Commit graph

14705 commits

Author SHA1 Message Date
Ibrahn Sahir 1433c2cbbb GDScript access to copyright, license, author and donor information.
Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
Rémi Verschelde 228b09bafb
Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis
Mono: Basis constructor for euler parameter
2018-05-18 21:09:57 +02:00
Rémi Verschelde 30caac8ee3
Merge pull request #19013 from bruvzg/uwp_build_fix
Fix UWP build after #14622.
2018-05-18 20:55:47 +02:00
toger5 c97a1b17fe light theme text editor behaviour 2018-05-18 20:45:38 +02:00
Ignacio Etcheverry fc90f41f53
Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color
mono: New Color methods:  Darkened, Lightened and ToRgba32
2018-05-18 20:09:01 +02:00
Rémi Verschelde d6c15bd96a
Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx
fixed capital A osx
2018-05-18 20:04:31 +02:00
Michael Alexsander Silva Dias 6c058040b7 Small tooltip changes. 2018-05-18 14:54:40 -03:00
toger5 6476b708d9 fixed capital A osx 2018-05-18 19:46:40 +02:00
Ignacio Etcheverry 1ad4773584
Merge pull request #18977 from KellyThomas/c-sharp-feature-parity-plane
Mono: Expose Normal and D properties as properties in Plane
2018-05-18 19:03:13 +02:00
bruvzg 6f0a83b681
Fix UWP build after #14622. 2018-05-18 19:29:24 +03:00
Juan Linietsky 9b5275b135 -Hid texture flags by default so they dont take so much space
-make curve texture preview not so large, so its easier to embed the editor
2018-05-18 12:37:18 -03:00
Juan Linietsky 5e997c9483
Merge pull request #19004 from BastiaanOlij/fix_particles_viewport_texture
Fixes issue that a viewport texture doesn't work with particle shader
2018-05-18 09:07:19 -03:00
Bastiaan Olij 124774860c Fixes issue that a viewport texture doesn't work with particle shader 2018-05-18 22:02:14 +10:00
Rémi Verschelde b003b7d846
Merge pull request #18978 from Chaosus/cubebugfix
Fix property bug in CubeMesh which prevent it from changing in inspector
2018-05-18 12:47:55 +02:00
Rémi Verschelde 11fd889b0e
Merge pull request #18989 from YeldhamDev/filter_fancy
Small visual changes for some filter bars
2018-05-18 12:46:48 +02:00
Hugo Locurcio 228ae60a63
Make the performance reporting update frequency customizable
The default update frequency has been changed from 1000ms to 250ms.
2018-05-18 11:49:21 +02:00
Michael Alexsander Silva Dias 03a6b0d926 Small visual changes for some filter bars. 2018-05-17 21:50:14 -03:00
Rémi Verschelde 942e0c4832
Merge pull request #18988 from godotengine/revert-18981-fix_color_picker
Revert "Fix color-picker sliders"
2018-05-18 01:50:13 +02:00
Rémi Verschelde e8dce91481
Revert "Fix color-picker sliders" 2018-05-18 01:49:45 +02:00
Mariano Javier Suligoy 7eddb80b27
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
Restore support for minimal 3x3 autotile sets
2018-05-17 19:57:55 -03:00
Juan Linietsky c5182a580a Working Drag & Drop again in inspector 2018-05-17 19:41:49 -03:00
Rémi Verschelde 2aafd92831
Merge pull request #18981 from capnm/fix_color_picker
Fix color-picker sliders
2018-05-18 00:32:51 +02:00
Rémi Verschelde c8831fefc6
Merge pull request #18962 from djrm/pr_inspector_dock
Moved inspector functionality from EditorNode to InspectorDock.
2018-05-18 00:08:07 +02:00
Daniel J. Ramirez 9a365a1216 Moved inspector functionality from EditorNode to InspectorDock. 2018-05-17 16:29:26 -05:00
Martin Capitanio c58e155580 Fix color-picker sliders 2018-05-17 23:27:29 +02:00
Juan Linietsky 4b5227ff77 -Ability to open resources in the same window
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Juan Linietsky 3183375135
Merge pull request #18971 from marcelofg55/missing_return
Fix missing return on Navigation2D::get_closest_point_owner
2018-05-17 17:46:16 -03:00
Chaosus b3fccc5778 Fix bug in CubeMesh 2018-05-17 19:46:03 +03:00
Kelly Thomas 16e1b4bacf mono: Plane, expose Normal, and D 2018-05-17 23:04:20 +08:00
isaacremnant e4f0ac558d Restore support for minimal 3x3 autotile sets 2018-05-17 09:49:14 -04:00
Kelly Thomas 88bd33f451 mono: New Color methods: Darkened, Lightened and ToRgba32 2018-05-17 21:41:19 +08:00
Kelly Thomas c26d30986a Mono: Basis constructor for euler parameter 2018-05-17 21:31:14 +08:00
Marcelo Fernandez b9023715e2 Fix missing return on Navigation2D::get_closest_point_owner 2018-05-17 09:07:25 -03:00
Rémi Verschelde edc3e6b0da
Merge pull request #18967 from Valentactive/fix-mono-build-linux
fixes build error on Linux after its introduction in #18949
2018-05-17 11:50:53 +02:00
Michele Valente 6c74f3de6d fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.
2018-05-17 11:34:05 +02:00
Rémi Verschelde b0649d2718
Merge pull request #18405 from flashyincceo/gdscript-constants-help
Fix Ctrl+click on @GDScript constants
2018-05-17 09:36:55 +02:00
Rémi Verschelde 5e20a229eb
Merge pull request #18529 from swarnimarun/master
Fix StaticBody2D ignore in tileset bug
2018-05-17 09:35:51 +02:00
Rémi Verschelde 802ddc6e94
Merge pull request #18862 from endragor/remove-font-width-ceiling
Ceil char width within Label instead of Font
2018-05-17 09:31:22 +02:00
Gustav Lund da8fe2f31d Expose the animation pos to the user for AnimationNodes in AnimationTrees 2018-05-17 09:15:47 +02:00
Rémi Verschelde c3510cd981
Merge pull request #18949 from neikeq/alo
Mono: Project building fixes
2018-05-17 08:33:54 +02:00
Rémi Verschelde 18203b7e78
Merge pull request #18946 from nemerle/fix_poolallocator_resize
Fix PoolAllocator::resize for too large p_new_size
2018-05-17 08:11:53 +02:00
Ignacio Etcheverry 01397a10d9 Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.
2018-05-17 01:26:23 +02:00
Mariano Javier Suligoy ba134d44b8
Merge pull request #15909 from authenticate/tilemap_fix
TileMap Navigation Fixes
2018-05-16 20:22:19 -03:00
nemerle 2bbe6144ff Fix PoolAllocator::resize for too large p_new_size
The code had a subtle signed/unsigned bug -
```cpp
if( signed - unsigned < 0)
// signed - unsigned is unsigned in c++, so
if( unsigned < 0)
// and thus the if block will never be executed
```

Thus all the following code would be ran, including unnecessary retries
of compacting the pool.
2018-05-17 00:35:47 +02:00
Ignacio Etcheverry 41f79a6f14
Merge pull request #18889 from madadam/async-await-fix
Set current SynchronizationContext before the game loop starts
2018-05-16 23:44:55 +02:00
Eoin O'Neill 1378ca1e04 Added Rename Context Menu Option for SceneTreeDock 2018-05-16 23:27:07 +02:00
Rémi Verschelde 36a74696d6
Merge pull request #18804 from tagcup/vec_slerp
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
Rémi Verschelde 2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Rémi Verschelde 97b1e8b517
Merge pull request #18868 from bruvzg/clang_6_workaround
Workaround for clang 6.0.0 / Xcode 9.3 release (-O3) build bug.
2018-05-16 23:16:43 +02:00
Rémi Verschelde a404ceb128
Merge pull request #18930 from samdze/master
Changed the name displayed for built-in scripts in the Script tab with a more descriptive one
2018-05-16 23:14:34 +02:00