Ignacio Etcheverry
0ef635c0e3
Mono/C#: Fix memory leak with new Reference instances created from C#
2019-12-25 19:33:59 +01:00
Haoyu Qiu
f03facc474
Fixes tab height in Batch Rename dialog
2019-12-25 10:13:13 +08:00
Ivan.Shakhov
682dd04b2d
fix Rider path on Mac
2019-12-25 00:14:31 +01:00
Marios Staikopoulos
d3cf8cfb7d
Fix Hard Crash on glTF Color Accessor Import
2019-12-24 15:03:24 -08:00
Hugo Locurcio
c719cea116
Add an example of using HTTPRequest to contact a REST API
...
We already had an example to download and display an image,
but having another example dedicated to REST APIs doesn't hurt.
2019-12-24 23:24:16 +01:00
willnationsdev
e182aa0d32
Fix KinematicCollision docs mislabeling an ObjectID as an RID.
2019-12-24 15:35:58 -06:00
Hugo Locurcio
b076b2bdd6
Fix and improve command-line exporting help
...
It was previously mentioning only one of the two required arguments.
This also mentions that the export path is relative to the project
directory.
This partially addresses #28646 .
2019-12-24 22:20:44 +01:00
Haoyu Qiu
078c0d75f2
Cleans up headers included in editor_node.h
2019-12-24 21:46:05 +08:00
Haoyu Qiu
79a06e17bb
Fixes variable naming in FileSystemDock
2019-12-24 14:51:33 +08:00
Ryan Roden-Corrent
67f441a09d
Clarify ImmediateGeometry.add_vertex.
...
It isn't obvious whether you should add vertices in global coordinates,
or local to the ImmediateGeometry Node.
2019-12-23 23:20:32 -05:00
Rémi Verschelde
d711c57d76
Merge pull request #34570 from MadEqua/fix-skeleton-transform
...
Fix canvas GLES3 skeleton transform uniform updating.
2019-12-23 22:36:09 +01:00
Bruno Lourenço
65195f505f
Fix canvas GLES3 skeleton transform uniform updating.
2019-12-23 18:40:48 +00:00
Paulb23
0049f43fc8
Fixed selection indent taking an additional line
2019-12-23 13:16:57 +00:00
Jonas Bernemann
2f35cf4946
Fix issue with disconnecting events when font changes
2019-12-23 14:08:34 +01:00
Rémi Verschelde
22782d519c
Merge pull request #34553 from timothyqiu/center-dock-position
...
Centers label text in Dock Select popup panel
2019-12-23 08:31:29 +01:00
Haoyu Qiu
d53c392b34
Centers Dock Position text
2019-12-23 09:37:36 +08:00
Ryan Roden-Corrent
e002044761
Be more specific about array return values.
...
The prior docs weren't clear if {pop_,}{front,back} would fail or return
`null` on an empty array.
2019-12-22 14:38:10 -05:00
Rémi Verschelde
56d44aaac9
Merge pull request #34090 from Calinou/doc-improve-basis
...
Improve the Basis class documentation
2019-12-22 20:37:48 +01:00
Rémi Verschelde
5d7898fb6e
Merge pull request #34545 from Calinou/add-code-of-conduct
...
Add a link to the code of conduct in the repository
2019-12-22 20:32:02 +01:00
Hugo Locurcio
04d7d0838c
Add a link to the code of conduct in the repository
...
This makes it display when opening an issue for the first time in the repository.
2019-12-22 18:05:24 +01:00
Hugo Locurcio
bb62c07fce
Improve the Basis class documentation
2019-12-22 18:04:51 +01:00
Rémi Verschelde
67f94ad76e
Merge pull request #34543 from Calinou/doc-fix-node-process-priority
...
Fix the Node `process_priority` description to match actual behavior
2019-12-22 17:29:29 +01:00
Hugo Locurcio
0bab51ab55
Fix the Node process_priority
description to match actual behavior
...
This closes #34531 .
2019-12-22 17:01:56 +01:00
Rémi Verschelde
ac046b7bac
Merge pull request #34542 from Faless/net/packet_peer_stream_input_buffer
...
Fix buffers size calculation in PacketPeerStream.
2019-12-22 16:19:28 +01:00
Fabio Alessandrelli
cbc772d696
Fix buffers size calculation in PacketPeerStream.
...
The calculation used to be wrong when exactly at a power of 2.
`nearest_shift` always return the "next" power of 2
`nearest_shift(4) == 3 # 2^3 = 8`.
On the other hand `next_power_of_2` returns the exact value if that
value is a power of 2 (i.e. `next_power_of_2(4) == 4`).
I.e. :
```
WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4)));
// WARNING: ... : 4 8
```
Is this by design?
2019-12-22 15:35:44 +01:00
Rémi Verschelde
8938577459
i18n: Sync translations with Weblate + update template
...
Also fix a few stray clang-format formatting errors that passed
through CI unnoticed.
2019-12-22 13:27:02 +01:00
Rémi Verschelde
9410d0c792
Merge pull request #34516 from Faless/debugger/output_buffer_size
...
Correct size for PacketPeerStream in Debugger.
2019-12-22 12:37:59 +01:00
Rémi Verschelde
4bec32a11e
Merge pull request #34400 from alexchond/alexchon
...
Document DUPLICATE_USE_INSTANCING #2770
2019-12-22 12:36:42 +01:00
Rémi Verschelde
b3fac5ded0
Merge pull request #34411 from Calinou/cleanup-scripts
...
Remove unused scripts from the `misc/scripts` directory
2019-12-22 12:34:50 +01:00
Rémi Verschelde
18e4fb3548
Merge pull request #34413 from Zacxalot/vehiclewheel-tooltip
...
Update VehicleWheel.xml
2019-12-22 12:34:34 +01:00
Rémi Verschelde
f7d8dd79e9
Merge pull request #34441 from KoBeWi/wrapping_things_up
...
Fix code editor not always centering to bookmarks
2019-12-22 12:34:03 +01:00
Rémi Verschelde
e4ecfe90f9
Merge pull request #34515 from Faless/ws/closing_ws
...
WSLPeer now prevents receiving data after close.
2019-12-22 12:32:52 +01:00
Rémi Verschelde
2f2724a40f
Merge pull request #34536 from timothyqiu/line-edit-icon
...
Set proper icon for LineEdit in editor theme
2019-12-22 12:32:26 +01:00
Rémi Verschelde
0df1122acc
Merge pull request #34488 from nekomatata/style_box_flat_aa
...
Fixed StyleBoxFlat border size with aa on
2019-12-22 12:31:19 +01:00
Haoyu Qiu
6ee9833c6f
Set proper icon for LineEdit in editor theme
2019-12-22 15:01:59 +08:00
Rémi Verschelde
e21872f4b9
Merge pull request #34527 from MadEqua/fix-gles3-light-cutoff
...
Fix GLES3 light cutoff.
2019-12-21 23:40:15 +01:00
Rémi Verschelde
ecdfeec513
Merge pull request #34526 from Calinou/add-contacts-reported-hint
...
Add a range property hint for the number of contacts reported
2019-12-21 23:36:05 +01:00
Rémi Verschelde
34ddb7ac59
Merge pull request #34519 from MadEqua/fix-contact-shadows
...
Fix contact shadow when light is outside of viewport.
2019-12-21 23:30:55 +01:00
Ignacio Roldán Etcheverry
58c07f27fc
Merge pull request #34522 from kramer425/mono-windows-path-ext-fix
...
Fix mono on windows path ext error
2019-12-21 22:55:13 +01:00
Hugo Locurcio
0a5b30b14a
Add a range property hint for the number of contacts reported
...
This closes #34505 .
2019-12-21 22:27:10 +01:00
Bruno Lourenço
d47374385c
Fix GLES3 light cutoff.
2019-12-21 20:52:54 +00:00
Dan Kramer
097d1c9383
add suggested fix
2019-12-21 13:26:29 -05:00
Bruno Lourenço
d7f9d71be2
Fix contact shadow when light is outside of viewport.
2019-12-21 16:55:41 +00:00
Rémi Verschelde
a10449bbbc
Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
...
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
2019-12-21 17:07:18 +01:00
Fabio Alessandrelli
f8f5696394
Correct size for PacketPeerStream in Debugger.
...
We wanted 8 MiB but we were getting 16 MiB (minus 4 bytes for the
separator). We are now getting 8 MiB minus 4 bytes for encoding.
2019-12-21 16:50:29 +01:00
Fabio Alessandrelli
9afdb9dcd3
WSLPeer now prevents receiving data after close.
...
Used to spit error and report empty packets when connection was still
half-closed (waiting for confirmation from other end).
2019-12-21 16:38:36 +01:00
Ignacio Etcheverry
5a3ccf4f14
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
...
MSBuild on Windows uses the system .NET Framework BCL instead of Mono's. Because
of this, it may not be able to find the Mono.Posix assembly, so it's better
not to depend on it. We needed Mono.Posix to call Syscall.access, so we can
replace this with an internal call that does the same in C++.
2019-12-21 15:55:45 +01:00
Rémi Verschelde
78f1513928
Merge pull request #34508 from timothyqiu/i18n
...
Makes more editor strings translatable
2019-12-21 14:41:18 +01:00
Rémi Verschelde
0b776ebbe4
Merge pull request #34498 from KoBeWi/bad_idea
...
Mention that bbcode_text += string is a bad idea
2019-12-21 14:38:54 +01:00
Haoyu Qiu
0693718164
Makes more editor strings translatable
...
* "Add" button text in Groups Editor
* "Receiver Method" in Connect Signal Dialog
* "Play Mode" in Animation State Machine Editor
* "Mesh Library" button text in Mesh Library editor plugin
* Compose Array node button texts in Visual Script
* Various button texts in TileSet Editor
* Various Run Script errors
2019-12-21 20:58:17 +08:00