Commit graph

79 commits

Author SHA1 Message Date
sanikoyes
2004c24a6e Allow to extends constant class variable 2017-10-30 19:08:53 +08:00
Rémi Verschelde
9d598833d2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
Juan Linietsky
f4d6e37c2f push variable later when created, to avoid self-referencing as a valid case, closes #6111
(cherry picked from commit 95f10c620d)
2017-08-13 20:29:46 +02:00
curtisxk38
5a1bcae6c2 Fix typo in Parser Error message
(cherry picked from commit d35fab7382)
2017-05-26 17:37:46 +02:00
Rémi Verschelde
f90eb87193 Revert "Make inline blocks in GDScript more pythonic"
This reverts commit 0c650c2511.
Fixes #8315.
2017-04-08 16:08:22 +02:00
Rémi Verschelde
e9b045d9e5 Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
Bojidar Marinov
dad8e04139 Add enum naming, by assinging a given enum's values to a Dict
(cherry picked from commit 88430f0962)
2017-04-06 19:01:43 +02:00
Bojidar Marinov
ed80f4563a Adds enums to GDScript
Fixes #2966

(cherry picked from commit 4ee82a2c38)
2017-04-06 19:01:43 +02:00
Bojidar Marinov
0c650c2511 Make inline blocks in GDScript more pythonic
Fixes #8001

(cherry picked from commit 18ab88b3f1)
2017-03-24 23:19:14 +01:00
Rémi Verschelde
f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
16b78da941 Style: Various fixes to play nice with clang-format
(cherry picked from commit 2a0ddc1e89)
2017-03-18 23:13:47 +01:00
Hein-Pieter van Braam
4cf49bb6f4 Allow preload to accept a const string.
In preload() parsing this code will lookup the identifier in the local
constant database. If the identifier corresponds to a string constant
it is used as the path for preload().

Currently this does not work for global constants, only constants
declared in the same class as the preload is happening. We can implement
a full fix too. Maybe we can use this PR to discuss the possibilities.

This (partially) fixes #6798

(cherry picked from commit 3e5743ca36)
2017-03-18 20:10:36 +01:00
Rémi Verschelde
d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00
Bojidar Marinov
4c9c43735a Disallow assignment to expressions
Fixes #6824

(cherry picked from commits 0b077162a3
and dcc4ee21c1)
2017-01-12 19:15:28 +01:00
Bojidar Marinov
6ad84850ab Ternary operator in GDScript (a if x else b)
Fixes #1961
2017-01-10 17:09:26 +01:00
Bojidar Marinov
c0743f898a Allow for linebreaks in function calls and definitions and yeild/signal.
(Plus maybe a few other things)
2017-01-10 17:08:50 +01:00
Fabio Alessandrelli
d5ee98bb2c Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)"
Also closes: #6801

This reverts commit e59820ac94.

(cherry picked from commit 11349a786b)
2016-10-17 20:48:52 +02:00
Fabio Alessandrelli
e51cd3d454 Throw an error when exporting a resource class
"export var tex = Texture"
will now throw an error to avoid crashing the editor:
"Exported constant not a type or resource"

Fixes #6719 . Closes #6729

(cherry picked from commit ee7df2c89a)
2016-10-09 17:40:19 +02:00
Fabio Alessandrelli
ba095b8dcc Add warning when (pre)loading paths with leading / (#4280 - #3106)
(cherry picked from commit e59820ac94)
2016-10-09 17:34:23 +02:00
Juan Linietsky
f51a816253 Set proper line into operators when parsing GDScript, fixes #5822 2016-07-22 09:23:26 -03:00
George Marques
8113ba8bef
Allow semicolon after 'pass' keyword 2016-07-10 12:20:53 -03:00
George Marques
4bf31b3f3d
Revert removing of function call in gd_parser
The function call was removed in #5538 because of the unused return value,
but the function itself has side effects and the absence of the call was
causing crashes.
2016-07-08 22:12:59 -03:00
Rémi Verschelde
b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
Juan Linietsky
e49b73e93a Only check for constants when parsing constants, should close #5497 2016-06-30 10:40:13 -03:00
Juan Linietsky
cf0fbe493f Ability to put constants in constant expressions, closes #5264 2016-06-29 22:17:55 -03:00
Juan Linietsky
f4c6640827 Fixed bug related to resolving constants in a class, closes #1110 2016-06-28 11:02:53 -03:00
Juan Linietsky
95e3279d34 Properly report a valid error instead of reporting as a bug, closes #3841 2016-06-24 10:30:36 -03:00
Juan Linietsky
fea9511bc6 remove unnecesary found bug? print, closes #5028 2016-06-11 20:36:28 -03:00
Juan Linietsky
9ddc13a5cc -All variables from script are visible through get_property_list(), not just those with export()
-Added PROPERTY_USAGE_SCRIPT_VARIABLE to identify what comes from script
-closes #5146
2016-06-11 18:34:49 -03:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde
002ff3cc9a Revert "Merge pull request #3814 from est31/iterators_for_for"
This reverts commit adf5056889, reversing
changes made to ee2bc87c0e.
2016-03-01 18:09:48 +01:00
est31
5f66692395 Use xrange for common "for i in range(...)" use case
Make the parser eliminate a wasteful allocation and initialisation
of a possibly large array.
2016-02-28 22:47:48 +01:00
est31
cea8e97c11 Fix typo in error 2016-02-24 00:08:53 +01:00
hondres
56ce58d57c can preload constants 2016-01-24 23:45:11 +01:00
Juan Linietsky
de7fe2fced -remove unnecesary error report, fixes #3361 2016-01-23 15:36:03 -03:00
Juan Linietsky
61745855d0 PI is now a built-in constant, fixes #2134 2016-01-02 17:56:45 -03:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Zher Huei Lee
821351be04 added missing onready allocation for subclasses
Fixes #3158
2015-12-30 00:23:26 +00:00
reduz
7d2d1442f8 -add breakpoint statement to ease with debugging, closes #3165 2015-12-29 12:11:21 -03:00
reduz
99736e63e4 -fixed bug with some indent blocks not properly checked, fixes #2570
-added ability to do one-line blocks, such as:  if something: print("hello") , to be more python-like
2015-12-29 11:41:37 -03:00
reduz
f7b64a62d1 -renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
-fixed newly introduced bug in onready keyword, fixes #3155
2015-12-28 21:05:57 -03:00
reduz
30c12297dc - added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run. 2015-12-28 19:32:51 -03:00
eska
897cf2140c Add GDScript export hint for named bit flags
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14 17:32:31 +01:00
eska
ef0c05430c Add GDScript export hints for global filesystem and exponential ranges
- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only
- Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only
- Exponential range: `float, EXP, 50, 150, 2`
2015-12-11 06:45:03 +01:00
koalefant
e52d211b61 GDScript: fixed highlighting of the next line when colon is missing 2015-11-29 23:45:28 +01:00
eska
bbc42a159c Allow extending from Object in GDScript 2015-11-12 15:50:20 +01:00
eska
eb9621624f Add GDScript export hint for real numbers with easing export(float, EASE) 2015-10-16 20:37:13 +02:00
eska
57b2c4b0c6 Add multiline string GDScript export hint export(String, MULTILINE) 2015-10-16 18:48:54 +02:00
eska
e18c1ba05b Revert "add flag and multiline hits in GDScript"
This reverts commit 7843ec6633.
2015-10-16 16:18:46 +02:00