Commit graph

13534 commits

Author SHA1 Message Date
ShyRed e71f109910 Update libwebm
Update of libwebm.

Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.
2018-03-09 18:18:30 +01:00
Alexander Holland e36dd4282b auto-completion edge jump
arrow up/down jumps to end/start on edges
2018-03-09 17:31:07 +01:00
Rémi Verschelde b842369442
Merge pull request #17347 from Ranoller/patch-1
FIX to broken item select list (zoom and RMB)
2018-03-09 13:43:23 +01:00
Rémi Verschelde 47addcf9d0
Merge pull request #17354 from SaracenOne/shader_token_name_fix
Make the shader token names consistent.
2018-03-09 10:39:22 +01:00
Rémi Verschelde 8ded15b035
Merge pull request #16485 from poke1024/vector2-cross
Bring back Vector2.cross()
2018-03-08 08:50:20 +01:00
Rémi Verschelde 079b919b41
Merge pull request #17341 from poke1024/fix16461
Fix unselectable flipped sprites (fixes 16461)
2018-03-08 08:40:49 +01:00
Rémi Verschelde 0b600fde3f
Merge pull request #17189 from CodeAndWeb/master
Fixes Selection of Sprites using AtlasTexture
2018-03-08 08:37:22 +01:00
Rémi Verschelde 938469157f
Merge pull request #17340 from eska014/gridcontainer-divisionbyzero
Prevent division by zero in GridContainer
2018-03-08 08:35:00 +01:00
Saracen b095e21d91 Make the shader token names consistent. 2018-03-07 23:56:47 +00:00
Rémi Verschelde acacba3fdc
Merge pull request #17343 from eska014/wasm-webgl1
Reinstate WebGL 1.0 (GLES2) driver in HTML5 platform
2018-03-07 22:38:58 +01:00
Ranoller 2aae6fc2ec
FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
2018-03-07 21:39:55 +01:00
Bernhard Liebl 9d7856620c Bring back Vector2.cross() 2018-03-07 21:10:31 +01:00
Leon Krause 802b6d3669 Reinstate WebGL 1.0 driver in HTML5 platform 2018-03-07 20:38:14 +01:00
poke1024 bd2e1df216 Fix unselectable flipped sprites (fixes 16461) 2018-03-07 18:58:45 +01:00
Leon Krause 38623e07ac Prevent division by zero in GridContainer 2018-03-07 17:36:28 +01:00
Hein-Pieter van Braam 900384a622
Merge pull request #17243 from delftswa2018/trailingDotFix
Fix being able to create folder name with ending '.' on Windows
2018-03-07 14:09:20 +01:00
Felix Yang 96f61b2d65 Added a check for trailing dot when creating folder.
Merge the trailing dot test into existing test. Removed OS test.
2018-03-07 11:11:19 +01:00
Rémi Verschelde 2f3c45f55e
Merge pull request #17318 from robfram/silent-failure-ogg-9793
Fix silent failure of importing OGG Vorbis files
2018-03-06 22:21:54 +01:00
Rémi Verschelde 0251c85a4b
Merge pull request #17317 from eska014/html5-freetype-simd
Disable FreeType SIMD in HTML5 builds
2018-03-06 22:05:37 +01:00
Leon Krause fa760082f5 Build polygon clipper only in tools builds 2018-03-06 21:53:37 +01:00
robfram a8d37de461 Fix silent failure of importing OGG Vorbis files
When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.

Fix #9793.
2018-03-06 21:48:30 +01:00
Leon Krause 315983c90d Disable FreeType SIMD in HTML5 builds
SIMD is currently unsupported in WebAssembly.
2018-03-06 21:43:44 +01:00
Rémi Verschelde 1388ff5cbb
Merge pull request #17315 from robfram/fix-git-hook-pre-commit-clang-format
Change shebang of pre-commit-clang-format hook to make it portable
2018-03-06 21:27:35 +01:00
robfram 52abf4ba84 Change shebang of pre-commit-clang-format hook to make it portable
The default one is "#!/bin/bash", but BSD systems doesn't have bash
in that path. For portability reasons, it should be changed to
"#!/usr/bin/env bash".

More info: https://en.wikipedia.org/wiki/Shebang_%28Unix%29#Portability
2018-03-06 19:53:37 +01:00
robfram 95f186b621 Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.

Fix #15813.
2018-03-06 19:25:14 +01:00
Marcelo Fernandez 0876502f72 Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
Rémi Verschelde 4f1b87265e
Merge pull request #17304 from bruvzg/gl_core_profile
[GL] Explicitly set OpenGL 3.3 profile to Core (X11, Windows) and enable GLES2 on Windows.
2018-03-06 15:44:33 +01:00
bruvzg ad67911f1a
Explicitly set OpenGL profile to core (X11, Windows).
Enable GLES2 on Windows.
2018-03-06 15:53:30 +02:00
Rémi Verschelde 2efd7add4a
Merge pull request #17205 from Ranoller/patch-3
FIX Windows enter/exit mouse notifications
2018-03-06 10:16:01 +01:00
Chaosus 70bb31a7b2 Update wrap functions 2018-03-06 10:34:37 +03:00
Carter Anderson 40b0c55834 Generate controller mapping class from one or more SDL2 database files 2018-03-05 22:23:49 -08:00
bncastle ceb079fa35 Fix BaseButton not always calling _pressed()
Fix "ui_accept" action in BaseButton.cpp not calling _pressed() func in
GDScript
2018-03-05 20:37:10 -05:00
Rémi Verschelde 91ed678708
Merge pull request #17247 from poke1024/canvas-select-prio
In CanvasItemEditor, prioritize selected items when dragging
2018-03-05 21:07:22 +01:00
Rémi Verschelde ce6b7efb21
Merge pull request #17285 from bruvzg/gles_extension_checks
Add OpenGL extension support checks (Debug/FBO) and FBO fallback for GLES2
2018-03-05 21:07:12 +01:00
bruvzg e256f9d4e5
Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_object fallback for GLES2 (updated GLAD bindings).
Add GL_ARB_debug_output extension support check on all platforms.
2018-03-05 20:49:47 +02:00
Rémi Verschelde cd1d1f5545
Merge pull request #17249 from efornara/skip_demo_prompt_nossl
skip demo download prompt if ssl is unavailable
2018-03-05 19:40:40 +01:00
Bernhard Liebl ced694e9cd In CanvasItemEditor, prioritize selected items 2018-03-05 19:09:59 +01:00
Emanuele Fornara 0071c04dcb skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
Rémi Verschelde d345712547
Merge pull request #17266 from ivodopiviz/subnode-fix
Fix new Node dialog Create button behavior
2018-03-05 10:54:51 +01:00
Rémi Verschelde b3f43496a5
Merge pull request #17256 from marcelofg55/drivers_funcs
Clean and expose get_audio/video_driver_* funcs on OS class
2018-03-05 10:50:35 +01:00
Rémi Verschelde 6a6aab498e
Merge pull request #17262 from poke1024/fix-sprite-get-rects
Fix uninitialized data in Sprite::_get_rects()
2018-03-05 10:46:17 +01:00
Ivan Vodopiviz 68a4241131 Fix new Node dialog Create button behavior
Added a one-liner to update the Create button disabled state when
selecting an item from the search results list.

Fixes #17265, long live the Realm!
2018-03-04 23:27:18 +01:00
Bernhard Liebl 166c2bdea7 Fix gesture events being blocked 2018-03-04 22:19:10 +01:00
Bernhard Liebl 5f917139ab Fix uninitialized data in Sprite::_get_rects() 2018-03-04 21:19:32 +01:00
Andrew Dunai 0269e366f1 Fix garbage in string padding. 2018-03-04 19:45:33 +02:00
Marcelo Fernandez d780d774aa Clean and expose get_audio/video_driver_* funcs on OS class 2018-03-04 14:18:05 -03:00
x1212 d2dc8fd423 fix enum from preloaded script in export
without triggering unnecessary reloads and parsing.
2018-03-04 18:01:15 +01:00
Paul Joannon ef5672d3f9
[mono] write classes with no constructor as abstract 2018-03-04 15:37:39 +01:00
Paul Joannon d7020aef8d
[mono] rename functions to conform to PascalCase
in:
* StringExtensions.cs
* Transform.cs
2018-03-04 15:37:29 +01:00
Markus Ewald fc166f3ee1 Implement VisualServerScene::instance_set_extra_visibility_margin() method to actually apply extra culling margin and mark instance AABB dirty 2018-03-04 14:20:59 +01:00