:47:12 -03:00
Michael Alexsander Silva Dias
484127c88f
Enhancements and fixes for the editor feature profile
2019-06-12 21:46:53 -03:00
Rémi Verschelde
32ae64a371
Merge pull request #29708 from sparkart/master
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Added script name tooltip for Open Script Icon
2019-06-12 23:10:38 +02:00
Rémi Verschelde
1a9a2c879a
Merge pull request #29645 from YeldhamDev/create_dialog_reselect
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Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog
2019-06-12 22:58:09 +02:00
Rémi Verschelde
d1a88cb895
Merge pull request #29716 from YeldhamDev/create_node_error_spam
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Fix error spam in create dialog when searching for nodes with some disabled
2019-06-12 22:45:47 +02:00
Rémi Verschelde
3b53db750a
Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852
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Reload text shaders when externally edited, issue 19852
2019-06-12 22:44:55 +02:00
Emmanuel Barroga
e15c5489a8
Added script name tooltip for Open Script Icon
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Resolves issue: 29541
2019-06-12 08:10:00 -07:00
Michael Alexsander Silva Dias
c22dcca866
Fix error spam in create dialog when searching for nodes with some disabled
2019-06-12 10:43:42 -03:00
Rémi Verschelde
704f2c5d85
Merge pull request #29615 from Calinou/fix-editor-monitor-large-sizes
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Fix display of large sizes in the editor monitors
2019-06-12 15:21:37 +02:00
Rémi Verschelde
1e5a02f006
Merge pull request #29599 from Calinou/assetlib-project-icon-loading
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Display a "loading" placeholder while icons are loading in the assetlib
2019-06-12 13:36:06 +02:00
Rémi Verschelde
97fb28df0d
Merge pull request #29595 from YeldhamDev/bus_editor_enhancements
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Enhancements for the audio bus editor
2019-06-12 13:34:30 +02:00
Rémi Verschelde
5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
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Always pass script path to external editor
2019-06-12 13:24:57 +02:00
Rémi Verschelde
59a0d90f3a
Merge pull request #29695 from jbuck3/fix-script-create-dialog
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Fix script create dialog
2019-06-12 13:24:02 +02:00
Rémi Verschelde
a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
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Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
Rémi Verschelde
c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
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Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
Rémi Verschelde
f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
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Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
Rémi Verschelde
94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
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Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
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Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
santouits
ca4c33cdad
Add filter search for script list and the members
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in the script editor
2019-06-12 13:31:53 +03:00
Hugo Locurcio
75f1e93ac0
Remove some references to unimplemented features in the assetlib
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This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).
This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
Rémi Verschelde
a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
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Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
Michael Alexsander Silva Dias
831dd19546
Check base scripts for signal receiving methods before warning about them missing
2019-06-11 22:11:26 -03:00
Hugo Locurcio
7fd7dac69c
Add spacing between the icon and details in the assetlib list
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This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
James Buck
2d28e393d6
Fix script create dialog
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- Correctly validate parent/class names
- Trigger parent validation when selecting from buttons
- Fix enabling/disabling parent buttons
- Clear class name if not supported
- Minor cleanup
2019-06-11 16:05:24 -05:00
Rémi Verschelde
30e8b53c38
Merge pull request #29680 from akien-mga/fix-headers
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Add missing license headers
2019-06-11 19:01:40 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
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Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
f18121824c
Add missing license headers
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Make `fix_headers.py` script compatible with Python 3.
2019-06-11 15:33:32 +02:00
Rémi Verschelde
290032b68f
Merge pull request #29565 from YeldhamDev/editor_feature_docs
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Make docs search hide nodes disabled by the editor feature profile
2019-06-11 15:17:52 +02:00
Rémi Verschelde
7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
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Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
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It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
96028e3f48
Merge pull request #29526 from YeldhamDev/connections_dialog_improvements_reborn
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Improve conections dialog
2019-06-11 14:17:49 +02:00
Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
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Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
8d5bb06ae0
Merge pull request #29515 from Calinou/editor-inspector-checkbox-hseparation
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Add a margin to "checkable" property checkboxes in the editor inspector
2019-06-11 11:56:53 +02:00
Rémi Verschelde
bc75ef5ad0
Merge pull request #29508 from Calinou/doc-hex-constant-uppercase
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Use uppercase for all hexadecimal constants in the editor help
2019-06-11 11:51:59 +02:00
Rémi Verschelde
4a757a2d96
Always pass script path to external editor
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Previously you had to set the Exec Flags manually, reading the documentation
to find out what placeholders to use. As most editors should support having
the file path passed as the last argument, we default to doing this if no
custom {file} flag is defined. We also default the Exec Flags to "{file}" and
the placeholder text gives some documentation.
Fixes #29662 .
2019-06-11 09:20:42 +02:00
Michael Alexsander Silva Dias
b3010d9734
Fix connection info still appearing on scripts if the node source is deleted
2019-06-10 19:37:56 -03:00
Rémi Verschelde
ee86b18a5e
Merge pull request #29497 from qarmin/fix_memory_leak_in_files
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Fix memory leak after closing files
2019-06-10 15:23:26 +02:00
Michael Alexsander Silva Dias
553972453f
Add button for toggling hidden files in EditorFileDialog
2019-06-10 00:27:37 -03:00
Michael Alexsander Silva Dias
307fe76089
Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog
2019-06-09 22:44:31 -03:00
Michael Alexsander Silva Dias
53719b112a
Make possible to reselect an item in the "Recent" list in the EditorFileDialog
2019-06-09 22:09:10 -03:00
Michael Alexsander Silva Dias
138a8f1a99
Merge pull request #29527 from YeldhamDev/orphan_dialog_dependencies_tooltip
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Add tooltip for the dependencies buttons in the orphan explorer dialog
2019-06-09 18:37:48 -03:00
Hugo Locurcio
c9bc807ce4
Dim the project manager window while it's quitting
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This makes it clearer that the project manager window is busy
while it's quitting (which can take a while on slower PCs).
This also makes it feel more responsive to user input.
2019-06-09 22:48:12 +02:00
Michael Alexsander Silva Dias
1f6a590959
Apply a better fix for the EditorFileDialog crash on favorite
2019-06-09 17:41:45 -03:00
volzhs
15d284b281
Fix crash when selecting favorate directory on EditorFileDialog
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The problem was that favorite tool button kept to change pressed
and unpressed state with toggled event.
This is a quick fix for crash.
EditorFileDialog might need to be refactor later.
2019-06-10 00:27:28 +09:00
Michael Alexsander Silva Dias
bb1c5f5525
Enhancements for the audio bus editor
2019-06-09 00:23:08 -03:00
Hugo Locurcio
746bfc3662
Fix display of large sizes in the editor monitors
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Unlike the old custom method, the `String::humanize_size()`
method works well with file sizes above 2 GB.
This also tweaks the suffixes for spacing consistency and
uses the correct acronym for exabytes (EB).
This closes #29610 .
2019-06-08 22:05:57 +02:00
Hugo Locurcio
9f6b470ea8
Display a "loading" placeholder while icons are loading in the assetlib
2019-06-08 11:18:52 +02:00
Michael Alexsander Silva Dias
def0485ca9
Make docs search hide nodes disabled by the editor feature profile
2019-06-06 22:04:25 -03:00
Michael Alexsander Silva Dias
fc23c8f941
Add tooltip for the dependencies buttons in the orphan explorer dialog
2019-06-06 02:47:56 -03:00
Michael Alexsander Silva Dias
31218a07de
Improve conections dialog
2019-06-06 02:40:20 -03:00
Ranoller
f26e9daab5
Make tilemap texture origin point top-left.
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Fix https://github.com/godotengine/godot/issues/29487 . In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Tomasz Chabora
f472f0491c
Allow to change 2D pan hotkey
2019-06-05 22:44:52 +02:00
Hugo Locurcio
ecda25b050
Add a margin to "checkable" property checkboxes in the editor inspector
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This makes "checkable" property checkboxes look more consistent with
other checkboxes.
2019-06-05 22:18:46 +02:00
Hugo Locurcio
6516098d12
Use uppercase for all hexadecimal constants in the editor help
2019-06-05 16:44:20 +02:00
qarmin
53c0a29fb0
Fix memory leak after closing files
2019-06-05 09:34:16 +02:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
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Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
daca2a9a8e
Merge pull request #29459 from hpvb/fix-move-rename
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Fix moving and renaming files
2019-06-04 22:30:43 +02:00
Gilles Roudière
df0a69bbac
Fixes NaN errors with anchors mode
2019-06-04 21:58:21 +02:00
Rémi Verschelde
e22dde1b18
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
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Remember selected subtile when updating the TileMap editor
2019-06-04 17:16:03 +02:00
Rémi Verschelde
33163c0040
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
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Fix TileMap editor not correctly copying atlas tiles
2019-06-04 16:56:59 +02:00
Michael Alexsander Silva Dias
6be7fea798
Fix subtile picking in TileMap editor
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Fixes #29445 .
2019-06-04 11:36:05 -03:00
Hein-Pieter van Braam-Stewart
0ac7715a27
Fix moving and renaming files
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This commit fixes several issues related to moving scenes and resources
in an open project.
* Don't try to reload scenes while not all scenes are updated yet.
* Don't use the UndoRedo system to update non-user initiated editor
state.
* Resave scenes after moving files and updating resource path(s).
2019-06-04 16:24:32 +02:00
Rémi Verschelde
2844b76feb
Merge pull request #29448 from Calinou/improve-performance-monitor-display
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Improve the performance monitor display
2019-06-04 09:27:39 +02:00
Michael Alexsander Silva Dias
412a0b73e9
Fix error spam when typing in the TileMap editor's search box while having no results
2019-06-04 01:44:38 -03:00
Michael Alexsander Silva Dias
6b7d8fd946
Fix TileMap editor not correctly copying atlas tiles
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Fixes #29307 .
2019-06-04 00:44:01 -03:00
Michael Alexsander Silva Dias
0a03ed7544
Remember selected subtile when updating the TileMap editor
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Fixes #29444 .
2019-06-03 21:20:38 -03:00
Hugo Locurcio
b615277a07
Improve the performance monitor display
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- Use dark colors when using a light theme for better visibility
- Enable antialiasing (only effective when using the GLES3 renderer)
- Make graph lines thinner but opaque
- Scale graph line widths on hiDPI displays
2019-06-03 23:30:05 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
clayjohn
2b8b1d7c46
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00