Commit graph

2682 commits

Author SHA1 Message Date
Rémi Verschelde 9f5b77acc9
Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
Ignacio Etcheverry 2c85439da0 Make it a build error if a GetTypeInfo specialization cannot be resolved
Previously it was a runtime error message.
2019-07-22 00:08:35 +02:00
Rémi Verschelde 60efd67034
Merge pull request #30693 from Chaosus/lerp_angle
Added lerp_angle built-in function
2019-07-20 13:37:13 +02:00
Rémi Verschelde d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
Chaosus 6694c119d0 Added lerp_angles built-in function
Co-authored-by: Xrayez <https://github.com/Xrayez>
Co-authored-by: DleanJeans <https://github.com/DleanJeans>
2019-07-20 12:59:41 +03:00
qarmin 6cbaf7662f Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
Rémi Verschelde c317a3ce16
Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-properties
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19 17:58:17 +02:00
Rémi Verschelde f796779f7c
Merge pull request #23310 from aaronfranke/posmod-int
Add integer posmod and rename default arg names
2019-07-19 15:07:49 +02:00
Rémi Verschelde 2ca3e47d66
Merge pull request #22642 from YeldhamDev/inspector_metadata
Expose "meta" to the Inspector
2019-07-19 14:39:23 +02:00
Aaron Franke a60f242982 Add integer posmod and rename default arg names
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator.

I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
2019-07-18 16:33:43 -04:00
Rémi Verschelde 20a3bb9c48
Merge pull request #30226 from lawnjelly/interpolate
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
Rémi Verschelde dfe228a865
Merge pull request #30341 from Toshiwoz/master
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-12 10:27:38 +02:00
lawnjelly bf6c301b9c Add access to interpolation fraction for fixed timestep interpolation
Addresses #30068

This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.

The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Rémi Verschelde 34d7484039
Merge pull request #30455 from qarmin/const_reference
Pass by reference to const
2019-07-10 15:43:15 +02:00
qarmin 01cc7a996b Use reference to constant in functions 2019-07-10 11:54:12 +02:00
Rémi Verschelde 68081b3f6e
Merge pull request #30188 from Andrettin/Method-Binding-Free-Function-Support
Method Binding Free Function Support
2019-07-09 22:33:43 +02:00
Andrettin e2a3ed3cd8 Added support for passing functions pointers (with a class instance as the first parameter) to method bindings 2019-07-09 21:18:39 +02:00
Rémi Verschelde 2d77390170
Merge pull request #30433 from akien-mga/cryptocore-string-escape
SCons: Fix MBEDTLS_CONFIG_FILE string escape
2019-07-09 08:27:40 +02:00
Rémi Verschelde f1a37be69c SCons: Fix MBEDTLS_CONFIG_FILE string escape
Fixes #30431, regression from #30277.
2019-07-08 18:05:48 +02:00
Fabio Alessandrelli 2f91e250f6 Add NULL-terminator the string passed to strtol.
This is actually expected by the function although it was apparently
working in GCC without the terminator, it breaks (at least some) clang
versions.
2019-07-08 17:15:10 +02:00
Rémi Verschelde 36424a6763
Merge pull request #30422 from Faless/net/tcp_connect_timeout
Add TCP connect timeout.
2019-07-08 13:39:00 +02:00
Fabio Alessandrelli 32da4d7819 Add TCP connect timeout.
Default timeout is 30 seconds (i.e. after 30 seconds of calling
connect_to_host if the TCP peer is not connected the connection will
error out).

This value can be configured in project settings:
`network/limits/tcp/connect_timeout_seconds`
2019-07-08 09:18:46 +02:00
Rémi Verschelde 74b00d1bea
Merge pull request #30392 from hbina/redundant_check_pool_vector
Removed a redundant check in PoolVector
2019-07-08 08:31:14 +02:00
Rémi Verschelde af80182016
Merge pull request #30407 from qarmin/small_fixess
Fixes minor issues found by static analyzer
2019-07-08 08:16:50 +02:00
hbina085 ff348e48f9 Removed a redundant check in PoolVector
The set method of PoolVector<T> performs an indexing check twice.
2019-07-07 19:04:56 -04:00
qarmin 9a77d748c0 Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
Rémi Verschelde 44db85d6f6
Merge pull request #30382 from simonpuchert/geo-opt
Some small optimizations in core/math/geometry.h.
2019-07-06 21:07:52 +02:00
Simon Puchert 4b78e17b15 Optimize get_closest_point_to_segment*.
By combining all scalar factors we can get rid of a scalar * vector
multiplication and a square root operation, since the resulting formula
only uses the squared length.
2019-07-06 17:41:13 +02:00
Ibrahn Sahir 4e4697b1c4 Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
LikeLakers2 e86f6faf64 MultiNodeEdit now only shows properties with the exact same PropertyInfo data 2019-07-05 17:40:06 -04:00
Toshiwo 3aff645114 when doing Vector3 slerp it is not necessary to have it normalized. 2019-07-05 11:17:52 -05:00
Rémi Verschelde 6e9cb44004
Merge pull request #30282 from neikeq/editor_in_cs_equals_win
Re-write mono module editor code in C#
2019-07-05 10:29:19 +02:00
Rémi Verschelde a149e412f7
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
Enhance game export
2019-07-05 10:28:29 +02:00
Ignacio Etcheverry 0639946c72 Fix localize_path not always working
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well.
2019-07-05 09:38:28 +02:00
Ignacio Etcheverry 270af6fa08 Re-write mono module editor code in C#
Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00
Rémi Verschelde 42a0148f17
Merge pull request #30296 from neikeq/issue-30127
Expose ResourceImporter to the scripting API
2019-07-05 09:20:05 +02:00
Rémi Verschelde 259a3fb1e9
Merge pull request #29744 from GodotExplorer/gdscript-completion-icons
Show icons for code completion options
2019-07-05 08:00:40 +02:00
Geequlim 10cfd87414 Show icons for code completion options 2019-07-05 09:25:50 +08:00
Ignacio Etcheverry 307eb34be0 Expose ResourceImporter to the scripting API
Fixes #30127
2019-07-04 16:11:57 +02:00
Rémi Verschelde 550f436f8f
Merge pull request #30263 from Faless/ws/wslay_pr
Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Fabio Alessandrelli 9e303ef71c WebSocket module now uses wslay library.
Both client and server are supported on native builds (as usual).

SSL server is still not supported, but will soon be possible with this
new library.

The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Geequlim ed7ed52151 Parse more informations for code completion 2019-07-04 14:00:14 +08:00
Pedro J. Estébanez 40f4d3cf0f Add embedded PCK option to PC platforms
The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly.

The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities.
2019-07-03 21:58:12 +02:00
Fabio Alessandrelli c13be79594 Add TCP Server is_listening method 2019-07-03 18:42:46 +02:00
Fabio Alessandrelli 24c52f1c2e Add b64 to string helper in CryptoCore 2019-07-03 18:42:46 +02:00
Fabio Alessandrelli 6c512e21a9 Add sha1 functions to string (using new CryptoCore) 2019-07-03 18:42:46 +02:00
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
Fabio Alessandrelli c798173332 Fix editor crash when StreamPeerSSL is unavilable.
The fix for EditorNode is a bit hacky, but the handling of the buttons
and features there is hacky too (based on enums that might not reflect
the actual state).
2019-07-02 15:34:34 +02:00
Rémi Verschelde e9d624d7ce
Merge pull request #30239 from Faless/crypto/crypto_core
CryptoCore class to access to base crypto utils.
2019-07-02 14:52:43 +02:00
Fabio Alessandrelli 564d93ff10 CryptoCore class to access to base crypto utils.
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.

To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.

If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.

Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00