Commit graph

4737 commits

Author SHA1 Message Date
homer666 4553f2e6b8 Update "Sorting Order" dropdown in Editor Settings 2019-07-28 17:40:06 +10:00
Rémi Verschelde e4ec59b6ae
Merge pull request #30763 from Calinou/editor-add-version-info
Display version information in the editor at all times
2019-07-26 19:08:42 +02:00
Rémi Verschelde 39579d2a6d
Merge pull request #30839 from Calinou/simplify-dim-editor-settings
Simplify editor settings related to window dimming
2019-07-26 18:55:31 +02:00
Rémi Verschelde 67ce3f7424
Merge pull request #30846 from YeldhamDev/filediag_tooltip_changes
Small adjustments to tooltips in '(Editor)FileDialog'
2019-07-26 18:54:33 +02:00
Michael Alexsander Silva Dias e8fc875619 Small adjustments to tooltips in '(Editor)FileDialog' 2019-07-26 11:11:09 -03:00
Hugo Locurcio 6f6a9d9c09
Simplify editor settings related to window dimming
Only a single checkbox is now exposed to control whether the editor
window should be dimmed when opening a popup. The main use case
for disabling it is picking colors from the editor window while
a popup is open.
2019-07-26 15:29:04 +02:00
Aaron Franke 53d2a4e905 Snap transform gizmo values in the 3D editor
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
2019-07-25 19:40:35 -04:00
Hugo Locurcio dee9e9dc62
Display version information in the editor at all times
This closes #27811.
2019-07-25 21:05:36 +02:00
Paulb23 e51aa14208 Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
Michael Alexsander Silva Dias 7f12618fdf Fix text position in the debugger's "Monitors" tab not being an integer 2019-07-25 11:02:17 -03:00
Rémi Verschelde 27d1e63dd4
Merge pull request #30807 from akien-mga/da-get_next-hidden
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
2019-07-25 14:51:01 +02:00
Rémi Verschelde e9bff84ce3
Merge pull request #23820 from clayjohn/pointmesh
Added PointMesh primitive
2019-07-25 11:44:11 +02:00
Rémi Verschelde 43238bb59a DirAccess: Drop compat get_next(bool *is_dir) which was hidden
Fixes this warning:
```
./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual]
```

Part of #30790.
2019-07-25 11:09:57 +02:00
Rémi Verschelde 1481d299ea
Merge pull request #30776 from akien-mga/editor-configurable-float-step
Inspector: Make default float step configurable
2019-07-25 10:33:45 +02:00
Rémi Verschelde ffca740185
Merge pull request #30806 from akien-mga/fix-hint-sprite-frames
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
2019-07-25 10:33:18 +02:00
Rémi Verschelde 336846e547 Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
This was a regression in 3.1 and later from the new inspector, where
PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to
be a normal PROPERTY_HINT_RANGE which also automatically increments its
value when keyed in the animation player.

To avoid code duplication, I made the frames properties use the actual
PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS
usage flag instead.
2019-07-25 09:29:51 +02:00
Rémi Verschelde b662bc65bf
Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicate
Fix undo problems with method and transform tracks in the animation editor
2019-07-25 08:36:37 +02:00
Michael Alexsander Silva Dias a2c4e4d6ff Center text in the debugger's "Monitors" tab 2019-07-24 21:52:47 -03:00
clayjohn ff7c37927a added pointMesh primitive 2019-07-24 12:14:31 -07:00
Michael Alexsander Silva Dias 3d9df3b2ed Fix undo problems with method and transform tracks in the animation editor 2019-07-24 11:29:51 -03:00
Rémi Verschelde adae2b0738
Merge pull request #30778 from YeldhamDev/anim_multi_key_edit
Make possible to edit multiple keys in an animation again
2019-07-24 08:39:30 +02:00
Rémi Verschelde c608b6f648
Merge pull request #23334 from malbach/align_sel_view
Add 'Move to view' and make 'Align to view' only align
2019-07-24 08:33:23 +02:00
Rémi Verschelde d844e30614 Inspector: Make default float step configurable
Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).

Supersedes #25470.
Partial fix for #18251.
2019-07-23 17:31:38 +02:00
Rémi Verschelde 06a6507751
Merge pull request #30772 from mbrlabs/view-distance
Increased max view distance in spatial editor plugin
2019-07-23 16:32:09 +02:00
malbach 4a218b9862 Add 'Align Rotation with View' to spatial editor 2019-07-23 15:14:03 +02:00
Rémi Verschelde 4c943cca2c
Merge pull request #30716 from qarmin/fixed_static_analiser_code
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 15:08:44 +02:00
Marcus Brummer 4c8fa414bb Increased max view distance in spatial editor plugin
Increased from 10000 to 1000000. I also removed two related magic numbers.
Closes #30766.
2019-07-23 11:42:41 +02:00
qarmin aab8da25ad Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
Rémi Verschelde c7a427241e
Merge pull request #30735 from Zylann/project_manager_improvement
Project manager improvements
2019-07-23 08:41:42 +02:00
Michael Alexsander Silva Dias 9be52a5e0f Move "Open Screenshot" from the "Editor" menu to the editor settings 2019-07-23 02:05:29 -03:00
Michael Alexsander Silva Dias 97e18f03db Make possible to edit multiple keys in an animation again 2019-07-22 20:12:01 -03:00
Rémi Verschelde 66d09a6b4c SCons: Fix uses of [].append instead of env.add_source_files()
Also added support for SCons project-absolute paths (starting with #) and
warning about duplicates in add_source_files(), and fixed
default_controller_mappings.gen.cpp being included twice after first build
due to *.cpp globbing.

Part of #30270.
2019-07-22 15:08:32 +02:00
Rémi Verschelde 017b224a87
Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport
Improve touchpad support in 2d editor viewport
2019-07-22 14:06:28 +02:00
Rémi Verschelde 7b7c459106
Merge pull request #30749 from godotengine/revert-22642-inspector_metadata
Revert "Expose "meta" to the Inspector"
2019-07-22 12:23:19 +02:00
Rémi Verschelde 9f5b77acc9
Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
Rémi Verschelde a1b4568ba9
Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" 2019-07-22 11:56:41 +02:00
Marc Gilleron d3652887df Project manager improvements
- Faster launch time by loading icons in a coroutine
- Faster sorting, filtering, fav'ing etc
- Refactored project list with a proper structured class
2019-07-21 20:47:25 +01:00
Bojidar Marinov e37594824f
Improve touchpad support in 2d editor viewport
Implements ideas from #30615
2019-07-20 17:55:02 +03:00
Rémi Verschelde 7c11099587
Merge pull request #30703 from hbina/patch-1
Make comparison operator== const in EditorAutoloadSettings
2019-07-20 12:05:46 +02:00
Rémi Verschelde d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
Rémi Verschelde 3aeca70659
Merge pull request #30697 from bojidar-bg/6067-pale-customtype-script
Make custom types more subtle and more useful
2019-07-20 11:49:52 +02:00
qarmin 6cbaf7662f Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
Hanif A 4dc717ea07
Make comparison operator== const
`operator==` of EditorAutoloadSettings is not const for whatever reason...
2019-07-19 21:52:30 -04:00
Rémi Verschelde e44041ae41
Merge pull request #30695 from YeldhamDev/big_text_focus
Make multiline text edit grab focus when popping up
2019-07-19 23:01:38 +02:00
Rémi Verschelde 0bf930c117
Merge pull request #30692 from qarmin/null_pointer_to_function
Don't allow to pass to _is_node_locked function NULL pointer
2019-07-19 22:04:33 +02:00
Bojidar Marinov 4f72178868
Make custom types more subtle and more useful
Implements #6067 (aaronfranke's idea)
Fixes #26980
2019-07-19 22:33:58 +03:00
Michael Alexsander Silva Dias df9c890022 Make multiline text edit grab focus when popping up 2019-07-19 14:32:23 -03:00
Rémi Verschelde c317a3ce16
Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-properties
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19 17:58:17 +02:00
qarmin ed84c9e506 Don't allow to pass to _is_node_locked function NULL pointer 2019-07-19 17:56:35 +02:00
Julian Murgia 249fdd9f80 Adds contextual item in scene tree dock to wrap selection in a new node
Fixes #20187
2019-07-19 16:46:13 +02:00